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I18N: Update translation (French)
Currently translated at 100.0% (1360 of 1360 strings)
This commit is contained in:
parent
4573d948e3
commit
2551238f5b
163
po/fr_FR.po
163
po/fr_FR.po
@ -8,8 +8,8 @@ msgstr ""
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"Project-Id-Version: ScummVM 1.8.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2020-03-21 09:03+0100\n"
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"PO-Revision-Date: 2020-02-29 07:14+0000\n"
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"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
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"PO-Revision-Date: 2020-03-23 05:15+0000\n"
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"Last-Translator: Purple T <ZEONK@hotmail.com>\n"
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"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
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"scummvm/fr/>\n"
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"Language: fr_FR\n"
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@ -279,25 +279,22 @@ msgstr "Utiliser des r
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#: gui/editgamedialog.cpp:197
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msgctxt "lowres"
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msgid "Override global graphic settings"
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msgstr "Réglages spécifiques à ce jeu"
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msgstr "Réglages graphiques spécifiques"
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#: gui/editgamedialog.cpp:207 gui/options.cpp:1648
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msgid "Shader"
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msgstr "Shader"
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#: gui/editgamedialog.cpp:210
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#, fuzzy
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msgid "Override global shader settings"
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msgstr "Utiliser des réglages audio spécifiques à ce jeu"
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msgstr "Utiliser des shaders spécifiques à ce jeu"
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#: gui/editgamedialog.cpp:212
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#, fuzzy
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msgctxt "lowres"
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msgid "Override global shader settings"
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msgstr "Utiliser des réglages audio spécifiques à ce jeu"
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msgstr "Shaders spécifiques"
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#: gui/editgamedialog.cpp:226 gui/options.cpp:1682 engines/dialogs.cpp:316
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#, fuzzy
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msgid "Keymaps"
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msgstr "Config. Touches"
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@ -312,7 +309,7 @@ msgstr "Utiliser des r
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#: gui/editgamedialog.cpp:238
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msgctxt "lowres"
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msgid "Override global audio settings"
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msgstr "Réglages spécifiques à ce jeu"
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msgstr "Réglages audio spécifiques"
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#: gui/editgamedialog.cpp:247 gui/options.cpp:1694
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msgid "Volume"
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@ -325,12 +322,12 @@ msgstr "Volume"
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#: gui/editgamedialog.cpp:252
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msgid "Override global volume settings"
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msgstr "Utiliser des réglages de volume sonore spécifiques à ce jeu"
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msgstr "Utiliser des réglages de volume spécifiques à ce jeu"
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#: gui/editgamedialog.cpp:254
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msgctxt "lowres"
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msgid "Override global volume settings"
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msgstr "Réglages spécifiques à ce jeu"
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msgstr "Réglages de volume spécifiques"
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#: gui/editgamedialog.cpp:265 gui/options.cpp:1704
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msgid "MIDI"
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@ -343,7 +340,7 @@ msgstr "Utiliser des r
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#: gui/editgamedialog.cpp:270
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msgctxt "lowres"
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msgid "Override global MIDI settings"
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msgstr "Réglages spécifiques à ce jeu"
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msgstr "Réglages MIDI spécifiques"
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#: gui/editgamedialog.cpp:280 gui/options.cpp:1710
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msgid "MT-32"
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@ -356,7 +353,7 @@ msgstr "Utiliser des r
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#: gui/editgamedialog.cpp:285
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msgctxt "lowres"
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msgid "Override global MT-32 settings"
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msgstr "Réglages spécifiques à ce jeu"
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msgstr "Réglages MT-32 spécifiques"
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#: gui/editgamedialog.cpp:294 gui/options.cpp:1717
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msgid "Paths"
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@ -565,7 +562,6 @@ msgstr ""
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"par défaut ?"
