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TOLTECS: Split detection features & adapt to new plugins.
This commit is contained in:
parent
dae6013369
commit
2360e21dd1
2
configure
vendored
2
configure
vendored
@ -6167,7 +6167,7 @@ declare -a static_detect_engines=("PLUMBERS" "AGI" "SCUMM" "SKY" "DREAMWEB" "DRA
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"KYRA" "LAB" "LASTEXPRESS" "LILLIPUT" "MACVENTURE" "MADE" "MADS"
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"MORTEVIELLE" "MUTATIONOFJB" "NEVERHOOD" "PARALLACTION" "PEGASUS"
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"PETKA" "PINK" "PRINCE" "SHERLOCK" "SLUDGE" "STARTREK" "SUPERNOVA"
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"TEENAGENT" "TESTBED" "TINSEL" "TITANIC")
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"TEENAGENT" "TESTBED" "TINSEL" "TITANIC" "TOLTECS")
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detectId="_DETECTION"
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echo "Creating engines/plugins_table.h"
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@ -30,24 +30,9 @@
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#include "common/system.h"
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#include "toltecs/toltecs.h"
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#include "toltecs/detection.h"
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namespace Toltecs {
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struct ToltecsGameDescription {
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ADGameDescription desc;
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};
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uint32 ToltecsEngine::getFeatures() const {
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return _gameDescription->desc.flags;
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}
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Common::Language ToltecsEngine::getLanguage() const {
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return _gameDescription->desc.language;
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}
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}
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static const PlainGameDescriptor toltecsGames[] = {
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{"toltecs", "3 Skulls of the Toltecs"},
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{0, 0}
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@ -248,146 +233,13 @@ public:
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return "3 Skulls of the Toltecs (C) Revistronic 1996";
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}
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bool hasFeature(MetaEngineFeature f) const override;
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bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
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const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const override;
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SaveStateList listSaves(const char *target) const override;
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int getMaximumSaveSlot() const override;
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void removeSaveState(const char *target, int slot) const override;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
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};
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bool ToltecsMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate) ||
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(f == kSavesSupportPlayTime) ||
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(f == kSimpleSavesNames);
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}
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bool Toltecs::ToltecsEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsReturnToLauncher) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime);
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}
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bool ToltecsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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const Toltecs::ToltecsGameDescription *gd = (const Toltecs::ToltecsGameDescription *)desc;
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if (gd) {
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*engine = new Toltecs::ToltecsEngine(syst, gd);
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}
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return gd != 0;
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}
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const ExtraGuiOptions ToltecsMetaEngine::getExtraGuiOptions(const Common::String &target) const {
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ExtraGuiOptions options;
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options.push_back(toltecsExtraGuiOption);
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return options;
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}
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SaveStateList ToltecsMetaEngine::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Toltecs::ToltecsEngine::SaveHeader header;
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Common::String pattern = target;
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pattern += ".###";
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Common::StringArray filenames;
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filenames = saveFileMan->listSavefiles(pattern.c_str());
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SaveStateList saveList;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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if (slotNum >= 0 && slotNum <= 999) {
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Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
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if (in) {
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if (Toltecs::ToltecsEngine::readSaveHeader(in, header) == Toltecs::ToltecsEngine::kRSHENoError) {
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saveList.push_back(SaveStateDescriptor(slotNum, header.description));
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}
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delete in;
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}
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}
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}
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// Sort saves based on slot number.
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Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
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return saveList;
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}
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int ToltecsMetaEngine::getMaximumSaveSlot() const {
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return 999;
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}
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void ToltecsMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
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saveFileMan->removeSavefile(filename.c_str());
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Common::StringArray filenames;
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Common::String pattern = target;
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pattern += ".###";
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filenames = saveFileMan->listSavefiles(pattern.c_str());
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Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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// Rename every slot greater than the deleted slot,
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if (slotNum > slot) {
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saveFileMan->renameSavefile(file->c_str(), filename.c_str());
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filename = Toltecs::ToltecsEngine::getSavegameFilename(target, ++slot);
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}
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}
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}
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SaveStateDescriptor ToltecsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
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Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
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if (in) {
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Toltecs::ToltecsEngine::SaveHeader header;
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Toltecs::ToltecsEngine::kReadSaveHeaderError error;
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error = Toltecs::ToltecsEngine::readSaveHeader(in, header, false);
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delete in;
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if (error == Toltecs::ToltecsEngine::kRSHENoError) {
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SaveStateDescriptor desc(slot, header.description);
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desc.setThumbnail(header.thumbnail);
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if (header.version > 0) {
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int day = (header.saveDate >> 24) & 0xFF;
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int month = (header.saveDate >> 16) & 0xFF;
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int year = header.saveDate & 0xFFFF;
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desc.setSaveDate(year, month, day);
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int hour = (header.saveTime >> 16) & 0xFF;
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int minutes = (header.saveTime >> 8) & 0xFF;
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desc.setSaveTime(hour, minutes);
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desc.setPlayTime(header.playTime * 1000);
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}
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return desc;
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}
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}
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return SaveStateDescriptor();
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} // End of namespace Toltecs
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#if PLUGIN_ENABLED_DYNAMIC(TOLTECS)
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REGISTER_PLUGIN_DYNAMIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngine);
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#endif
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REGISTER_PLUGIN_STATIC(TOLTECS_DETECTION, PLUGIN_TYPE_METAENGINE, ToltecsMetaEngine);
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29
engines/toltecs/detection.h
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29
engines/toltecs/detection.h
