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https://github.com/libretro/scummvm.git
synced 2025-01-31 07:53:36 +00:00
pedantic fixes
svn-id: r7789
This commit is contained in:
parent
72d6179c47
commit
24005adfd0
@ -295,7 +295,7 @@ void OSystem_SDL_Common::add_dirty_rect(int x, int y, int w, int h) {
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}
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#define ROL(a,n) a = (a << (n)) | (a >> (32 - (n)))
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#define DOLINE(x) a ^= ((uint32*)buf)[0 + (x) * (_screenWidth / 4)]; b ^= ((uint32 *)buf)[1 + (x) * (_screenWidth / 4)]
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#define DOLINE(x) a ^= ((const uint32*)buf)[0 + (x) * (_screenWidth / 4)]; b ^= ((const uint32 *)buf)[1 + (x) * (_screenWidth / 4)]
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void OSystem_SDL_Common::mk_checksums(const byte *buf) {
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uint32 *sums = _dirty_checksums;
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@ -471,15 +471,15 @@ void OSystem_SDL_Common::warp_mouse(int x, int y) {
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}
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void OSystem_SDL_Common::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
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assert(0 <= w && w <= MAX_MOUSE_W);
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assert(0 <= h && h <= MAX_MOUSE_H);
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assert(w <= MAX_MOUSE_W);
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assert(h <= MAX_MOUSE_H);
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_mouseCurState.w = w;
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_mouseCurState.h = h;
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_mouseHotspotX = hotspot_x;
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_mouseHotspotY = hotspot_y;
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_mouseData = (byte *)buf;
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_mouseData = buf;
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undraw_mouse();
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}
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@ -827,7 +827,7 @@ bool OSystem_SDL_Common::poll_event(Event *event) {
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return false;
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}
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bool OSystem_SDL_Common::set_sound_proc(void *param, SoundProc *proc, byte format) {
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bool OSystem_SDL_Common::set_sound_proc(void *param, SoundProc *proc, byte /* format */) {
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SDL_AudioSpec desired;
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memset(&desired, 0, sizeof(desired));
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@ -897,7 +897,7 @@ void OSystem_SDL_Common::draw_mouse() {
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int w = _mouseCurState.w;
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int h = _mouseCurState.h;
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byte color;
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byte *src = _mouseData; // Image representing the mouse
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const byte *src = _mouseData; // Image representing the mouse
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// clip the mouse rect, and addjust the src pointer accordingly
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if (x < 0) {
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@ -190,7 +190,7 @@ protected:
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bool _mouseVisible;
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bool _mouseDrawn;
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byte *_mouseData;
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const byte *_mouseData;
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byte *_mouseBackup;
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MousePos _mouseCurState;
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MousePos _mouseOldState;
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@ -104,7 +104,7 @@ static const struct GraphicsMode gfx_modes[] = {
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{"flipping", "Page Flipping", GFX_FLIPPING},
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{"dbuffer", "Double Buffer", GFX_DOUBLEBUFFER},
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#endif
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{0, 0}
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{0, 0, 0}
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};
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static const struct Language languages[] = {
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@ -579,18 +579,18 @@ bool GameDetector::parseMusicDriver(const char *s) {
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bool GameDetector::detectGame() {
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const VersionSettings *gnl = version_settings;
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char *realGame, *basename;
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const char *realGame, *basename;
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_gameId = 0;
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_gameText.clear();
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if (!(realGame = (char *)g_config->get("gameid")))
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realGame = (char *)_gameFileName.c_str();
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if (!(realGame = g_config->get("gameid")))
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realGame = _gameFileName.c_str();
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printf("Looking for %s\n", realGame);
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do {
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if (!scumm_stricmp(realGame, gnl->filename)) {
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_gameId = gnl->id;
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if ((basename = (char *)g_config->get("basename")))
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if ((basename = g_config->get("basename")))
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_gameRealName = basename;
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else
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_gameRealName = gnl->filename;
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@ -62,7 +62,7 @@ extern "C" int main(int argc, char *argv[]);
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#ifndef SCUMM_NEED_ALIGNMENT
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static void handle_errors(int sig_num) {
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error("Your system does not support unaligned memory accesses. Please rebuild with SCUMM_NEED_ALIGNMENT ");
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error("Your system does not support unaligned memory accesses. Please rebuild with SCUMM_NEED_ALIGNMENT (signal %d)", sig_num);
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}
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#endif
