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Simon -> AGOS
svn-id: r24560
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parent
0d62e964ec
commit
2457d0b495
@ -69,7 +69,8 @@ static Err GamUpdateList() {
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MemSet(&gitCur, sizeof(GameInfoType), 0);
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if (version == itemVersion_354 ||
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if (version == itemVersion_355 ||
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version == itemVersion_354 ||
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version == itemVersion_353 ||
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version == itemVersion_352 ||
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version == itemVersion_351 ||
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@ -191,6 +192,12 @@ static Err GamUpdateList() {
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if (gitCur.engine >= ENGINE_AGI) // newly added engine
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gitCur.engine++;
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if (version <= itemVersion_355) {
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gitCur.engine++; // renamed Simon -> AGOS
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if (gitCur.engine == ENGINE_COUNT)
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gitCur.engine = ENGINE_AGOS;
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}
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if (gitCur.musicInfo.volume.palm > 100)
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gitCur.musicInfo.volume.palm = 50;
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@ -25,9 +25,10 @@
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#ifndef __GAMES_H__
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#define __GAMES_H__
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#define curItemVersion sysMakeROMVersion(3,5,5,0,0) // Added : AGI engine
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#define curItemVersion sysMakeROMVersion(3,5,6,0,0) // Changed : Simon -> AGOS
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#define itemVersion_355 sysMakeROMVersion(3,5,5,0,0) // Added : AGI engine
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#define itemVersion_354 sysMakeROMVersion(3,5,4,0,0) // Added : Default/Auto music driver
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#define itemVersion_353 sysMakeROMVersion(3,5,3,0,0) // Added : CinE engine and 3DO platform
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#define itemVersion_352 sysMakeROMVersion(3,5,2,0,0) // Added : Lure engine
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@ -153,7 +154,8 @@ typedef struct {
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} GameInfoType;
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enum {
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ENGINE_SKY = 0,
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ENGINE_AGOS = 0,
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ENGINE_SKY,
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ENGINE_SWORD1,
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ENGINE_SWORD2,
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ENGINE_CINE,
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@ -164,7 +166,6 @@ enum {
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ENGINE_SAGA,
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ENGINE_SCUMM,
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ENGINE_AGI,
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ENGINE_AGOS,
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ENGINE_COUNT
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};
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@ -172,6 +173,7 @@ static const struct {
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const char *fileP;
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const char *nameP;
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} engines[] = {
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{ "agos", "AGOS Engine" },
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{ "sky", "Beneath a Steel Sky" },
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{ "sword1", "Broken Sword 1" },
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{ "sword2", "Broken Sword 2" },
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@ -183,7 +185,6 @@ static const struct {
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{ "saga", "SAGA Engine" },
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{ "scumm", "Scumm Games" },
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{ "agi", "Sierra AGI" },
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{ "simon", "AGOS" },
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};
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