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#: gui/gui-manager.cpp:116
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#, fuzzy
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msgid "GUI"
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msgstr "Interface"
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@ -2307,7 +2303,7 @@ msgstr ""
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#: audio/mididrv.cpp:448
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msgid "Starting MIDI dump"
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msgstr ""
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msgstr "Démarrage du dump MIDI"
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#: audio/mods/paula.cpp:303
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msgid "Amiga Audio emulator"
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@ -2621,41 +2617,34 @@ msgid "Decrease the scale factor"
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msgstr "Diminuer le facteur d'échelle"
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#: backends/graphics/sdl/sdl-graphics.cpp:417
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#, fuzzy
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msgid "Switch to nearest neighbour scaling"
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msgstr "Basculer vers la mise à l'échelle la plus proche"
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msgstr "Basculer vers l'échelle voisine la plus proche"
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#: backends/graphics/sdl/sdl-graphics.cpp:418
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msgid "Switch to AdvMame 2x/3x scaling"
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msgstr "Basculer vers l'échelle AdvMame 2x/3x"
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#: backends/graphics/sdl/sdl-graphics.cpp:420
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#, fuzzy
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msgid "Switch to HQ 2x/3x scaling"
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msgstr "Basculer vers l'échelle HQ 2x/3x"
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#: backends/graphics/sdl/sdl-graphics.cpp:422
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#, fuzzy
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msgid "Switch to 2xSai scaling"
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msgstr "Basculer vers l'échelle 2xSai"
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#: backends/graphics/sdl/sdl-graphics.cpp:423
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#, fuzzy
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msgid "Switch to Super2xSai scaling"
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msgstr "Basculer vers l'échelle Super2xSai"
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#: backends/graphics/sdl/sdl-graphics.cpp:424
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#, fuzzy
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msgid "Switch to SuperEagle scaling"
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msgstr "Basculer vers l'échelle SuperEagle"
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#: backends/graphics/sdl/sdl-graphics.cpp:425
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#, fuzzy
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msgid "Switch to TV 2x scaling"
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msgstr "Basculer vers l'échelle TV 2x"
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#: backends/graphics/sdl/sdl-graphics.cpp:426
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#, fuzzy
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msgid "Switch to DotMatrix scaling"
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msgstr "Basculer vers l'échelle DotMatrix"
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@ -2680,14 +2669,12 @@ msgid "Mouse Wheel Down"
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msgstr "Souris Roulette vers le bas"
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#: backends/keymapper/hardware-input.cpp:250
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#, fuzzy
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msgid "X1 Mouse Button"
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msgstr "Souris Bouton gauche"
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msgstr "Souris Bouton X1"
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#: backends/keymapper/hardware-input.cpp:251
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#, fuzzy
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msgid "X2 Mouse Button"
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msgstr "Souris Bouton gauche"
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msgstr "Souris Bouton X2"
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#: backends/keymapper/hardware-input.cpp:256
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msgid "Joy A"
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@ -2706,17 +2693,14 @@ msgid "Joy Y"
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msgstr "Joy Y"
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#: backends/keymapper/hardware-input.cpp:260
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#, fuzzy
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msgid "Joy Back"
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msgstr "Joystick Arrière"
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msgstr "Joy Arrière"
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#: backends/keymapper/hardware-input.cpp:261
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#, fuzzy
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msgid "Joy Guide"
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msgstr "Joy Guide"
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#: backends/keymapper/hardware-input.cpp:262
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#, fuzzy
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msgid "Joy Start"
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msgstr "Joy Start"
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@ -2729,50 +2713,42 @@ msgid "Right Stick"
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msgstr "Stick Droit"
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#: backends/keymapper/hardware-input.cpp:265
