Moved background and character loading code from LocationParser_br to the engine for BRA.

svn-id: r39814
This commit is contained in:
Nicola Mettifogo 2009-04-03 17:09:12 +00:00
parent 58df840a13
commit 20bdfe4173
3 changed files with 64 additions and 58 deletions

View File

@ -342,26 +342,28 @@ void Parallaction_br::changeLocation() {
void Parallaction_br::parseLocation(const char *filename) {
debugC(1, kDebugParser, "parseLocation('%s')", filename);
// find a new available slot
allocateLocationSlot(filename);
Script *script = _disk->loadLocation(filename);
_locationParser->parse(script);
// parse the text file
LocationParserOutput_br out;
_locationParser->parse(script, &out);
assert(out._info);
delete script;
bool visited = getLocationFlags() & kFlagsVisited;
// this loads animation scripts
AnimationList::iterator ait = _location._animations.begin();
for ( ; ait != _location._animations.end(); ++ait) {
// restore the flags if the location has already been visited
restoreOrSaveZoneFlags(*ait, visited);
// load background, mask and path
_vm->_disk->loadScenery(*out._info,
out._backgroundName.empty() ? 0 : out._backgroundName.c_str(),
out._maskName.empty() ? 0 : out._maskName.c_str(),
out._pathName.empty() ? 0 : out._pathName.c_str());
// assign background
_vm->_gfx->setBackground(kBackgroundLocation, out._info);
// load the script
if ((*ait)->_scriptName) {
loadProgram(*ait, (*ait)->_scriptName);
}
}
// process zones
ZoneList::iterator zit = _vm->_location._zones.begin();
for ( ; zit != _vm->_location._zones.end(); ++zit) {
ZonePtr z = *zit;
@ -372,6 +374,28 @@ void Parallaction_br::parseLocation(const char *filename) {
if (z->_flags & kFlagsAnimLinked) {
z->_linkedAnim = _location.findAnimation(z->_linkedName.c_str());
}
bool visible = (z->_flags & kFlagsRemove) == 0;
if (visible) {
_vm->showZone(z, visible);
}
}
// load the character (must be done before animations are processed)
if (!out._characterName.empty()) {
_vm->changeCharacter(out._characterName.c_str());
}
// process animations
AnimationList::iterator ait = _location._animations.begin();
for ( ; ait != _location._animations.end(); ++ait) {
// restore the flags if the location has already been visited
restoreOrSaveZoneFlags(*ait, visited);
// load the script
if ((*ait)->_scriptName) {
loadProgram(*ait, (*ait)->_scriptName);
}
}
debugC(1, kDebugParser, "parseLocation('%s') done", filename);

View File

@ -128,13 +128,6 @@ protected:
CommandList *list;
bool endcommands;
CommandPtr cmd;
// BRA specific
int numZones;
BackgroundInfo *info;
char *characterName;
Common::String _maskName;
Common::String _pathName;
} ctxt;
void warning_unexpected();
@ -240,12 +233,23 @@ public:
};
struct LocationParserOutput_br {
BackgroundInfo *_info;
Common::String _characterName;
Common::String _backgroundName;
Common::String _maskName;
Common::String _pathName;
};
class LocationParser_br : public LocationParser_ns {
protected:
Parallaction_br* _vm;
Table *_audioCommandsNames;
LocationParserOutput_br *_out;
DECLARE_UNQUALIFIED_LOCATION_PARSER(location);
DECLARE_UNQUALIFIED_LOCATION_PARSER(zone);
DECLARE_UNQUALIFIED_LOCATION_PARSER(animation);
@ -302,7 +306,7 @@ public:
delete _audioCommandsNames;
}
void parse(Script *script);
void parse(Script *script, LocationParserOutput_br *out);
};

