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Restrict scene substitutes only to demos which actually use them
svn-id: r18597
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e85519624d
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208815a811
@ -804,7 +804,7 @@ static GameDescription gameDescriptions[] = {
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&ITEMACDEMO_GameMusic,
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ARRAYSIZE(ITEMacPatch_Files),
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ITEMacPatch_Files,
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GF_BIG_ENDIAN_DATA | GF_MAC_RESOURCES | GF_WYRMKEEP | GF_CD_FX
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GF_BIG_ENDIAN_DATA | GF_MAC_RESOURCES | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES
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},
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// Inherit the earth - early MAC Demo version
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@ -868,7 +868,7 @@ static GameDescription gameDescriptions[] = {
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&ITELINDEMO_GameMusic,
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ARRAYSIZE(ITELinPatch_Files),
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ITELinPatch_Files,
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GF_WYRMKEEP | GF_CD_FX
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GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES
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},
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// Inherit the earth - Win32 Demo version
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@ -889,7 +889,7 @@ static GameDescription gameDescriptions[] = {
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NULL,
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ARRAYSIZE(ITEWinPatch2_Files),
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ITEWinPatch2_Files,
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GF_WYRMKEEP | GF_CD_FX
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GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES
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},
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// Inherit the earth - early Win32 Demo version
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@ -304,7 +304,8 @@ enum GameFeatures {
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GF_MAC_RESOURCES = 1 << 1,
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GF_LANG_DE = 1 << 2,
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GF_WYRMKEEP = 1 << 3,
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GF_CD_FX = 1 << 4
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GF_CD_FX = 1 << 4,
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GF_SCENE_SUBSTITUTES = 1 << 5
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};
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enum FontId {
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@ -364,30 +364,33 @@ static struct SceneSubstitutes {
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void Scene::changeScene(uint16 sceneNumber, int actorsEntrance, SceneTransitionType transitionType) {
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// This is used for latter demos where all places on world map except
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// Tent Faire are substituted with LBM picture and short description
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for (int i = 0; i < ARRAYSIZE(sceneSubstitutes); i++) {
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if (_vm->getFeatures() & GF_SCENE_SUBSTITUTES) {
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for (int i = 0; i < ARRAYSIZE(sceneSubstitutes); i++) {
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if (sceneSubstitutes[i].sceneId == sceneNumber) {
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Surface *backBuffer = _vm->_gfx->getBackBuffer();
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Surface bbmBuffer;
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byte *pal, *colors;
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Common::File file;
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Rect rect;
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PalEntry cPal[PAL_ENTRIES];
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if (sceneSubstitutes[i].sceneId == sceneNumber) {
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Surface *backBuffer = _vm->_gfx->getBackBuffer();
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Surface bbmBuffer;
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byte *pal, *colors;
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Common::File file;
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Rect rect;
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PalEntry cPal[PAL_ENTRIES];
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if (file.open(sceneSubstitutes[i].image)) {
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_vm->_interface->setMode(kPanelSceneSubstitute);
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Graphics::decodeILBM(file, bbmBuffer, pal);
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colors = pal;
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rect.setWidth(bbmBuffer.w);
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rect.setHeight(bbmBuffer.h);
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backBuffer->blit(rect, (const byte*)bbmBuffer.pixels);
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for (int j = 0; j < PAL_ENTRIES; j++) {
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cPal[j].red = *pal++;
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cPal[j].green = *pal++;
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cPal[j].blue = *pal++;
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if (file.open(sceneSubstitutes[i].image)) {
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Graphics::decodeILBM(file, bbmBuffer, pal);
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colors = pal;
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rect.setWidth(bbmBuffer.w);
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rect.setHeight(bbmBuffer.h);
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backBuffer->blit(rect, (const byte*)bbmBuffer.pixels);
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for (int j = 0; j < PAL_ENTRIES; j++) {
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cPal[j].red = *pal++;
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cPal[j].green = *pal++;
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cPal[j].blue = *pal++;
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}
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free(colors);
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_vm->_gfx->setPalette(cPal);
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}
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free(colors);
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_vm->_gfx->setPalette(cPal);
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_vm->_interface->setStatusText("Click or Press Return to continue. Press Q to quit.", 96);
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_vm->_font->textDrawRect(kMediumFont, backBuffer, sceneSubstitutes[i].title,
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