SHERLOCK: RT: Don't error out if a speech resource doesn't exist

This commit is contained in:
Paul Gilbert 2015-08-11 20:30:04 -04:00
parent 4ad53dced0
commit 237d1149b5
3 changed files with 19 additions and 5 deletions

View File

@ -267,10 +267,24 @@ void Sound::playSpeech(const Common::String &name) {
Scene &scene = *_vm->_scene;
stopSpeech();
// Figure out which speech library to use
Common::String libraryName = Common::String::format("speech%02d.lib", scene._currentScene);
if ((!scumm_strnicmp(name.c_str(), "SLVE12S", 7)) || (!scumm_strnicmp(name.c_str(), "WATS12X", 7))
|| (!scumm_strnicmp(name.c_str(), "HOLM12X", 7)))
libraryName = "SPEECH12.LIB";
// If the speech library file doesn't even exist, then we can't play anything
Common::File f;
if (!f.exists(libraryName))
return;
// Ensure the given library is in the cache
res.addToCache(libraryName);
// TODO: Doesn't seem to be WAV files. Need to find out what format it is..
if (!res.exists(name))
// No voice resource for the given name, so we have nothing to play
return;
Common::SeekableReadStream *stream = res.load(name, libraryName);
Audio::AudioStream *audioStream = Audio::makeRawStream(stream, 11025, Audio::FLAG_UNSIGNED);
_mixer->playStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, audioStream, -1, Audio::Mixer::kMaxChannelVolume);
@ -279,6 +293,7 @@ void Sound::playSpeech(const Common::String &name) {
void Sound::stopSpeech() {
_mixer->stopHandle(_speechHandle);
_speechPlaying = false;
}
bool Sound::isSpeechPlaying() {

View File

@ -186,11 +186,10 @@ TattooTalk::TattooTalk(SherlockEngine *vm) : Talk(vm), _talkWidget(vm), _passwor
void TattooTalk::talkInterface(const byte *&str) {
TattooEngine &vm = *(TattooEngine *)_vm;
Sound &sound = *_vm->_sound;
Talk &talk = *_vm->_talk;
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
const byte *s = str;
if (!vm._textWindowsOn && sound._speechOn && talk._speaker != -1)
if (!vm._textWindowsOn && sound._speechOn && _speaker != -1)
return;
// Move to past the end of the text string

View File

@ -132,14 +132,14 @@ void TattooUserInterface::lookAtObject() {
while ((*p == ' ') || (*p == '='))
++p;
// If it's not "NONE", play the Sound File
// If it's not "NONE", play the speech File
Common::String soundName(p);
if (soundName.compareToIgnoreCase("NONE")) {
soundName.toLowercase();
if (!soundName.contains('.'))
soundName += ".wav";
sound.playSound(soundName, WAIT_RETURN_IMMEDIATELY);
sound.playSpeech(soundName);
}
break;