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#, fuzzy
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msgid "Left Shoulder"
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msgstr "Tranche Gauche"
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#: backends/keymapper/hardware-input.cpp:266
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#, fuzzy
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msgid "Right Shoulder"
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msgstr "Tranche Droite"
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#: backends/keymapper/hardware-input.cpp:267
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#: backends/platform/3ds/osystem-events.cpp:58
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#: backends/platform/sdl/ps3/ps3.cpp:52
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#, fuzzy
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msgid "D-pad Up"
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msgstr "Croix Haut"
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#: backends/keymapper/hardware-input.cpp:268
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#: backends/platform/3ds/osystem-events.cpp:59
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#: backends/platform/sdl/ps3/ps3.cpp:53
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#, fuzzy
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msgid "D-pad Down"
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msgstr "Croix Bas"
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#: backends/keymapper/hardware-input.cpp:269
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#: backends/platform/3ds/osystem-events.cpp:60
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#: backends/platform/sdl/ps3/ps3.cpp:54
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#, fuzzy
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msgid "D-pad Left"
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msgstr "Croix Gauche"
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#: backends/keymapper/hardware-input.cpp:270
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#: backends/platform/3ds/osystem-events.cpp:61
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#: backends/platform/sdl/ps3/ps3.cpp:55
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#, fuzzy
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msgid "D-pad Right"
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msgstr "Croix Droite"
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#: backends/keymapper/hardware-input.cpp:275
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#, fuzzy
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msgid "Left Trigger"
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msgstr "Gâchette Gauche"
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#: backends/keymapper/hardware-input.cpp:276
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#, fuzzy
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msgid "Right Trigger"
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msgstr "Gâchette Droite"
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@ -2798,37 +2774,32 @@ msgstr "Stick droit Y"
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#: backends/keymapper/remap-widget.cpp:286
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#: backends/keymapper/remap-widget.cpp:316
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#, fuzzy
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msgid "Reset to defaults"
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msgstr "Retour vers défaut"
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msgstr "Rétablir défaut"
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#: backends/keymapper/remap-widget.cpp:287
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#, fuzzy
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msgid "Clear mapping"
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msgstr "Remise à zéro"
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#: backends/keymapper/virtual-mouse.cpp:154
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msgid "Virtual mouse up"
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msgstr ""
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msgstr "Souris virtuelle Haut"
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#: backends/keymapper/virtual-mouse.cpp:159
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#, fuzzy
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msgid "Virtual mouse down"
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msgstr "Mouvement de danse Bas"
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msgstr "Souris virtuelle Bas"
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#: backends/keymapper/virtual-mouse.cpp:164
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#, fuzzy
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msgid "Virtual mouse left"
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msgstr "Mouvement de danse Gauche"
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msgstr "Souris virtuelle Gauche"
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#: backends/keymapper/virtual-mouse.cpp:169
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#, fuzzy
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msgid "Virtual mouse right"
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msgstr "Mouvement de danse Droite"
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msgstr "Souris virtuelle Droite"
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#: backends/keymapper/virtual-mouse.cpp:174
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msgid "Slow down virtual mouse"
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msgstr ""
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msgstr "Ralentir la souris virtuelle"
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#: backends/midi/windows.cpp:167
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msgid "Windows MIDI"
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@ -3030,22 +3001,19 @@ msgid "Use Screen:"
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msgstr "Utiliser l'écran :"
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#: backends/platform/3ds/options-dialog.cpp:58
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#, fuzzy
