CGE: Fix synchronising Sprite::_seqPtr to be a signed int16

This commit is contained in:
Paul Gilbert 2011-07-05 21:11:59 +10:00
parent 44490c378d
commit 24fa551a71

View File

@ -795,7 +795,7 @@ void Sprite::sync(Common::Serializer &s) {
s.syncAsUint16LE(_time);
s.syncAsByte(_nearPtr);
s.syncAsByte(_takePtr);
s.syncAsUint16LE(_seqPtr);
s.syncAsSint16LE(_seqPtr);
s.syncAsUint16LE(_shpCnt);
s.syncBytes((byte *)&_file[0], 9);
_file[8] = '\0';