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@ -360,7 +360,7 @@
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#define TO_BE_32(a) SWAP_BYTES(a)
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uint16 FORCEINLINE TO_BE_16(uint16 a) { return (a >> 8) | (a << 8); }
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FORCEINLINE uint16 TO_BE_16(uint16 a) { return (a >> 8) | (a << 8); }
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#elif defined(SCUMM_BIG_ENDIAN)
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@ -368,42 +368,42 @@
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#define MKID_BE(a) (a)
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//#define MKID_BE(a) SWAP_BYTES(a)
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uint32 FORCEINLINE FROM_LE_32(uint32 a) {
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FORCEINLINE uint32 FROM_LE_32(uint32 a) {
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return ((a >> 24) & 0xFF) + ((a >> 8) & 0xFF00) + (( a<< 8) & 0xFF0000) \
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+ ((a<<24)&0xFF000000);
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}
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uint16 FORCEINLINE FROM_LE_16(uint16 a) {
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FORCEINLINE uint16 FROM_LE_16(uint16 a) {
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return ((a >> 8) & 0xFF) + ((a << 8) & 0xFF00);
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}
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#define TO_LE_32 FROM_LE_32
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#define TO_LE_16 FROM_LE_16
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uint32 FORCEINLINE READ_LE_UINT32(const void *ptr) {
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byte *b = (byte *)ptr;
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FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) {
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const byte *b = (const byte *)ptr;
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return (b[3] << 24) + (b[2] << 16) + (b[1] << 8) + (b[0]);
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}
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uint32 FORCEINLINE READ_BE_UINT32(const void *ptr) {
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return *(uint32 *)(ptr);
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FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
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return *(const uint32 *)(ptr);
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}
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uint FORCEINLINE READ_LE_UINT16(const void *ptr) {
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byte *b = (byte *)ptr;
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FORCEINLINE uint READ_LE_UINT16(const void *ptr) {
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const byte *b = (const byte *)ptr;
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return (b[1] << 8) + b[0];
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}
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uint FORCEINLINE READ_BE_UINT16(const void *ptr) {
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return *(uint16 *)(ptr);
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FORCEINLINE uint READ_BE_UINT16(const void *ptr) {
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return *(const uint16 *)(ptr);
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}
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uint FORCEINLINE READ_BE_UINT16_UNALIGNED(const void *ptr) {
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return (((byte *)ptr)[0] << 8)|((byte *)ptr)[1];
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FORCEINLINE uint READ_BE_UINT16_UNALIGNED(const void *ptr) {
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return (((const byte *)ptr)[0] << 8)|((const byte *)ptr)[1];
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}
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uint32 FORCEINLINE READ_BE_UINT32_UNALIGNED(const void *ptr) {
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byte *b = (byte*)ptr;
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FORCEINLINE uint32 READ_BE_UINT32_UNALIGNED(const void *ptr) {
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const byte *b = (const byte*)ptr;
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return (b[0] << 24) + (b[1] << 16) + (b[2] << 8) + (b[3]);
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}
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@ -59,7 +59,7 @@ String::String(const ConstString &str) {
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}
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}
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String::String(const String &str) {
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String::String(const String &str) : ConstString() {
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++(*str._refCount);
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_refCount = str._refCount;
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@ -49,7 +49,7 @@ protected:
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public:
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ConstString() : _str(0), _len(0) {}
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ConstString(const char *str, int len = -1) : _str((char *)str) { _len = str ? (len >= 0 ? len : strlen(str)) : 0; }
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// ConstString(const char *str, int len = -1) : _str((char *)str) { _len = str ? (len >= 0 ? len : strlen(str)) : 0; }
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virtual ~ConstString() {}
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bool operator ==(const ConstString &x) const;
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@ -85,7 +85,7 @@ int Blend(int src, int dst, byte *palette) {
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//
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// Reset the blending cache
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//
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void ClearBlendCache(byte *palette, int weight) {
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void ClearBlendCache() {
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#ifndef NEWGUI_256
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for (int i = 0; i < 256; i++)
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for (int j = 0 ; j < 256 ; j++)
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@ -42,7 +42,7 @@ static inline void SWAP(T &a, T &b) { T tmp = a; a = b; b = tmp; }
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int RGBMatch(byte *palette, int r, int g, int b);
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int Blend(int src, int dst, byte *palette);
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void ClearBlendCache(byte *palette, int weight);
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void ClearBlendCache();
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/*
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* Print hexdump of the data passed in
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