SAGA2: Add onAcceptDrop method constant

This commit is contained in:
a/ 2021-08-09 23:47:24 +09:00
parent 0e0aef0201
commit 23f6dc66ed
2 changed files with 2 additions and 3 deletions

View File

@ -63,10 +63,10 @@ enum {
Method_GameObject_onEat,
Method_GameObject_onInsert,
Method_GameObject_onRemove,
Method_GameObject_onAcceptDamage = 36,
Method_GameObject_onAcceptLockToggle,
Method_GameObject_onAcceptMix,
Method_GameObject_onAcceptDrop,
Method_GameObject_onAcceptDrop = 35,
Method_GameObject_onAcceptDamage = 36,
Method_GameObject_onAcceptStrike = 37,
Method_GameObject_onAcceptInsertion = 40,
Method_GameObject_onTrigger = 41,

View File

@ -550,7 +550,6 @@ bool ProtoObj::acceptDrop(
int16 scriptResult;
// Handle object script in a standard fashion
warning("ProtoObj::acceptDrop: Method_GameObject_onAcceptDrop undefined");
if ((scriptResult = stdActionScript(
Method_GameObject_onAcceptDrop,
dObj, enactor, droppedObj, count))