mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-01 16:35:20 +00:00
TITANIC: DE: Fix animations changing seasons in Arboretum
This commit is contained in:
parent
1b136180e7
commit
1ff9e931dc
@ -21,6 +21,7 @@
|
||||
*/
|
||||
|
||||
#include "titanic/game/season_background.h"
|
||||
#include "titanic/translation.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
@ -65,40 +66,46 @@ bool CSeasonBackground::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
|
||||
|
||||
switch (_seasonNum) {
|
||||
case SEASON_SUMMER:
|
||||
playMovie(0, 45, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = 45;
|
||||
playMovie(0, TRANSLATE(45, 49), MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = TRANSLATE(45, 49);
|
||||
break;
|
||||
|
||||
case SEASON_AUTUMN:
|
||||
if (_flag) {
|
||||
playMovie(232, 278, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = 278;
|
||||
playMovie(TRANSLATE(232, 49), TRANSLATE(278, 98),
|
||||
MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = TRANSLATE(278, 98);
|
||||
} else {
|
||||
playMovie(45, 91, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = 91;
|
||||
playMovie(TRANSLATE(45, 196), TRANSLATE(91, 245),
|
||||
MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = TRANSLATE(91, 245);
|
||||
}
|
||||
break;
|
||||
|
||||
case SEASON_WINTER:
|
||||
if (_flag) {
|
||||
playMovie(278, 326, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = 326;
|
||||
playMovie(TRANSLATE(278, 98), TRANSLATE(326, 147),
|
||||
MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = TRANSLATE(326, 147);
|
||||
} else {
|
||||
CStatusChangeMsg changeMsg;
|
||||
changeMsg._newStatus = 0;
|
||||
changeMsg.execute("PickUpSpeechCentre");
|
||||
playMovie(91, 139, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = 139;
|
||||
playMovie(TRANSLATE(91, 245), TRANSLATE(139, 294),
|
||||
MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = TRANSLATE(139, 294);
|
||||
}
|
||||
break;
|
||||
|
||||
case SEASON_SPRING:
|
||||
if (_flag) {
|
||||
playMovie(326, 417, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = 417;
|
||||
playMovie(TRANSLATE(326, 147), TRANSLATE(417, 195),
|
||||
MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = TRANSLATE(417, 195);
|
||||
} else {
|
||||
playMovie(139, 228, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = 228;
|
||||
playMovie(TRANSLATE(139, 294), TRANSLATE(228, 342),
|
||||
MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
|
||||
_defaultFrame = TRANSLATE(228, 342);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -115,7 +122,7 @@ bool CSeasonBackground::MovieEndMsg(CMovieEndMsg *msg) {
|
||||
onMsg.execute("SeasonalAdjust");
|
||||
}
|
||||
|
||||
if (msg->_endFrame == 91 && !_flag) {
|
||||
if (msg->_endFrame == TRANSLATE(91, 245) && !_flag) {
|
||||
CStatusChangeMsg changeMsg;
|
||||
changeMsg.execute("PickUpSpeechCentre");
|
||||
}
|
||||
@ -125,8 +132,8 @@ bool CSeasonBackground::MovieEndMsg(CMovieEndMsg *msg) {
|
||||
|
||||
bool CSeasonBackground::ActMsg(CActMsg *msg) {
|
||||
if (msg->_action == "PlayerGetsSpeechCentre") {
|
||||
loadFrame(278);
|
||||
_defaultFrame = 278;
|
||||
_defaultFrame = TRANSLATE(278, 98);
|
||||
loadFrame(_defaultFrame);
|
||||
_flag = true;
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user