TOLTECS: Split detection features & adapt to new plugins.

This commit is contained in:
aryanrawlani28 2020-08-06 23:24:19 +05:30 committed by Eugene Sandulenko
parent dae6013369
commit 2360e21dd1
5 changed files with 226 additions and 152 deletions

2
configure vendored
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@ -6167,7 +6167,7 @@ declare -a static_detect_engines=("PLUMBERS" "AGI" "SCUMM" "SKY" "DREAMWEB" "DRA
"KYRA" "LAB" "LASTEXPRESS" "LILLIPUT" "MACVENTURE" "MADE" "MADS" "KYRA" "LAB" "LASTEXPRESS" "LILLIPUT" "MACVENTURE" "MADE" "MADS"
"MORTEVIELLE" "MUTATIONOFJB" "NEVERHOOD" "PARALLACTION" "PEGASUS" "MORTEVIELLE" "MUTATIONOFJB" "NEVERHOOD" "PARALLACTION" "PEGASUS"
"PETKA" "PINK" "PRINCE" "SHERLOCK" "SLUDGE" "STARTREK" "SUPERNOVA" "PETKA" "PINK" "PRINCE" "SHERLOCK" "SLUDGE" "STARTREK" "SUPERNOVA"
"TEENAGENT" "TESTBED" "TINSEL" "TITANIC") "TEENAGENT" "TESTBED" "TINSEL" "TITANIC" "TOLTECS")
detectId="_DETECTION" detectId="_DETECTION"
echo "Creating engines/plugins_table.h" echo "Creating engines/plugins_table.h"

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@ -30,24 +30,9 @@
#include "common/system.h" #include "common/system.h"
#include "toltecs/toltecs.h" #include "toltecs/toltecs.h"
#include "toltecs/detection.h"
namespace Toltecs {
struct ToltecsGameDescription {
ADGameDescription desc;
};
uint32 ToltecsEngine::getFeatures() const {
return _gameDescription->desc.flags;
}
Common::Language ToltecsEngine::getLanguage() const {
return _gameDescription->desc.language;
}
}
static const PlainGameDescriptor toltecsGames[] = { static const PlainGameDescriptor toltecsGames[] = {
{"toltecs", "3 Skulls of the Toltecs"}, {"toltecs", "3 Skulls of the Toltecs"},
{0, 0} {0, 0}
@ -248,146 +233,13 @@ public:
return "3 Skulls of the Toltecs (C) Revistronic 1996"; return "3 Skulls of the Toltecs (C) Revistronic 1996";
} }
bool hasFeature(MetaEngineFeature f) const override;
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const override; const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const override;
SaveStateList listSaves(const char *target) const override;
int getMaximumSaveSlot() const override;
void removeSaveState(const char *target, int slot) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
}; };
bool ToltecsMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime) ||
(f == kSimpleSavesNames);
}
bool Toltecs::ToltecsEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsReturnToLauncher) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
bool ToltecsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Toltecs::ToltecsGameDescription *gd = (const Toltecs::ToltecsGameDescription *)desc;
if (gd) {
*engine = new Toltecs::ToltecsEngine(syst, gd);
}
return gd != 0;
}
const ExtraGuiOptions ToltecsMetaEngine::getExtraGuiOptions(const Common::String &target) const { const ExtraGuiOptions ToltecsMetaEngine::getExtraGuiOptions(const Common::String &target) const {
ExtraGuiOptions options; ExtraGuiOptions options;
options.push_back(toltecsExtraGuiOption); options.push_back(toltecsExtraGuiOption);
return options; return options;
} }
SaveStateList ToltecsMetaEngine::listSaves(const char *target) const { REGISTER_PLUGIN_STATIC(TOLTECS_DETECTION, PLUGIN_TYPE_METAENGINE, ToltecsMetaEngine);
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Toltecs::ToltecsEngine::SaveHeader header;
Common::String pattern = target;
pattern += ".###";
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Toltecs::ToltecsEngine::readSaveHeader(in, header) == Toltecs::ToltecsEngine::kRSHENoError) {
saveList.push_back(SaveStateDescriptor(slotNum, header.description));
}
delete in;
}
}
}
// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
int ToltecsMetaEngine::getMaximumSaveSlot() const {
return 999;
}
void ToltecsMetaEngine::removeSaveState(const char *target, int slot) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
saveFileMan->removeSavefile(filename.c_str());
Common::StringArray filenames;
Common::String pattern = target;
pattern += ".###";
filenames = saveFileMan->listSavefiles(pattern.c_str());
Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
// Rename every slot greater than the deleted slot,
if (slotNum > slot) {
saveFileMan->renameSavefile(file->c_str(), filename.c_str());
filename = Toltecs::ToltecsEngine::getSavegameFilename(target, ++slot);
}
}
}
SaveStateDescriptor ToltecsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
if (in) {
Toltecs::ToltecsEngine::SaveHeader header;
Toltecs::ToltecsEngine::kReadSaveHeaderError error;
error = Toltecs::ToltecsEngine::readSaveHeader(in, header, false);
delete in;
if (error == Toltecs::ToltecsEngine::kRSHENoError) {
SaveStateDescriptor desc(slot, header.description);
desc.setThumbnail(header.thumbnail);
if (header.version > 0) {
int day = (header.saveDate >> 24) & 0xFF;
int month = (header.saveDate >> 16) & 0xFF;
int year = header.saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
int hour = (header.saveTime >> 16) & 0xFF;
int minutes = (header.saveTime >> 8) & 0xFF;
desc.setSaveTime(hour, minutes);
desc.setPlayTime(header.playTime * 1000);
}
return desc;
}
}
return SaveStateDescriptor();
} // End of namespace Toltecs
#if PLUGIN_ENABLED_DYNAMIC(TOLTECS)
REGISTER_PLUGIN_DYNAMIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngine);
#else
REGISTER_PLUGIN_STATIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngine);
#endif