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@ -0,0 +1,29 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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namespace Toltecs {
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struct ToltecsGameDescription {
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ADGameDescription desc;
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};
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} // End of namespace Toltecs
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190
engines/toltecs/metaengine.cpp
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190
engines/toltecs/metaengine.cpp
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@ -0,0 +1,190 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "common/translation.h"
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#include "common/savefile.h"
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#include "common/str-array.h"
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#include "common/system.h"
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#include "toltecs/toltecs.h"
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#include "toltecs/detection.h"
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namespace Toltecs {
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uint32 ToltecsEngine::getFeatures() const {
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return _gameDescription->desc.flags;
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}
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Common::Language ToltecsEngine::getLanguage() const {
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return _gameDescription->desc.language;
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}
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} // End of namespace Toltecs
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class ToltecsMetaEngineConnect : public AdvancedMetaEngineConnect {
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public:
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const char *getName() const override {
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return "toltecs";
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}
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bool hasFeature(MetaEngineFeature f) const override;
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bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
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SaveStateList listSaves(const char *target) const override;
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int getMaximumSaveSlot() const override;
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void removeSaveState(const char *target, int slot) const override;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
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};
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bool ToltecsMetaEngineConnect::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate) ||
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(f == kSavesSupportPlayTime) ||
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(f == kSimpleSavesNames);
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}
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bool Toltecs::ToltecsEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsReturnToLauncher) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime);
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}
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bool ToltecsMetaEngineConnect::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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const Toltecs::ToltecsGameDescription *gd = (const Toltecs::ToltecsGameDescription *)desc;
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if (gd) {
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*engine = new Toltecs::ToltecsEngine(syst, gd);
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}
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return gd != 0;
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}
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SaveStateList ToltecsMetaEngineConnect::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Toltecs::ToltecsEngine::SaveHeader header;
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Common::String pattern = target;
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pattern += ".###";
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Common::StringArray filenames;
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filenames = saveFileMan->listSavefiles(pattern.c_str());
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SaveStateList saveList;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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if (slotNum >= 0 && slotNum <= 999) {
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Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
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if (in) {
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if (Toltecs::ToltecsEngine::readSaveHeader(in, header) == Toltecs::ToltecsEngine::kRSHENoError) {
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saveList.push_back(SaveStateDescriptor(slotNum, header.description));
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}
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delete in;
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}
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}
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}
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// Sort saves based on slot number.
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Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
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return saveList;
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}
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int ToltecsMetaEngineConnect::getMaximumSaveSlot() const {
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return 999;
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}
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void ToltecsMetaEngineConnect::removeSaveState(const char *target, int slot) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
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saveFileMan->removeSavefile(filename.c_str());
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Common::StringArray filenames;
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Common::String pattern = target;
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pattern += ".###";
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filenames = saveFileMan->listSavefiles(pattern.c_str());
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Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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// Rename every slot greater than the deleted slot,
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if (slotNum > slot) {
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saveFileMan->renameSavefile(file->c_str(), filename.c_str());
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filename = Toltecs::ToltecsEngine::getSavegameFilename(target, ++slot);
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}
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}
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}
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SaveStateDescriptor ToltecsMetaEngineConnect::querySaveMetaInfos(const char *target, int slot) const {
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Common::String filename = Toltecs::ToltecsEngine::getSavegameFilename(target, slot);
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Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
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if (in) {
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Toltecs::ToltecsEngine::SaveHeader header;
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Toltecs::ToltecsEngine::kReadSaveHeaderError error;
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error = Toltecs::ToltecsEngine::readSaveHeader(in, header, false);
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delete in;
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if (error == Toltecs::ToltecsEngine::kRSHENoError) {
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SaveStateDescriptor desc(slot, header.description);
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desc.setThumbnail(header.thumbnail);
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if (header.version > 0) {
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int day = (header.saveDate >> 24) & 0xFF;
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int month = (header.saveDate >> 16) & 0xFF;
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int year = header.saveDate & 0xFFFF;
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desc.setSaveDate(year, month, day);
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int hour = (header.saveTime >> 16) & 0xFF;
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int minutes = (header.saveTime >> 8) & 0xFF;
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desc.setSaveTime(hour, minutes);
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desc.setPlayTime(header.playTime * 1000);
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}
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return desc;
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}
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}
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return SaveStateDescriptor();
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}
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#if PLUGIN_ENABLED_DYNAMIC(TOLTECS)
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REGISTER_PLUGIN_DYNAMIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngineConnect);
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#else
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REGISTER_PLUGIN_STATIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngineConnect);
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#endif
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@ -3,8 +3,8 @@ MODULE := engines/toltecs
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MODULE_OBJS = \
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animation.o \
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console.o \
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detection.o \
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menu.o \
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metaengine.o \
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microtiles.o \
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movie.o \
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music.o \
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@ -27,3 +27,6 @@ endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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