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msgctxt "3ds-screen"
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msgid "Top"
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msgstr "du haut"
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#: backends/platform/3ds/options-dialog.cpp:59
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#, fuzzy
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msgctxt "3ds-screen"
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msgid "Bottom"
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msgstr "du bas"
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#: backends/platform/3ds/options-dialog.cpp:60
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#, fuzzy
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msgctxt "3ds-screen"
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msgid "Both"
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msgstr "Les deux"
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msgstr "les deux"
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#: backends/platform/3ds/osystem-events.cpp:48
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msgid "A"
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@ -3098,17 +3066,14 @@ msgid "C-Pad Y"
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msgstr "C-Pad Y"
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#: backends/platform/3ds/osystem-events.cpp:72
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#, fuzzy
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msgid "Touch"
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msgstr "Touch"
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msgstr "Toucher"
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#: backends/platform/3ds/osystem-events.cpp:310
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#, fuzzy
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msgid "Toggle Drag Mode"
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msgstr "Act./Désact. Mode Déplacement"
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#: backends/platform/3ds/osystem-events.cpp:315
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#, fuzzy
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msgid "Toggle Magnify Mode"
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msgstr "Act./Désact. Mode Loupe"
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@ -3868,13 +3833,15 @@ msgstr "Ce mode vise un maximum de 120 ips. Si d
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#: engines/bladerunner/detection.cpp:84
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msgid "Disable McCoy's quick stamina drain"
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msgstr ""
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msgstr "Désactiver la perte rapide d'endurance de McCoy"
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#: engines/bladerunner/detection.cpp:85
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msgid ""
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"When running, McCoy won't start slowing down as soon as the player stops "
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"clicking the mouse"
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msgstr ""
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"Lorsqu'il court, McCoy ne commencera pas à ralentir dès que le joueur "
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"arrêtera de cliquer sur la souris"
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#: engines/drascula/saveload.cpp:47
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msgid ""
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@ -4294,14 +4261,12 @@ msgid "Left button to attack, right button to pick up items"
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msgstr "Bouton Gauche pour attaquer, bouton Droite pour ramasser les objets"
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#: engines/kyra/engine/eobcommon.cpp:348 engines/kyra/engine/lol.cpp:468
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#, fuzzy
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msgid "Interact via Left Click"
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msgstr "Clic Gauche"
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msgstr "Interagir via Clic Gauche"
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#: engines/kyra/engine/eobcommon.cpp:354 engines/kyra/engine/lol.cpp:474
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#, fuzzy
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msgid "Interact via Right Click"
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msgstr "Clic Droit"
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msgstr "Interagir via Clic Droit"
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#: engines/kyra/engine/eobcommon.cpp:360 engines/kyra/engine/lol.cpp:498
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msgid "Move Forward"
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@ -4531,12 +4496,10 @@ msgid "Naughty game mode"
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msgstr "Mode coquin"
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#: engines/mads/detection.cpp:145 engines/sherlock/detection.cpp:136
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#, fuzzy
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msgid "TTS Narrator"
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msgstr "Synthèse vocale"
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#: engines/mads/detection.cpp:146 engines/sherlock/detection.cpp:137
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#, fuzzy
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msgid "Use TTS to read the descriptions (if TTS is available)"
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msgstr "Utilise la synthèse vocale pour lire les descriptions (si disponible)"
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@ -4596,25 +4559,21 @@ msgstr "Meilleur"
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#: engines/mohawk/mohawk.cpp:55
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msgid "The game is paused. Press any key to continue."
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msgstr "Jeu en pause. Appuyer sur une touche pour Reprendre."
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msgstr "Jeu en pause. Appuyer sur une touche pour reprendre."
