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MOHAWK: Remove unused runLoadDialog() function
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parent
1f90d232e3
commit
212b58ad42
@ -1143,20 +1143,6 @@ void MohawkEngine_Myst::loadResources() {
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delete rlstStream;
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}
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void MohawkEngine_Myst::runLoadDialog() {
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const Common::String gameId = ConfMan.get("gameid");
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const EnginePlugin *plugin = 0;
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EngineMan.findGame(gameId, &plugin);
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pauseEngine(true);
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int slot = _loadDialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
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if (slot >= 0) {
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// TODO
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}
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pauseEngine(false);
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}
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Common::Error MohawkEngine_Myst::loadGameState(int slot) {
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if (_gameState->load(_gameState->generateSaveGameList()[slot]))
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return Common::kNoError;
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@ -155,8 +155,6 @@ public:
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Common::String wrapMovieFilename(const Common::String &movieName, uint16 stack);
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void reloadSaveList();
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void runLoadDialog();
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void runSaveDialog();
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void changeToStack(uint16 stack, uint16 card, uint16 linkSrcSound, uint16 linkDstSound);
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void changeToCard(uint16 card, bool updateScreen);
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