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GOB: Mark Adibou1 CD as 640x400 instead of 640x480
The game is mostly scaled from the 320x200 version and never makes use of the space beyond height 400, so we can get rid of it.
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0263447aa1
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2022f871a2
@ -67,7 +67,8 @@ enum Features {
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kFeatures640x480 = 1 << 5,
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kFeatures800x600 = 1 << 6,
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kFeaturesTrueColor = 1 << 7,
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kFeatures16Colors = 1 << 8
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kFeatures16Colors = 1 << 8,
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kFeatures640x400 = 1 << 9,
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};
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enum AdditionalGameFlags {
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@ -85,7 +85,7 @@
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GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
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},
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kGameTypeAdibou1,
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kFeaturesAdLib | kFeatures640x480,
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kFeaturesAdLib | kFeatures640x400,
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0, 0, 0
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},
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{
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@ -100,7 +100,7 @@
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GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
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},
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kGameTypeAdibou1,
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kFeaturesAdLib | kFeatures640x480,
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kFeaturesAdLib | kFeatures640x400,
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0 ,0 , 0
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},
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@ -213,6 +213,10 @@ bool GobEngine::isBATDemo() const {
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return (_features & kFeaturesBATDemo) != 0;
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}
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bool GobEngine::is640x400() const {
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return (_features & kFeatures640x400) != 0;
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}
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bool GobEngine::is640x480() const {
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return (_features & kFeatures640x480) != 0;
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}
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@ -702,6 +706,10 @@ Common::Error GobEngine::initGraphics() {
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_width = 640;
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_height = 480;
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_mode = 0x18;
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} else if (is640x400()) {
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_width = 640;
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_height = 400;
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_mode = 0x18;
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} else {
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_width = 320;
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_height = 200;
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@ -210,6 +210,7 @@ public:
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bool hasAdLib() const;
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bool isSCNDemo() const;
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bool isBATDemo() const;
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bool is640x400() const;
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bool is640x480() const;
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bool is800x600() const;
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bool is16Colors() const;
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@ -823,6 +823,13 @@ void Inter_v2::o2_initScreen() {
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}
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}
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else if (_vm->getGameType() == kGameTypeAdibou1) {
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if (_vm->is640x400() && width == 640 && height == 480) {
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// Force height to 400: the game is mostly scaled from the 320x200 version and
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// never makes use of the space beyond height 400, so we can get rid of it.
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height = 400;
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}
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}
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_vm->_global->_fakeVideoMode = videoMode;
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