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TITANIC: In progress work on German Translation view in PET
This commit is contained in:
parent
df4dadb5a6
commit
207afb6f46
@ -385,6 +385,8 @@
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#include "titanic/pet_control/pet_pannel1.h"
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#include "titanic/pet_control/pet_pannel2.h"
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#include "titanic/pet_control/pet_pannel3.h"
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#include "titanic/pet_control/pet_show_translation.h"
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#include "titanic/pet_control/pet_translation.h"
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#include "titanic/sound/auto_music_player.h"
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#include "titanic/sound/auto_music_player_base.h"
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@ -738,6 +740,7 @@ DEFFN(CPetModePanel);
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DEFFN(CPetPannel1);
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DEFFN(CPetPannel2);
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DEFFN(CPetPannel3);
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DEFFN(CPetShowTranslation);
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DEFFN(CSendToSucc);
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DEFFN(CSGTSelector);
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DEFFN(CSliderButton);
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@ -1328,6 +1331,7 @@ void CSaveableObject::initClassList() {
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ADDFN(CPetPannel1, CPetGraphic);
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ADDFN(CPetPannel2, CPetGraphic);
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ADDFN(CPetPannel3, CPetGraphic);
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ADDFN(CPetShowTranslation, CGameObject);
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ADDFN(CSendToSucc, CToggleSwitch);
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ADDFN(CSGTSelector, CPetGraphic);
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ADDFN(CSliderButton, CSTButton);
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@ -372,7 +372,6 @@ MODULE_OBJS := \
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pet_control/pet_gfx_element.o \
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pet_control/pet_inventory.o \
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pet_control/pet_inventory_glyphs.o \
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pet_control/pet_message.o \
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pet_control/pet_starfield.o \
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pet_control/pet_real_life.o \
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pet_control/pet_remote.o \
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@ -380,6 +379,7 @@ MODULE_OBJS := \
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pet_control/pet_rooms.o \
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pet_control/pet_rooms_glyphs.o \
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pet_control/pet_section.o \
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pet_control/pet_translation.o \
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pet_control/pet_drag_chev.o \
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pet_control/pet_graphic2.o \
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pet_control/pet_graphic.o \
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@ -395,6 +395,7 @@ MODULE_OBJS := \
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pet_control/pet_pannel3.o \
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pet_control/pet_quit.o \
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pet_control/pet_save.o \
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pet_control/pet_show_translation.o \
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pet_control/pet_slider.o \
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pet_control/pet_sound.o \
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pet_control/pet_text.o \
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@ -52,7 +52,7 @@ CPetControl::CPetControl() : CGameObject(),
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_sections[PET_ROOMS] = &_rooms;
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_sections[PET_REAL_LIFE] = &_realLife;
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_sections[PET_STARFIELD] = &_starfield;
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_sections[PET_MESSAGE] = &_message;
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_sections[PET_TRANSLATION] = &_translation;
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}
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void CPetControl::save(SimpleFile *file, int indent) {
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@ -87,7 +87,7 @@ void CPetControl::setup() {
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_inventory.setup(this);
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_starfield.setup(this);
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_realLife.setup(this);
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_message.setup(this);
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_translation.setup(this);
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_frame.setup(this);
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}
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@ -98,7 +98,7 @@ bool CPetControl::isValid() {
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_inventory.isValid(this) &&
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_starfield.isValid(this) &&
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_realLife.isValid(this) &&
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_message.isValid(this) &&
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_translation.isValid(this) &&
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_frame.isValid(this);
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}
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@ -109,7 +109,7 @@ void CPetControl::loadAreas(SimpleFile *file, int param) {
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_inventory.load(file, param);
