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DREAMWEB: 'monkandryan' ported to C++
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parent
61c2331af3
commit
1f4414fc54
@ -438,9 +438,10 @@ generator = cpp(context, "DreamGen", blacklist = [
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'maptopanel',
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'mode640x480',
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'modifychar',
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'monkandryan',
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'monks2text',
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'monmessage',
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'monprint',
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'monks2text',
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'moretalk',
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'mousecall',
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'movemap',
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@ -634,34 +634,6 @@ intromonk2fin:
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showGameReel();
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}
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void DreamGenContext::monkAndRyan() {
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STACK_CHECK;
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checkSpeed();
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if (!flags.z())
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goto notmonkryan;
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ax = es.word(bx+3);
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_inc(ax);
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_cmp(ax, 83);
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if (!flags.z())
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goto gotmonkryan;
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_inc(data.byte(kIntrocount));
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push(es);
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push(bx);
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textForMonk();
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bx = pop();
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es = pop();
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ax = 77;
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_cmp(data.byte(kIntrocount), 57);
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if (!flags.z())
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goto gotmonkryan;
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data.byte(kGetback) = 1;
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return;
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gotmonkryan:
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es.word(bx+3) = ax;
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notmonkryan:
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showGameReel();
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}
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void DreamGenContext::endGameSeq() {
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STACK_CHECK;
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checkSpeed();
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@ -710,7 +710,6 @@ public:
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void execCommand();
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void updateSymbolBot();
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void findPuzText();
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void monkAndRyan();
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void swapWithInv();
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void useControl();
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void adjustRight();
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@ -48,7 +48,7 @@ static void (DreamGenContext::*reelCallbacks[57])() = {
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NULL, NULL,
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&DreamGenContext::introMonks1, NULL,
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&DreamGenContext::introMonks2, NULL,
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&DreamGenContext::monkAndRyan, &DreamGenContext::endGameSeq,
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NULL, &DreamGenContext::endGameSeq,
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NULL, NULL,
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NULL, NULL,
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NULL, NULL,
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@ -80,7 +80,7 @@ static void (DreamGenContext::*reelCallbacksCPP[57])(ReelRoutine &) = {
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&DreamGenContext::gates, &DreamGenContext::introMagic3,
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/*&DreamGenContext::intromonks1*/NULL, &DreamGenContext::candles,
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/*&DreamGenContext::intromonks2*/NULL, &DreamGenContext::handClap,
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/*&DreamGenContext::monkAndRyan*/NULL, /*&DreamGenContext::endGameSeq*/NULL,
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&DreamGenContext::monkAndRyan, /*&DreamGenContext::endGameSeq*/NULL,
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&DreamGenContext::priest, &DreamGenContext::madman,
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&DreamGenContext::madmansTelly, &DreamGenContext::alleyBarkSound,
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&DreamGenContext::foghornSound, &DreamGenContext::carParkDrip,
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@ -649,4 +649,24 @@ void DreamGenContext::priestText(ReelRoutine &routine) {
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setupTimedUse();
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}
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void DreamGenContext::monkAndRyan(ReelRoutine &routine) {
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if (checkSpeed(routine)) {
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uint16 nextReelPointer = routine.reelPointer() + 1;
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if (nextReelPointer == 83) {
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data.byte(kIntrocount)++;
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textForMonk();
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nextReelPointer = 77;
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if (data.byte(kIntrocount) == 57) {
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data.byte(kGetback) = 1;
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return;
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}
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}
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routine.setReelPointer(nextReelPointer);
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}
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showGameReel(&routine);
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}
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} // End of namespace DreamGen
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@ -454,6 +454,7 @@
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void bossMan(ReelRoutine &routine);
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void priest(ReelRoutine &routine);
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void priestText(ReelRoutine &routine);
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void monkAndRyan(ReelRoutine &routine);
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void singleKey(uint8 key, uint16 x, uint16 y);
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void loadSaveBox();
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void loadKeypad();
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