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setCameraAt call not required, doesn't match original.
svn-id: r17405
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@ -1340,7 +1340,6 @@ void ScummEngine_v6::o6_loadRoomWithEgo() {
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VAR(VAR_WALKTO_OBJ) = 0;
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if (_version == 6) {
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setCameraAt(a->_pos.x, a->_pos.y);
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setCameraFollows(a);
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}
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