Restrict scene substitutes only to demos which actually use them

svn-id: r18597
This commit is contained in:
Eugene Sandulenko 2005-07-29 18:29:23 +00:00
parent e85519624d
commit 208815a811
3 changed files with 29 additions and 25 deletions

View File

@ -804,7 +804,7 @@ static GameDescription gameDescriptions[] = {
&ITEMACDEMO_GameMusic,
ARRAYSIZE(ITEMacPatch_Files),
ITEMacPatch_Files,
GF_BIG_ENDIAN_DATA | GF_MAC_RESOURCES | GF_WYRMKEEP | GF_CD_FX
GF_BIG_ENDIAN_DATA | GF_MAC_RESOURCES | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES
},
// Inherit the earth - early MAC Demo version
@ -868,7 +868,7 @@ static GameDescription gameDescriptions[] = {
&ITELINDEMO_GameMusic,
ARRAYSIZE(ITELinPatch_Files),
ITELinPatch_Files,
GF_WYRMKEEP | GF_CD_FX
GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES
},
// Inherit the earth - Win32 Demo version
@ -889,7 +889,7 @@ static GameDescription gameDescriptions[] = {
NULL,
ARRAYSIZE(ITEWinPatch2_Files),
ITEWinPatch2_Files,
GF_WYRMKEEP | GF_CD_FX
GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES
},
// Inherit the earth - early Win32 Demo version

View File

@ -304,7 +304,8 @@ enum GameFeatures {
GF_MAC_RESOURCES = 1 << 1,
GF_LANG_DE = 1 << 2,
GF_WYRMKEEP = 1 << 3,
GF_CD_FX = 1 << 4
GF_CD_FX = 1 << 4,
GF_SCENE_SUBSTITUTES = 1 << 5
};
enum FontId {

View File

@ -364,30 +364,33 @@ static struct SceneSubstitutes {
void Scene::changeScene(uint16 sceneNumber, int actorsEntrance, SceneTransitionType transitionType) {
// This is used for latter demos where all places on world map except
// Tent Faire are substituted with LBM picture and short description
for (int i = 0; i < ARRAYSIZE(sceneSubstitutes); i++) {
if (_vm->getFeatures() & GF_SCENE_SUBSTITUTES) {
for (int i = 0; i < ARRAYSIZE(sceneSubstitutes); i++) {
if (sceneSubstitutes[i].sceneId == sceneNumber) {
Surface *backBuffer = _vm->_gfx->getBackBuffer();
Surface bbmBuffer;
byte *pal, *colors;
Common::File file;
Rect rect;
PalEntry cPal[PAL_ENTRIES];
if (sceneSubstitutes[i].sceneId == sceneNumber) {
Surface *backBuffer = _vm->_gfx->getBackBuffer();
Surface bbmBuffer;
byte *pal, *colors;
Common::File file;
Rect rect;
PalEntry cPal[PAL_ENTRIES];
if (file.open(sceneSubstitutes[i].image)) {
_vm->_interface->setMode(kPanelSceneSubstitute);
Graphics::decodeILBM(file, bbmBuffer, pal);
colors = pal;
rect.setWidth(bbmBuffer.w);
rect.setHeight(bbmBuffer.h);
backBuffer->blit(rect, (const byte*)bbmBuffer.pixels);
for (int j = 0; j < PAL_ENTRIES; j++) {
cPal[j].red = *pal++;
cPal[j].green = *pal++;
cPal[j].blue = *pal++;
if (file.open(sceneSubstitutes[i].image)) {
Graphics::decodeILBM(file, bbmBuffer, pal);
colors = pal;
rect.setWidth(bbmBuffer.w);
rect.setHeight(bbmBuffer.h);
backBuffer->blit(rect, (const byte*)bbmBuffer.pixels);
for (int j = 0; j < PAL_ENTRIES; j++) {
cPal[j].red = *pal++;
cPal[j].green = *pal++;
cPal[j].blue = *pal++;
}
free(colors);
_vm->_gfx->setPalette(cPal);
}
free(colors);
_vm->_gfx->setPalette(cPal);
_vm->_interface->setStatusText("Click or Press Return to continue. Press Q to quit.", 96);
_vm->_font->textDrawRect(kMediumFont, backBuffer, sceneSubstitutes[i].title,