Patch #1733017: "SWORD1: Possible patch for bug #1730183"

svn-id: r30124
This commit is contained in:
Eugene Sandulenko 2008-01-01 16:42:05 +00:00
parent 308b02f4ca
commit 23313cb82e
2 changed files with 70 additions and 9 deletions

View File

@ -221,6 +221,14 @@ void Control::askForCd(void) {
free(_screenBuf);
}
static int volToBalance(int volL, int volR) {
if (volL + volR == 0) {
return 50;
} else {
return (100 * volL / (volL + volR));
}
}
uint8 Control::runPanel(void) {
_mouseDown = false;
_restoreBuf = NULL;
@ -310,6 +318,25 @@ uint8 Control::runPanel(void) {
delay(1000 / 12);
newMode = getClicks(mode, &retVal);
} while ((newMode != BUTTON_DONE) && (retVal == 0) && (!SwordEngine::_systemVars.engineQuit));
if (SwordEngine::_systemVars.controlPanelMode == CP_NORMAL) {
uint8 volL, volR;
_music->giveVolume(&volL, &volR);
ConfMan.setInt("music_volume", (int)((volR + volL) / 2));
ConfMan.setInt("music_balance", volToBalance(volL, volR));
_sound->giveSpeechVol(&volL, &volR);
ConfMan.setInt("speech_volume", (int)((volR + volL) / 2));
ConfMan.setInt("speech_balance", volToBalance(volL, volR));
_sound->giveSfxVol(&volL, &volR);
ConfMan.setInt("sfx_volume", (int)((volR + volL) / 2));
ConfMan.setInt("sfx_balance", volToBalance(volL, volR));
ConfMan.setBool("subtitles", SwordEngine::_systemVars.showText == 1);
ConfMan.flushToDisk();
}
destroyButtons();
_resMan->resClose(fontId);
_resMan->resClose(redFontId);

View File

@ -241,16 +241,50 @@ int SwordEngine::init() {
uint musicVol = ConfMan.getInt("music_volume");
uint speechVol = ConfMan.getInt("speech_volume");
uint sfxVol = ConfMan.getInt("sfx_volume");
if (musicVol > 255)
musicVol = 255;
if (speechVol > 255)
speechVol = 255;
if (sfxVol > 255)
sfxVol = 255;
uint musicBal = 50;
if (ConfMan.hasKey("music_balance")) {
musicBal = CLIP(ConfMan.getInt("music_balance"), 0, 100);
}
uint speechBal = 50;
if (ConfMan.hasKey("speech_balance")) {
speechBal = CLIP(ConfMan.getInt("speech_balance"), 0, 100);
}
uint sfxBal = 50;
if (ConfMan.hasKey("sfx_balance")) {
sfxBal = CLIP(ConfMan.getInt("sfx_balance"), 0, 100);
}
_music->setVolume(musicVol, musicVol); // these routines expect left and right volume,
_sound->setSpeechVol(speechVol, speechVol); // but our config manager doesn't support it.
_sound->setSfxVol(sfxVol, sfxVol);
uint musicVolL = 2 * musicVol * musicBal / 100;
uint musicVolR = 2 * musicVol - musicVolL;
uint speechVolL = 2 * speechVol * speechBal / 100;
uint speechVolR = 2 * speechVol - speechVolL;
uint sfxVolL = 2 * sfxVol * sfxBal / 100;
uint sfxVolR = 2 * sfxVol - sfxVolL;
if (musicVolR > 255) {
musicVolR = 255;
}
if (musicVolL > 255) {
musicVolL = 255;
}
if (speechVolR > 255) {
speechVolR = 255;
}
if (speechVolL > 255) {
speechVolL = 255;
}
if (sfxVolR > 255) {
sfxVolR = 255;
}
if (sfxVolL > 255) {
sfxVolL = 255;
}
_music->setVolume(musicVolL, musicVolR);
_sound->setSpeechVol(speechVolL, speechVolR);
_sound->setSfxVol(sfxVolL, sfxVolR);
_systemVars.justRestoredGame = 0;
_systemVars.currentCD = 0;