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@ -0,0 +1,29 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
namespace Toltecs {
struct ToltecsGameDescription {
ADGameDescription desc;
};
} // End of namespace Toltecs

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@ -0,0 +1,190 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/translation.h"
#include "common/savefile.h"
#include "common/str-array.h"
#include "common/system.h"
#include "toltecs/toltecs.h"
#include "toltecs/detection.h"
namespace Toltecs {
uint32 ToltecsEngine::getFeatures() const {
return _gameDescription->desc.flags;
}
Common::Language ToltecsEngine::getLanguage() const {
return _gameDescription->desc.language;
}
} // End of namespace Toltecs
class ToltecsMetaEngineConnect : public AdvancedMetaEngineConnect {
public:
const char *getName() const override {
return "toltecs";
}
bool hasFeature(MetaEngineFeature f) const override;
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
SaveStateList listSaves(const char *target) const override;
int getMaximumSaveSlot() const override;
void removeSaveState(const char *target, int slot) const override;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
};
bool ToltecsMetaEngineConnect::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime) ||
(f == kSimpleSavesNames);
}
bool Toltecs::ToltecsEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsReturnToLauncher) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
bool ToltecsMetaEngineConnect::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Toltecs::ToltecsGameDescription *gd = (const Toltecs::ToltecsGameDescription *)desc;
if (gd) {
*engine = new Toltecs::ToltecsEngine(syst, gd);
}
return gd != 0;
}
SaveStateList ToltecsMetaEngineConnect::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Toltecs::ToltecsEngine::SaveHeader header;
Common::String pattern = target;
pattern += ".###";
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Toltecs::ToltecsEngine::readSaveHeader(in, header) == Toltecs::ToltecsEngine::kRSHENoError) {
saveList.push_back(SaveStateDescriptor(slotNum, header.description));
}
delete in;
}
}
}
// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
int ToltecsMetaEngineConnect::getMaximumSaveSlot() const {
return 999;
}
void ToltecsMetaEngineConnect::removeSaveState(const char *target, int slot) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
saveFileMan->removeSavefile(filename.c_str());
Common::StringArray filenames;
Common::String pattern = target;
pattern += ".###";
filenames = saveFileMan->listSavefiles(pattern.c_str());
Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
// Rename every slot greater than the deleted slot,
if (slotNum > slot) {
saveFileMan->renameSavefile(file->c_str(), filename.c_str());
filename = Toltecs::ToltecsEngine::getSavegameFilename(target, ++slot);
}
}
}
SaveStateDescriptor ToltecsMetaEngineConnect::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
if (in) {
Toltecs::ToltecsEngine::SaveHeader header;
Toltecs::ToltecsEngine::kReadSaveHeaderError error;
error = Toltecs::ToltecsEngine::readSaveHeader(in, header, false);
delete in;
if (error == Toltecs::ToltecsEngine::kRSHENoError) {
SaveStateDescriptor desc(slot, header.description);
desc.setThumbnail(header.thumbnail);
if (header.version > 0) {
int day = (header.saveDate >> 24) & 0xFF;
int month = (header.saveDate >> 16) & 0xFF;
int year = header.saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
int hour = (header.saveTime >> 16) & 0xFF;
int minutes = (header.saveTime >> 8) & 0xFF;
desc.setSaveTime(hour, minutes);
desc.setPlayTime(header.playTime * 1000);
}
return desc;
}
}
return SaveStateDescriptor();
}
#if PLUGIN_ENABLED_DYNAMIC(TOLTECS)
REGISTER_PLUGIN_DYNAMIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngineConnect);
#else
REGISTER_PLUGIN_STATIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngineConnect);
#endif

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@ -3,8 +3,8 @@ MODULE := engines/toltecs
MODULE_OBJS = \ MODULE_OBJS = \
animation.o \ animation.o \
console.o \ console.o \
detection.o \
menu.o \ menu.o \
metaengine.o \
microtiles.o \ microtiles.o \
movie.o \ movie.o \
music.o \ music.o \
@ -27,3 +27,6 @@ endif
# Include common rules # Include common rules
include $(srcdir)/rules.mk include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o