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#: engines/mohawk/myst.cpp:511 engines/mohawk/riven.cpp:845
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#, fuzzy
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msgid "Open main menu"
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msgstr "Ouvrir le menu principal"
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#: engines/mohawk/myst.cpp:530 engines/mohawk/riven.cpp:864
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#, fuzzy
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msgid "Load game state"
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msgstr "Charger la position du jeu"
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#: engines/mohawk/myst.cpp:535 engines/mohawk/riven.cpp:869
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#, fuzzy
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msgid "Save game state"
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msgstr "Sauvegarder la position du jeu"
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#: engines/mohawk/myst.cpp:540 engines/mohawk/riven.cpp:874
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#, fuzzy
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msgid "Show options menu"
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msgstr "Afficher le menu des options"
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@ -4682,34 +4641,28 @@ msgstr ""
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"Il vous manque les fichiers de données obligatoires suivants pour Riven :\n"
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#: engines/mohawk/riven.cpp:884
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#, fuzzy
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msgid "Move forward"
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msgstr "Bouger en avant"
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#: engines/mohawk/riven.cpp:890
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#, fuzzy
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msgid "Move forward left"
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msgstr "Bouger en avant gauche"
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#: engines/mohawk/riven.cpp:894
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#, fuzzy
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msgid "Move forward right"
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msgstr "Bouger en avant droite"
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#: engines/mohawk/riven.cpp:898
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#, fuzzy
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msgid "Move backwards"
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msgstr "Bouger en arrière"
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#: engines/mohawk/riven.cpp:904 engines/wintermute/detection.cpp:345
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#: engines/wintermute/detection.cpp:652 engines/wintermute/detection.cpp:1583
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#, fuzzy
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msgid "Turn left"
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msgstr "Tourner vers la Gauche"
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#: engines/mohawk/riven.cpp:910 engines/wintermute/detection.cpp:351
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#: engines/wintermute/detection.cpp:657 engines/wintermute/detection.cpp:1589
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#, fuzzy
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msgid "Turn right"
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msgstr "Tourner vers la Droite"
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@ -4726,7 +4679,6 @@ msgid "Return to main menu"
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msgstr "Retour au menu principal"
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#: engines/mohawk/riven.cpp:932
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#, fuzzy
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msgid "Play intro videos"
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msgstr "Jouer les vidéos d'intro"
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@ -5094,12 +5046,10 @@ msgstr ""
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"problème."
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#: engines/sci/sci.cpp:517
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#, fuzzy
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msgid "Download patch"
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msgstr "Télécharger le patch"
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#: engines/sci/sci.cpp:518
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#, fuzzy
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msgid ""
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"(or click 'Download patch' button. But note - it only downloads, you will "
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"have to continue from there)\n"
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@ -5108,7 +5058,6 @@ msgstr ""
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"téléchargé, vous devrez continuer depuis ici)\n"
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#: engines/sci/sci.cpp:525
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#, fuzzy
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msgid ""
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"GK2 has a fan made subtitles, available thanks to the good persons at "
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"SierraHelp.\n"
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@ -6006,12 +5955,10 @@ msgid "Skip line"
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msgstr "Passer la phrase"
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#: engines/sky/detection.cpp:258
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#, fuzzy
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msgid "Toggle fast mode"
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msgstr "Act./Désact. mode rapide"
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#: engines/sky/detection.cpp:263
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#, fuzzy
|
||||
msgid "Toggle really fast mode"
|
||||
msgstr "Act./Désact. mode très rapide"
|
||||
|
||||
@ -6177,23 +6124,22 @@ msgid "Could not quick load the saved game #%d"
|
||||
msgstr "Erreur lors du chargement rapide depuis l'emplacement #%d"
|
||||
|
||||
#: engines/toon/toon.cpp:1527
|
||||
#, fuzzy, c-format
|
||||
#, c-format
|
||||
msgid "Unable to locate the '%s' data file."
|
||||
msgstr "Le fichier de données '%s' n'a pu être trouvé."
