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GLK: GLULXE: Mark GLULXE games as unstable
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@ -39,8 +39,11 @@ void GlulxeMetaEngine::getSupportedGames(PlainGameList &games) {
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GameDescriptor GlulxeMetaEngine::findGame(const char *gameId) {
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for (const PlainGameDescriptor *pd = GLULXE_GAME_LIST; pd->gameId; ++pd) {
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if (!strcmp(gameId, pd->gameId))
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return *pd;
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if (!strcmp(gameId, pd->gameId)) {
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GameDescriptor gd = *pd;
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gd._supportLevel = kUnstableGame;
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return gd;
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}
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}
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return GameDescriptor::empty();
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@ -703,7 +703,7 @@ PerformJump: /* goto label for successful jumping... ironic, no? */
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pop_callstub(value);
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} else {
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/* We've failed, so we must store the failure in this opcode's
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operand. */
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operand. */
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store_operand(inst[1].desttype, inst[1].value, value);
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}
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break;
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