mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-20 19:21:46 +00:00
Remove an obsolete TODO; use stronger wording to tell people they should *ask* us before implementing something (native speakers, feel free to correct my english :-)
svn-id: r18686
This commit is contained in:
parent
72ed016ea2
commit
251e158e2b
19
TODO
19
TODO
@ -7,10 +7,18 @@ useful contribution. Note that this list is never complete, and may be
|
||||
partially outdated, so just because you don't see something here doesn't
|
||||
mean it is not important.
|
||||
|
||||
Before you start work on something, you might want to talk to somebody
|
||||
from the team. This will help us to prevent double work, i.e. several
|
||||
people working on the same stuff at once without knowing about each
|
||||
other.
|
||||
Before you start work on something, you should first talk to the team!
|
||||
Ideally ask on scummvm-devel, our mailing list. This will help us to
|
||||
prevent double work, i.e. several people working on the same stuff at
|
||||
once without knowing about each other. Furthermore, sometimes entries
|
||||
on our list are actually obsolete (because the feature has been
|
||||
implemented, or because for some reason we no longer think it to be
|
||||
desirable). Special caution should be taken for TODO entries that say
|
||||
"we may want to" or similar things; that usually means that we aren't
|
||||
sure whether we really want to implement that feature.
|
||||
|
||||
So, to repeat it: Always talk to the team before implementing a change
|
||||
on this list, or else risk having your patch rejected :-/.
|
||||
|
||||
Finally, always make sure to check out our bug tracker and our feature
|
||||
request tracker for things that need work.
|
||||
@ -83,9 +91,6 @@ General
|
||||
we set when the application should be quit (e.g. when an EVENT_QUIT is
|
||||
received). This is useful if multiple levels of event loops have to be ended
|
||||
* Fix the Map<> template, make it more robust; maybe use a red-black tree?
|
||||
* Instead of the above, consider switching everything over to the STL.
|
||||
Maybe a little bit more overhead, but we get instant access to a full-featured
|
||||
and well-tested code base, with everything we need.
|
||||
* Make some generic "EventLoop" API/class which all backends and the GUI
|
||||
use. Initially this would just call the backend poll_event() etc. methods.
|
||||
But eventually the EventLoop object(s) could be made by the backend.
|
||||
|
Loading…
x
Reference in New Issue
Block a user