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MADS: Move the engine options into the MetaEngine subclass
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parent
f3cb449566
commit
1f0a0ebe87
@ -1,2 +1,2 @@
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engines/mads/detection.cpp
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engines/mads/metaengine.cpp
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engines/mads/nebular/dialogs_nebular.cpp
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@ -24,7 +24,6 @@
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#include "common/str-array.h"
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#include "engines/advancedDetector.h"
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#include "common/system.h"
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#include "common/translation.h"
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#include "mads/detection.h"
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#include "mads/mads.h"
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@ -43,99 +42,11 @@ static const DebugChannelDef debugFlagList[] = {
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DEBUG_CHANNEL_END
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};
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#define GAMEOPTION_EASY_MOUSE GUIO_GAMEOPTIONS1
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#define GAMEOPTION_ANIMATED_INVENTORY GUIO_GAMEOPTIONS2
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#define GAMEOPTION_ANIMATED_INTERFACE GUIO_GAMEOPTIONS3
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#define GAMEOPTION_NAUGHTY_MODE GUIO_GAMEOPTIONS4
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//#define GAMEOPTION_GRAPHICS_DITHERING GUIO_GAMEOPTIONS5
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#ifdef USE_TTS
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#define GAMEOPTION_TTS_NARRATOR GUIO_GAMEOPTIONS5
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#endif
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#include "mads/detection_tables.h"
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static const ADExtraGuiOptionsMap optionsList[] = {
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{
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GAMEOPTION_EASY_MOUSE,
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{
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_s("Easy mouse interface"),
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_s("Shows object names when hovering the mouse over them"),
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"EasyMouse",
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true,
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0,
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0
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}
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},
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{
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GAMEOPTION_ANIMATED_INVENTORY,
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{
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_s("Animated inventory items"),
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_s("Animated inventory items"),
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"InvObjectsAnimated",
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true,
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0,
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0
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}
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},
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{
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GAMEOPTION_ANIMATED_INTERFACE,
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{
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_s("Animated game interface"),
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_s("Animated game interface"),
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"TextWindowAnimated",
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true,
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0,
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0
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}
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},
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{
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GAMEOPTION_NAUGHTY_MODE,
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{
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_s("Naughty game mode"),
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_s("Naughty game mode"),
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"NaughtyMode",
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true,
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0,
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0
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}
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},
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/*{
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GAMEOPTION_GRAPHICS_DITHERING,
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{
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_s("Graphics dithering"),
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_s("Graphics dithering"),
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"GraphicsDithering",
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true,
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0,
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0
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}
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},*/
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#ifdef USE_TTS
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{
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GAMEOPTION_TTS_NARRATOR,
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{
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_s("TTS Narrator"),
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_s("Use TTS to read the descriptions (if TTS is available)"),
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"tts_narrator",
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false,
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0,
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0
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}
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},
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#endif
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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class MADSMetaEngineDetection : public AdvancedMetaEngineDetection {
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public:
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MADSMetaEngineDetection() : AdvancedMetaEngineDetection(MADS::gameDescriptions, sizeof(MADS::MADSGameDescription), MADSGames, optionsList) {
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MADSMetaEngineDetection() : AdvancedMetaEngineDetection(MADS::gameDescriptions, sizeof(MADS::MADSGameDescription), MADSGames) {
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_maxScanDepth = 3;
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}
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@ -44,6 +44,16 @@ struct MADSGameDescription {
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uint32 features;
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};
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#define GAMEOPTION_EASY_MOUSE GUIO_GAMEOPTIONS1
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#define GAMEOPTION_ANIMATED_INVENTORY GUIO_GAMEOPTIONS2
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#define GAMEOPTION_ANIMATED_INTERFACE GUIO_GAMEOPTIONS3
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#define GAMEOPTION_NAUGHTY_MODE GUIO_GAMEOPTIONS4
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//#define GAMEOPTION_GRAPHICS_DITHERING GUIO_GAMEOPTIONS5
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#ifdef USE_TTS
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#define GAMEOPTION_TTS_NARRATOR GUIO_GAMEOPTIONS5
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#endif
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} // End of namespace MADS
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#endif // MADS_DETECTION_H
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@ -29,6 +29,7 @@
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#include "common/str-array.h"
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#include "common/memstream.h"
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#include "common/system.h"
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#include "common/translation.h"
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#include "graphics/surface.h"
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#include "mads/events.h"
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@ -39,6 +40,84 @@
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namespace MADS {
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static const ADExtraGuiOptionsMap optionsList[] = {
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{
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GAMEOPTION_EASY_MOUSE,
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{
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_s("Easy mouse interface"),
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_s("Shows object names when hovering the mouse over them"),
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"EasyMouse",
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true,
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0,
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0
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}
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},
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{
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GAMEOPTION_ANIMATED_INVENTORY,
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{
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_s("Animated inventory items"),
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_s("Animated inventory items"),
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"InvObjectsAnimated",
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true,
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0,
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0
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}
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},
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{
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GAMEOPTION_ANIMATED_INTERFACE,
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{
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_s("Animated game interface"),
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_s("Animated game interface"),
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"TextWindowAnimated",
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true,
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0,
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0
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}
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},
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{
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GAMEOPTION_NAUGHTY_MODE,
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{
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_s("Naughty game mode"),
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_s("Naughty game mode"),
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"NaughtyMode",
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true,
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0,
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0
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}
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},
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/*{
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GAMEOPTION_GRAPHICS_DITHERING,
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{
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_s("Graphics dithering"),
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_s("Graphics dithering"),
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"GraphicsDithering",
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true,
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0,
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0
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}
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},*/
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#ifdef USE_TTS
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{
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GAMEOPTION_TTS_NARRATOR,
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{
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_s("TTS Narrator"),
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_s("Use TTS to read the descriptions (if TTS is available)"),
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"tts_narrator",
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false,
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0,
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0
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}
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},
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#endif
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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uint32 MADSEngine::getGameID() const {
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return _gameDescription->gameID;
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}
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@ -67,6 +146,10 @@ public:
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return "mads";
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}
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const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override {
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return MADS::optionsList;
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}
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bool hasFeature(MetaEngineFeature f) const override;
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Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
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