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add virtual keyboard show/hide calls
svn-id: r30388
This commit is contained in:
parent
b14da0b02c
commit
1f6237567e
@ -286,6 +286,7 @@ void ToucheEngine::handleMenuAction(void *menu, int actionId) {
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menuData->mode = kMenuLoadStateMode;
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break;
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case kActionSaveMenu:
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_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
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menuData->mode = kMenuSaveStateMode;
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break;
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case kActionRestartGame:
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@ -334,6 +335,7 @@ void ToucheEngine::handleMenuAction(void *menu, int actionId) {
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menuData->quit = true;
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}
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} else if (menuData->mode == kMenuSaveStateMode) {
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_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
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const char *description = menuData->saveLoadDescriptionsTable[_saveLoadCurrentSlot];
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if (strlen(description) > 0) {
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if (saveGameState(_saveLoadCurrentSlot, description)) {
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@ -343,6 +345,7 @@ void ToucheEngine::handleMenuAction(void *menu, int actionId) {
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}
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break;
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case kActionCancelSaveLoad:
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_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
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menuData->mode = kMenuSettingsMode;
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break;
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default:
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@ -545,6 +548,7 @@ void ToucheEngine::clearStatusString() {
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int ToucheEngine::displayQuitDialog() {
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debug(kDebugMenu, "ToucheEngine::displayQuitDialog()");
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_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
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printStatusString(getString(-85));
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int ret = 0;
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bool quitLoop = false;
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@ -596,6 +600,7 @@ int ToucheEngine::displayQuitDialog() {
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_system->updateScreen();
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}
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clearStatusString();
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_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
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return ret;
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}
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