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_starfield.load(file, param);
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_realLife.load(file, param);
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_message.load(file, param);
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_translation.load(file, param);
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_frame.load(file, param);
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}
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@ -120,7 +120,7 @@ void CPetControl::saveAreas(SimpleFile *file, int indent) {
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_inventory.save(file, indent);
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_starfield.save(file, indent);
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_realLife.save(file, indent);
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_message.save(file, indent);
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_translation.save(file, indent);
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_frame.save(file, indent);
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}
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@ -165,7 +165,7 @@ void CPetControl::loaded() {
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_inventory.postLoad();
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_starfield.postLoad();
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_realLife.postLoad();
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_message.postLoad();
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_translation.postLoad();
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_frame.postLoad();
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}
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@ -386,6 +386,15 @@ void CPetControl::displayMessage(const CString &str, int param) const {
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_sections[_currentArea]->displayMessage(msg);
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}
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void CPetControl::addTranslation(StringId id1, StringId id2) {
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setArea(PET_TRANSLATION);
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_translation.addTranslation(_strings[id1], _strings[id2]);
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}
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void CPetControl::clearTranslation() {
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_translation.clearTranslation();
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}
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CGameObject *CPetControl::getFirstObject() const {
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return dynamic_cast<CGameObject *>(getFirstChild());
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}
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@ -31,7 +31,7 @@
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#include "titanic/pet_control/pet_conversations.h"
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#include "titanic/pet_control/pet_frame.h"
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#include "titanic/pet_control/pet_inventory.h"
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#include "titanic/pet_control/pet_message.h"
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#include "titanic/pet_control/pet_translation.h"
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#include "titanic/pet_control/pet_starfield.h"
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#include "titanic/pet_control/pet_real_life.h"
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#include "titanic/pet_control/pet_remote.h"
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@ -61,7 +61,7 @@ private:
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CPetRemote _remote;
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CPetRooms _rooms;
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CPetRealLife _realLife;
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CPetMessage _message;
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CPetTranslation _translation;
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CPetFrame _frame;
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CString _activeNPCName;
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CString _remoteTargetName;
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@ -241,6 +241,16 @@ public:
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*/
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void displayMessage(const CString &str, int param = 0) const;
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/**
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* Switches to the Translation display, and adds a line to it's content
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*/
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void addTranslation(StringId id1, StringId id2);
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/**
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* Clears the translation display
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*/
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void clearTranslation();
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/**
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* Get the first game object stored in the PET
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*/
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@ -126,7 +126,7 @@ bool CPetFrame::setPetControl(CPetControl *petControl) {
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void CPetFrame::setArea(PetArea newArea) {
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resetArea();
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if (newArea < PET_MESSAGE)
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if (newArea < PET_TRANSLATION)
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_modeButtons[PET_AREAS[newArea]].setMode(MODE_SELECTED);
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}
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@ -30,7 +30,7 @@ namespace Titanic {
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enum PetArea {
