TSAGE: Bugfix for rotating suits in R2R storage room

This commit is contained in:
Paul Gilbert 2013-10-05 11:28:03 -04:00
parent 6b496c9e66
commit 227682816b

View File

@ -5197,8 +5197,9 @@ void Scene500::PanelDialog::Button::doButtonPress() {
switch (_buttonId) {
case 1:
// Rotate Left
if (--R2_GLOBALS._landerSuitNumber == 0)
R2_GLOBALS._landerSuitNumber = 3;
R2_GLOBALS._landerSuitNumber = R2_MIRANDA;
if (R2_GLOBALS.getFlag(35)) {
scene->_sceneMode = 5;
@ -5211,8 +5212,9 @@ void Scene500::PanelDialog::Button::doButtonPress() {
break;
case 2:
// Rotate Right
if (++R2_GLOBALS._landerSuitNumber == 4)
R2_GLOBALS._flubMazeArea = 1;
R2_GLOBALS._landerSuitNumber = R2_QUINN;
if (R2_GLOBALS.getFlag(35)) {
scene->_sceneMode = 6;