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CGE: Fix synchronising Sprite::_seqPtr to be a signed int16
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@ -795,7 +795,7 @@ void Sprite::sync(Common::Serializer &s) {
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s.syncAsUint16LE(_time);
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s.syncAsByte(_nearPtr);
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s.syncAsByte(_takePtr);
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s.syncAsUint16LE(_seqPtr);
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s.syncAsSint16LE(_seqPtr);
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s.syncAsUint16LE(_shpCnt);
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s.syncBytes((byte *)&_file[0], 9);
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_file[8] = '\0';
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