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PET_INVENTORY = 0, PET_CONVERSATION = 1, PET_REMOTE = 2,
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PET_ROOMS = 3, PET_REAL_LIFE = 4, PET_STARFIELD = 5, PET_MESSAGE = 6
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PET_ROOMS = 3, PET_REAL_LIFE = 4, PET_STARFIELD = 5, PET_TRANSLATION = 6
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};
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class CPetControl;
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128
engines/titanic/pet_control/pet_show_translation.cpp
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128
engines/titanic/pet_control/pet_show_translation.cpp
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@ -0,0 +1,128 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/pet_control/pet_show_translation.h"
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#include "titanic/pet_control/pet_control.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CPetShowTranslation, CGameObject)
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ON_MESSAGE(EnterViewMsg)
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ON_MESSAGE(LeaveViewMsg)
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ON_MESSAGE(ChangeSeasonMsg)
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ON_MESSAGE(ArboretumGateMsg)
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END_MESSAGE_MAP()
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void CPetShowTranslation::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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CGameObject::save(file, indent);
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}
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void CPetShowTranslation::load(SimpleFile *file) {
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file->readNumber();
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CGameObject::load(file);
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}
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bool CPetShowTranslation::EnterViewMsg(CEnterViewMsg *msg) {
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CPetControl *pet = getPetControl();
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if (!pet)
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return true;
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CString viewName = getFullViewName();
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CString nodeView = msg->_newView->getNodeViewName();
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if (viewName == "Arboretum.Node 2.N" || viewName == "FrozenArboretum.Node 2.N") {
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switch (stateGetSeason()) {
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case SEASON_SUMMER:
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pet->addTranslation(DE_SUMMER_ARBORETUM, DE_SUMMER);
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break;
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case SEASON_AUTUMN:
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pet->addTranslation(DE_AUTUMN_ARBORETUM, DE_AUTUMN);
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break;
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case SEASON_WINTER:
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pet->addTranslation(DE_WINTER_ARBORETUM, DE_WINTER);
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break;
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case SEASON_SPRING:
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pet->addTranslation(DE_SPRING_ARBORETUM, DE_SPRING);
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break;
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default:
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break;
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}
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pet->addTranslation(DE_ARBORETUM_MSG1, DE_ARBORETUM_MSG2);
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} else if (compareRoomNameTo("Bridge")) {
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if (nodeView == "Node 3.N") {
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pet->addTranslation(DE_BRIDGE_MSG1, DE_BRIDGE_MSG2);
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pet->addTranslation(DE_BRIDGE_MSG3, DE_BRIDGE_MSG4);
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pet->addTranslation(DE_BRIDGE_MSG5, DE_BRIDGE_MSG6);
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pet->addTranslation(DE_BRIDGE_MSG7, DE_BRIDGE_MSG8);
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} else if (nodeView == "Node 4.N") {
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pet->addTranslation(DE_BRIDGE_MSG9, DE_BRIDGE_MSG10);
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}
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} else if (compareRoomNameTo("PromenadeDeck")) {
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if (nodeView == "Node 2.S") {
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pet->addTranslation(DE_PROMENADE_DECK_MSG1, DE_PROMENADE_DECK_MSG2);
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pet->addTranslation(DE_PROMENADE_DECK_MSG3, DE_PROMENADE_DECK_MSG4);
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pet->addTranslation(DE_PROMENADE_DECK_MSG5, DE_PROMENADE_DECK_MSG6);
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pet->addTranslation(DE_PROMENADE_DECK_MSG7, DE_PROMENADE_DECK_MSG8);
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pet->addTranslation(DE_PROMENADE_DECK_MSG9, DE_PROMENADE_DECK_MSG10);
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}
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} else if (compareRoomNameTo("SgtLobby")) {
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if (nodeView == "Node 17.S") {
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pet->addTranslation(DE_SGTLOBBY_MSG1, DE_SGTLOBBY_MSG2);
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pet->addTranslation(DE_SGTLOBBY_MSG3, DE_SGTLOBBY_MSG4);
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pet->addTranslation(DE_SGTLOBBY_MSG5, DE_SGTLOBBY_MSG6);
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pet->addTranslation(DE_SGTLOBBY_MSG7, DE_SGTLOBBY_MSG8);
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}