|
||||
|
||||
#: engines/ultima/shared/engine/data_archive.cpp:81
|
||||
#, fuzzy, c-format
|
||||
#, c-format
|
||||
msgid "Could not locate engine data %s"
|
||||
msgstr "Les données %s du moteur n'ont pas pu être trouvées"
|
||||
|
||||
#: engines/ultima/shared/engine/data_archive.cpp:99
|
||||
#, fuzzy, c-format
|
||||
#, c-format
|
||||
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
|
||||
msgstr ""
|
||||
"Données du moteur périmées. Version attendue: %d.%d ; version trouvée: %d.%d"
|
||||
|
||||
#: engines/ultima/nuvie/save/save_game.cpp:212
|
||||
#, fuzzy
|
||||
msgid "Transfer Character"
|
||||
msgstr "Transfert de personnage"
|
||||
|
||||
@ -6227,31 +6173,26 @@ msgid "Apply bilinear filtering to individual sprites"
|
||||
msgstr "Applique un filtrage bilinéaire à chaque image-objet"
|
||||
|
||||
#: engines/wintermute/detection.cpp:243
|
||||
#, fuzzy
|
||||
msgid "Escape"
|
||||
msgstr "Quitter"
|
||||
msgstr "S'échapper"
|
||||
|
||||
#: engines/wintermute/detection.cpp:306
|
||||
#, fuzzy
|
||||
msgid "Look At"
|
||||
msgstr "Regarder"
|
||||
|
||||
#: engines/wintermute/detection.cpp:333 engines/wintermute/detection.cpp:642
|
||||
#: engines/wintermute/detection.cpp:1577
|
||||
#, fuzzy
|
||||
msgid "Walk forward"
|
||||
msgstr "Marcher en avant"
|
||||
|
||||
#: engines/wintermute/detection.cpp:339 engines/wintermute/detection.cpp:647
|
||||
#, fuzzy
|
||||
msgid "Walk backward"
|
||||
msgstr "Marcher en arrière"
|
||||
|
||||
#: engines/wintermute/detection.cpp:357 engines/wintermute/detection.cpp:600
|
||||
#: engines/wintermute/detection.cpp:1392
|
||||
#, fuzzy
|
||||
msgid "Show scene geometry"
|
||||
msgstr "Afficher la géométrie de la scène"
|
||||
msgstr "Afficher la géométrie du décor"
|
||||
|
||||
#: engines/wintermute/detection.cpp:366 engines/wintermute/detection.cpp:382
|
||||
#: engines/wintermute/detection.cpp:781 engines/wintermute/detection.cpp:925
|
||||
@ -6273,27 +6214,23 @@ msgstr "Page suivante"
|
||||
#: engines/wintermute/detection.cpp:1195 engines/wintermute/detection.cpp:1221
|
||||
#: engines/wintermute/detection.cpp:1313 engines/wintermute/detection.cpp:1362
|
||||
#: engines/wintermute/detection.cpp:1564
|
||||
#, fuzzy
|
||||
msgid "Show hints"
|
||||
msgstr "Montrer les indices"
|
||||
msgstr "Afficher les indices"
|
||||
|
||||
#: engines/wintermute/detection.cpp:423 engines/wintermute/detection.cpp:574
|
||||
#: engines/wintermute/detection.cpp:739 engines/wintermute/detection.cpp:1166
|
||||
#: engines/wintermute/detection.cpp:1320 engines/wintermute/detection.cpp:1332
|
||||
#: engines/wintermute/detection.cpp:1341 engines/wintermute/detection.cpp:1484
|
||||
#, fuzzy
|
||||
msgid "Show inventory"
|
||||
msgstr "Montrer l'inventaire"
|
||||
msgstr "Afficher l'inventaire"
|
||||
|
||||
#: engines/wintermute/detection.cpp:443 engines/wintermute/detection.cpp:470
|
||||
#: engines/wintermute/detection.cpp:1466
|
||||
#, fuzzy
|
||||
msgid "GUI variant A"
|
||||
msgstr "Interface variante A"
|
||||
|
||||
#: engines/wintermute/detection.cpp:450 engines/wintermute/detection.cpp:477
|
||||
#: engines/wintermute/detection.cpp:1472
|