View File

@ -340,7 +340,7 @@ DECLARE_LOCATION_PARSER(location) {
_vm->_char._ani->setF(atoi(_tokens[nextToken]));
}
_vm->_disk->loadScenery(*ctxt.info, _tokens[1], 0, 0);
_out->_backgroundName = _tokens[1];
}
DECLARE_LOCATION_PARSER(zone) {
@ -352,7 +352,7 @@ DECLARE_LOCATION_PARSER(zone) {
return;
}
ctxt.z->_index = ctxt.numZones++;
ctxt.z->_index = _zoneProg;
ctxt.z->_locationIndex = _vm->_currentLocationIndex;
_vm->restoreOrSaveZoneFlags(ctxt.z, _vm->getLocationFlags() & kFlagsVisited);
@ -368,7 +368,7 @@ DECLARE_LOCATION_PARSER(animation) {
return;
}
ctxt.a->_index = ctxt.numZones++;
ctxt.a->_index = _zoneProg;
ctxt.a->_locationIndex = _vm->_currentLocationIndex;
_vm->restoreOrSaveZoneFlags(ctxt.a, _vm->getLocationFlags() & kFlagsVisited);
@ -439,8 +439,7 @@ DECLARE_LOCATION_PARSER(redundant) {
DECLARE_LOCATION_PARSER(character) {
debugC(7, kDebugParser, "LOCATION_PARSER(character) ");
ctxt.characterName = strdup(_tokens[1]);
_out->_characterName = _tokens[1];
}
@ -463,13 +462,13 @@ DECLARE_LOCATION_PARSER(null) {
DECLARE_LOCATION_PARSER(mask) {
debugC(7, kDebugParser, "LOCATION_PARSER(mask) ");
ctxt.info->layers[0] = 0;
ctxt.info->layers[1] = atoi(_tokens[2]);
ctxt.info->layers[2] = atoi(_tokens[3]);
ctxt.info->layers[3] = atoi(_tokens[4]);
_out->_info->layers[0] = 0;
_out->_info->layers[1] = atoi(_tokens[2]);
_out->_info->layers[2] = atoi(_tokens[3]);
_out->_info->layers[3] = atoi(_tokens[4]);
// postpone loading of screen mask data, because background must be loaded first
ctxt._maskName = _tokens[1];
_out->_maskName = _tokens[1];
}
@ -477,7 +476,7 @@ DECLARE_LOCATION_PARSER(path) {
debugC(7, kDebugParser, "LOCATION_PARSER(path) ");
// postpone loading of screen path data, because background must be loaded first
ctxt._pathName = _tokens[1];
_out->_pathName = _tokens[1];
}
@ -770,10 +769,10 @@ void LocationParser_br::parseGetData(ZonePtr z) {
data->_gfxobj = obj;
} else
if (!scumm_stricmp(_tokens[0], "mask")) {
ctxt.info->loadGfxObjMask(_tokens[1], data->_gfxobj);
_out->_info->loadGfxObjMask(_tokens[1], data->_gfxobj);
} else
if (!scumm_stricmp(_tokens[0], "path")) {
ctxt.info->loadGfxObjPath(_tokens[1], data->_gfxobj);
_out->_info->loadGfxObjPath(_tokens[1], data->_gfxobj);
} else
if (!scumm_stricmp(_tokens[0], "icon")) {
data->_getIcon = 4 + _vm->_objectsNames->lookup(_tokens[1]);
@ -1247,34 +1246,13 @@ void ProgramParser_br::init() {
INSTRUCTION_PARSER(endscript);
}
void LocationParser_br::parse(Script *script) {
ctxt.numZones = 0;
ctxt.characterName = 0;
ctxt.info = new BackgroundInfo;
ctxt._pathName.clear();
ctxt._maskName.clear();
void LocationParser_br::parse(Script *script, LocationParserOutput_br *out) {
assert(out);
_out = out;
_out->_info = new BackgroundInfo;
assert(_out->_info);
LocationParser_ns::parse(script);
// finally load mask and path, if any
_vm->_disk->loadScenery(*ctxt.info, 0,
ctxt._maskName.empty() ? 0 : ctxt._maskName.c_str(),
ctxt._pathName.empty() ? 0 : ctxt._pathName.c_str());
_vm->_gfx->setBackground(kBackgroundLocation, ctxt.info);
ZoneList::iterator it = _vm->_location._zones.begin();
for ( ; it != _vm->_location._zones.end(); ++it) {
bool visible = ((*it)->_flags & kFlagsRemove) == 0;
if (visible)
_vm->showZone((*it), visible);
}
if (ctxt.characterName) {
_vm->changeCharacter(ctxt.characterName);
}
free(ctxt.characterName);
}
} // namespace Parallaction