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} else if (compareRoomNameTo("Titania")) {
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if (nodeView == "Node 9.N") {
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pet->addTranslation(DE_TITANIA_MSG1, DE_TITANIA_MSG2);
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} else if (nodeView == "Node 10.N") {
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pet->addTranslation(DE_TITANIA_MSG3, DE_TITANIA_MSG4);
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} else if (nodeView == "Node 11.N") {
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pet->addTranslation(DE_TITANIA_MSG5, DE_TITANIA_MSG6);
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} else if (nodeView == "Node 13.N") {
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pet->addTranslation(DE_TITANIA_MSG7, DE_TITANIA_MSG8);
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}
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}
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return true;
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}
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bool CPetShowTranslation::LeaveViewMsg(CLeaveViewMsg *msg) {
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return true;
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}
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bool CPetShowTranslation::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
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return true;
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}
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bool CPetShowTranslation::ArboretumGateMsg(CArboretumGateMsg *msg) {
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return true;
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}
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} // End of namespace Titanic
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57
engines/titanic/pet_control/pet_show_translation.h
Normal file
57
engines/titanic/pet_control/pet_show_translation.h
Normal file
@ -0,0 +1,57 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TITANIC_PET_SHOW_TRANSLATION_H
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#define TITANIC_PET_SHOW_TRANSLATION_H
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#include "titanic/core/game_object.h"
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namespace Titanic {
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/**
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* Used by the German version to show contextual translation of
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* English background text throughout the game
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*/
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class CPetShowTranslation: public CGameObject {
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DECLARE_MESSAGE_MAP;
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bool EnterViewMsg(CEnterViewMsg *msg);
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bool LeaveViewMsg(CLeaveViewMsg *msg);
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bool ChangeSeasonMsg(CChangeSeasonMsg *msg);
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bool ArboretumGateMsg(CArboretumGateMsg *msg);
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public:
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CLASSDEF;
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CPetShowTranslation() : CGameObject() {}
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/**
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* Save the data for the class to file
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*/
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virtual void save(SimpleFile *file, int indent);
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/**
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* Load the data for the class from file
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*/
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virtual void load(SimpleFile *file);
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};
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} // End of namespace Titanic
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#endif /* TITANIC_PET_SHOW_TRANSLATION_H */
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@ -61,6 +61,11 @@ void CPetText::setLineColor(uint lineNum, uint col) {
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}
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void CPetText::setLineColor(uint lineNum, byte r, byte g, byte b) {
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_array[lineNum]._rgb = getColorText(r, g, b);
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_stringsMerged = false;
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}
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CString CPetText::getColorText(byte r, byte g, byte b) {
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char buffer[6];
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if (!r)
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r = 1;
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@ -75,9 +80,8 @@ void CPetText::setLineColor(uint lineNum, byte r, byte g, byte b) {
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buffer[3] = b;
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buffer[4] = TEXTCMD_SET_COLOR;
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buffer[5] = '\0';
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_array[lineNum]._rgb = buffer;
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_stringsMerged = false;
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return CString(buffer);
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}
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void CPetText::load(SimpleFile *file, int param) {
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@ -150,6 +150,11 @@ public:
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*/
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void setLineColor(uint lineNum, byte r, byte g, byte b);
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/**
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* Gets the text string representing a color encoding
