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TWINE: already set in centerOnActor
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@ -558,7 +558,6 @@ void Scene::changeScene() {
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_engine->_movements->heroMoved = true;
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_engine->_grid->useCellingGrid = -1;
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_engine->_grid->cellingGridIdx = -1;
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_engine->_redraw->reqBgRedraw = true;
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_engine->_screens->lockPalette = false;
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needChangeScene = -1;
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