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TOON: replace strncpy by strlcpy as suggested by LordHoto
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@ -41,7 +41,7 @@ bool Animation::loadAnimation(const Common::String &file) {
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if (strncmp((char *)fileData, "KevinAguilar", 12))
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return false;
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strncpy(_name, file.c_str(), 32);
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Common::strlcpy(_name, file.c_str(), 32);
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uint32 headerSize = READ_LE_UINT32(fileData + 16);
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uint32 uncompressedBytes = READ_LE_UINT32(fileData + 20);
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@ -1060,9 +1060,9 @@ int32 ScriptFunc::sys_Cmd_Set_Location_Data(EMCState *state) {
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// initial setup of locations
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int32 locationId = stackPos(0);
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debugC(0, 0, "setlocationdata(%d) %s %x %s %s %d %d", locationId, GetText(1, state), stackPos(2), GetText(3, state), GetText(4, state), stackPos(5), stackPos(6));
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strncpy(_vm->state()->_locations[locationId]._name, GetText(1, state), 64);
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strncpy(_vm->state()->_locations[locationId]._music, GetText(3, state), 64);
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strncpy(_vm->state()->_locations[locationId]._cutaway, GetText(4, state), 64);
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Common::strlcpy(_vm->state()->_locations[locationId]._name, GetText(1, state), 64);
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Common::strlcpy(_vm->state()->_locations[locationId]._music, GetText(3, state), 64);
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Common::strlcpy(_vm->state()->_locations[locationId]._cutaway, GetText(4, state), 64);
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_vm->state()->_locations[locationId]._flags = stackPos(2);
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_vm->state()->_locations[locationId]._visited = false;
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_vm->state()->_locations[locationId]._numSceneAnimations = stackPos(5);
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