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*/
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static CString getColorText(byte r, byte g, byte b);
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/**
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* Set the color for a line
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*/
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@ -20,11 +20,12 @@
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*
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*/
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#include "titanic/pet_control/pet_message.h"
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#include "titanic/pet_control/pet_translation.h"
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#include "titanic/pet_control/pet_control.h"
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namespace Titanic {
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CPetMessage::CPetMessage() {
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CPetTranslation::CPetTranslation() {
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Rect rect1(0, 0, 580, 70);
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rect1.translate(32, 368);
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_message.setBounds(rect1);
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@ -37,21 +38,33 @@ CPetMessage::CPetMessage() {
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_tooltip.setHasBorder(false);
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}
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bool CPetMessage::setup(CPetControl *petControl) {
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bool CPetTranslation::setup(CPetControl *petControl) {
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if (petControl && setupControl(petControl))
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return reset();
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return false;
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}
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void CPetMessage::draw(CScreenManager *screenManager) {
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void CPetTranslation::draw(CScreenManager *screenManager) {
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_message.draw(screenManager);
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_tooltip.draw(screenManager);
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}
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bool CPetMessage::setupControl(CPetControl *petControl) {
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bool CPetTranslation::setupControl(CPetControl *petControl) {
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if (petControl)
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_petControl = petControl;
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return true;
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}
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void CPetTranslation::clearTranslation() {
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_message.setup();
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}
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void CPetTranslation::addTranslation(const CString &str1, const CString &str2) {
|
||||
CString msg = CString::format("%s%s - %s%s",
|
||||
CPetText::getColorText(0, 0x80, 0).c_str(), str1.c_str(),
|
||||
CPetText::getColorText(0, 0, 0).c_str(), str2.c_str());
|
||||
_message.addLine(msg);
|
||||
_petControl->makeDirty();
|
||||
}
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
@ -20,15 +20,15 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TITANIC_PET_MESSAGE_H
|
||||
#define TITANIC_PET_MESSAGE_H
|
||||
#ifndef TITANIC_PET_TRANSLATION_H
|
||||
#define TITANIC_PET_TRANSLATION_H
|
||||
|
||||
#include "titanic/pet_control/pet_section.h"
|
||||
#include "titanic/pet_control/pet_text.h"
|
||||
|
||||
namespace Titanic {
|
||||
|
||||
class CPetMessage : public CPetSection {
|
||||
class CPetTranslation : public CPetSection {
|
||||
private:
|
||||
CPetText _message;
|
||||
CPetText _tooltip;
|
||||
@ -38,7 +38,7 @@ private:
|
||||
*/
|
||||
bool setupControl(CPetControl *petControl);
|
||||
public:
|
||||
CPetMessage();
|
||||
CPetTranslation();
|
||||
|
||||
/**
|
||||
* Sets up the section
|
||||
@ -89,8 +89,17 @@ public:
|
||||
*/
|
||||
virtual CPetText *getText() { return &_tooltip; }
|
||||
|
||||
/**
|
||||
* Clear any current translation text
|
||||
*/
|
||||
void clearTranslation();
|
||||
|
||||
/**
|
||||
* Adds a line to the translation display
|
||||
*/
|
||||
void addTranslation(const CString &str1, const CString &str2);
|
||||
};
|
||||
|
||||
} // End of namespace Titanic
|
||||
|
||||
#endif /* TITANIC_PET_MESSAGE_H */
|
||||
#endif /* TITANIC_PET_TRANSLATION_H */
|
||||
|
@ -85,7 +85,56 @@ enum StringId {
|
||||
GO_WHERE,
|
||||
NICE_IF_TAKE_BUT_CANT,
|
||||
BOWL_OF_NUTS,
|
||||
NOT_A_BOWL_OF_NUTS
|
||||
NOT_A_BOWL_OF_NUTS,
|
||||
|
||||
// German version only
|
||||
DE_SUMMER,
|
||||
DE_AUTUMN,
|
||||
DE_WINTER,
|
||||
DE_SPRING,
|
||||
DE_SUMMER_ARBORETUM,
|
||||
DE_AUTUMN_ARBORETUM,
|
||||
DE_WINTER_ARBORETUM,
|
||||
DE_SPRING_ARBORETUM,
|
||||
DE_ARBORETUM_MSG1,
|
||||
DE_ARBORETUM_MSG2,
|
||||
DE_BRIDGE_MSG1,
|
||||
DE_BRIDGE_MSG2,
|
||||
DE_BRIDGE_MSG3,
|
||||
DE_BRIDGE_MSG4,
|
||||
DE_BRIDGE_MSG5,
|
||||
DE_BRIDGE_MSG6,
|
||||
DE_BRIDGE_MSG7,
|
||||
DE_BRIDGE_MSG8,
|
||||
DE_BRIDGE_MSG9,
|
||||
DE_BRIDGE_MSG10,
|
||||
DE_PROMENADE_DECK_MSG1,
|
||||
DE_PROMENADE_DECK_MSG2,
|
||||
DE_PROMENADE_DECK_MSG3,
|
||||
DE_PROMENADE_DECK_MSG4,
|
||||
DE_PROMENADE_DECK_MSG5,
|
||||
DE_PROMENADE_DECK_MSG6,
|
||||
DE_PROMENADE_DECK_MSG7,
|
||||
DE_PROMENADE_DECK_MSG8,
|
||||
DE_PROMENADE_DECK_MSG9,
|
||||
DE_PROMENADE_DECK_MSG10,
|
||||
DE_SGTLOBBY_MSG1,
|
||||
DE_SGTLOBBY_MSG2,
|
||||
DE_SGTLOBBY_MSG3,
|
||||
DE_SGTLOBBY_MSG4,
|
||||
DE_SGTLOBBY_MSG5,
|
||||
DE_SGTLOBBY_MSG6,
|
||||
DE_SGTLOBBY_MSG7,
|
||||
DE_SGTLOBBY_MSG8,
|
||||
DE_TITANIA_MSG1,
|
||||
DE_TITANIA_MSG2,
|
||||
DE_TITANIA_MSG3,
|
||||
DE_TITANIA_MSG4,
|
||||
DE_TITANIA_MSG5,
|
||||
DE_TITANIA_MSG6,
|
||||
DE_TITANIA_MSG7,
|
||||
DE_TITANIA_MSG8
|
||||
|
||||
};
|
||||
|
||||
class Strings : public Common::StringArray {
|
||||
|
Loading…
x
Reference in New Issue
Block a user