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LOL/PC-98: fix outro music
svn-id: r44941
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1f00be5c15
commit
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@ -1831,7 +1831,7 @@ void LoLEngine::initStaticResource() {
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static const char *pcMusicFileListIngame[] = { "LORE%02d%c" };
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static const char *pc98MusicFileListIntro[] = { 0, "lore84.86", "lore82.86", 0, 0, 0, "lore83.86", "lore81.86" };
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static const char *pc98MusicFileListFinale[] = { "lore%02d.86" };
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static const char *pc98MusicFileListFinale[] = { 0, 0, "lore85.86", "lore86.86", "lore87.86" };
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static const char *pc98MusicFileListIngame[] = { "lore%02d.86" };
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memset(_soundData, 0, sizeof(_soundData));
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