diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 7e5b11dd585..e37456ab40a 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1070,13 +1070,12 @@ void Actor::drawActorCostume(bool hitTestMode) { if (_vm->_heversion >= 80 && talkUnk == 0) { condMask &= 0xFFFFFC00; - condMask |= 1 -; if (_vm->getTalkingActor() == number) { + condMask |= 1; + if (_vm->getTalkingActor() == number) { // Checks if talk sound is active? // Otherwise just do rand animation int rnd = _vm->_rnd.getRandomNumberRng(1, 10); -; setTalkCondition(rnd); - + setTalkCondition(rnd); } } talkUnk = 0;