Simon -> AGOS

svn-id: r24560
This commit is contained in:
Chris Apers 2006-10-28 14:35:00 +00:00
parent 0d62e964ec
commit 2457d0b495
2 changed files with 13 additions and 5 deletions

View File

@ -69,7 +69,8 @@ static Err GamUpdateList() {
MemSet(&gitCur, sizeof(GameInfoType), 0); MemSet(&gitCur, sizeof(GameInfoType), 0);
if (version == itemVersion_354 || if (version == itemVersion_355 ||
version == itemVersion_354 ||
version == itemVersion_353 || version == itemVersion_353 ||
version == itemVersion_352 || version == itemVersion_352 ||
version == itemVersion_351 || version == itemVersion_351 ||
@ -191,6 +192,12 @@ static Err GamUpdateList() {
if (gitCur.engine >= ENGINE_AGI) // newly added engine if (gitCur.engine >= ENGINE_AGI) // newly added engine
gitCur.engine++; gitCur.engine++;
if (version <= itemVersion_355) {
gitCur.engine++; // renamed Simon -> AGOS
if (gitCur.engine == ENGINE_COUNT)
gitCur.engine = ENGINE_AGOS;
}
if (gitCur.musicInfo.volume.palm > 100) if (gitCur.musicInfo.volume.palm > 100)
gitCur.musicInfo.volume.palm = 50; gitCur.musicInfo.volume.palm = 50;

View File

@ -25,9 +25,10 @@
#ifndef __GAMES_H__ #ifndef __GAMES_H__
#define __GAMES_H__ #define __GAMES_H__
#define curItemVersion sysMakeROMVersion(3,5,5,0,0) // Added : AGI engine #define curItemVersion sysMakeROMVersion(3,5,6,0,0) // Changed : Simon -> AGOS
#define itemVersion_355 sysMakeROMVersion(3,5,5,0,0) // Added : AGI engine
#define itemVersion_354 sysMakeROMVersion(3,5,4,0,0) // Added : Default/Auto music driver #define itemVersion_354 sysMakeROMVersion(3,5,4,0,0) // Added : Default/Auto music driver
#define itemVersion_353 sysMakeROMVersion(3,5,3,0,0) // Added : CinE engine and 3DO platform #define itemVersion_353 sysMakeROMVersion(3,5,3,0,0) // Added : CinE engine and 3DO platform
#define itemVersion_352 sysMakeROMVersion(3,5,2,0,0) // Added : Lure engine #define itemVersion_352 sysMakeROMVersion(3,5,2,0,0) // Added : Lure engine
@ -153,7 +154,8 @@ typedef struct {
} GameInfoType; } GameInfoType;
enum { enum {
ENGINE_SKY = 0, ENGINE_AGOS = 0,
ENGINE_SKY,
ENGINE_SWORD1, ENGINE_SWORD1,
ENGINE_SWORD2, ENGINE_SWORD2,
ENGINE_CINE, ENGINE_CINE,
@ -164,7 +166,6 @@ enum {
ENGINE_SAGA, ENGINE_SAGA,
ENGINE_SCUMM, ENGINE_SCUMM,
ENGINE_AGI, ENGINE_AGI,
ENGINE_AGOS,
ENGINE_COUNT ENGINE_COUNT
}; };
@ -172,6 +173,7 @@ static const struct {
const char *fileP; const char *fileP;
const char *nameP; const char *nameP;
} engines[] = { } engines[] = {
{ "agos", "AGOS Engine" },
{ "sky", "Beneath a Steel Sky" }, { "sky", "Beneath a Steel Sky" },
{ "sword1", "Broken Sword 1" }, { "sword1", "Broken Sword 1" },
{ "sword2", "Broken Sword 2" }, { "sword2", "Broken Sword 2" },
@ -183,7 +185,6 @@ static const struct {
{ "saga", "SAGA Engine" }, { "saga", "SAGA Engine" },
{ "scumm", "Scumm Games" }, { "scumm", "Scumm Games" },
{ "agi", "Sierra AGI" }, { "agi", "Sierra AGI" },
{ "simon", "AGOS" },
}; };