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FLUIDSYNTH: Swapped debug levels for FLUID_WARN and FLUID_INFO
If FLUID_INFO is "verbose informational messages", perhaps they should be better hidden from the average user than warnings. Particularly since warnings are the only kind I've actually seen in the wild. (Change suggested by criezy.)
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@ -55,10 +55,10 @@ static void logHandler(int level, const char *message, void *data) {
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warning("FluidSynth: %s", message);
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break;
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case FLUID_WARN:
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debug(2, "FluidSynth: %s", message);
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debug(1, "FluidSynth: %s", message);
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break;
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case FLUID_INFO:
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debug(1, "FluidSynth: %s", message);
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debug(2, "FluidSynth: %s", message);
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break;
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case FLUID_DBG:
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debug(3, "FluidSynth: %s", message);
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