||||
#, fuzzy
|
||||
msgid "GUI variant B"
|
||||
msgstr "Interface variante B"
|
||||
|
||||
@ -6366,7 +6303,6 @@ msgstr "Afficher l'aide"
|
||||
#: engines/wintermute/detection.cpp:1152 engines/wintermute/detection.cpp:1207
|
||||
#: engines/wintermute/detection.cpp:1228 engines/wintermute/detection.cpp:1348
|
||||
#: engines/wintermute/detection.cpp:1503 engines/wintermute/detection.cpp:1632
|
||||
#, fuzzy
|
||||
msgid "Scroll up"
|
||||
msgstr "Défiler vers le haut"
|
||||
|
||||
@ -6375,12 +6311,10 @@ msgstr "D
|
||||
#: engines/wintermute/detection.cpp:1159 engines/wintermute/detection.cpp:1214
|
||||
#: engines/wintermute/detection.cpp:1235 engines/wintermute/detection.cpp:1355
|
||||
#: engines/wintermute/detection.cpp:1510 engines/wintermute/detection.cpp:1637
|
||||
#, fuzzy
|
||||
msgid "Scroll down"
|
||||
msgstr "Défiler vers le bas"
|
||||
|
||||
#: engines/wintermute/detection.cpp:605
|
||||
#, fuzzy
|
||||
msgid "Change shadow type"
|
||||
msgstr "Modifier le type d'ombre"
|
||||
|
||||
@ -6389,33 +6323,27 @@ msgid "Volume max"
|
||||
msgstr "Volume max"
|
||||
|
||||
#: engines/wintermute/detection.cpp:620
|
||||
#, fuzzy
|
||||
msgid "Show debug parser"
|
||||
msgstr "Afficher l'analyseur de débogage"
|
||||
|
||||
#: engines/wintermute/detection.cpp:627 engines/wintermute/detection.cpp:728
|
||||
#: engines/wintermute/detection.cpp:1414
|
||||
#, fuzzy
|
||||
msgid "Debug print"
|
||||
msgstr "Imprimer le débogage"
|
||||
|
||||
#: engines/wintermute/detection.cpp:632 engines/wintermute/detection.cpp:1387
|
||||
#, fuzzy
|
||||
msgid "Exit"
|
||||
msgstr "Sortir"
|
||||
|
||||
#: engines/wintermute/detection.cpp:637
|
||||
#, fuzzy
|
||||
msgid "Light helper window"
|
||||
msgstr "Eclairer la fenêtre d'aide"
|
||||
|
||||
#: engines/wintermute/detection.cpp:662
|
||||
#, fuzzy
|
||||
msgid "Run forward"
|
||||
msgstr "Courir en avant"
|
||||
|
||||
#: engines/wintermute/detection.cpp:667
|
||||
#, fuzzy
|
||||
msgid "Run backward"
|
||||
msgstr "Courir en arrière"
|
||||
|
||||
@ -6428,17 +6356,14 @@ msgid "Turn right fast"
|
||||
msgstr "Tourner rapidement vers la Droite"
|
||||
|
||||
#: engines/wintermute/detection.cpp:682
|
||||
#, fuzzy
|
||||
msgid "Show blueprint"
|
||||
msgstr "Afficher le plan"
|
||||
|
||||
#: engines/wintermute/detection.cpp:709
|
||||
#, fuzzy
|
||||
msgid "Volume off"
|
||||
msgstr "Volume éteint"
|
||||
|
||||
#: engines/wintermute/detection.cpp:716
|
||||
#, fuzzy
|
||||
msgid "Change font size"
|
||||
msgstr "Changer la taille de caractère"
|
||||
|
||||
@ -6468,7 +6393,6 @@ msgstr "Chargement rapide"
|
||||
|
||||
#: engines/wintermute/detection.cpp:830 engines/wintermute/detection.cpp:1108
|
||||
#: engines/wintermute/detection.cpp:1409
|
||||
#, fuzzy
|
||||
msgid "Cancel waiting"
|
||||
msgstr "Annuler l'attente"
|
||||
|
||||
@ -6489,7 +6413,6 @@ msgid "Ability: Telekinesis"
|
||||
msgstr "Compétence: Télékinésie"
|
||||
|
||||
#: engines/wintermute/detection.cpp:879
|
||||
#, fuzzy
|
||||
msgid "Ability: Push"
|
||||
msgstr "Compétence: Pousser"
|
||||
|
||||
@ -6498,7 +6421,6 @@ msgid "Ability: Lightning"
|
||||
msgstr "Compétence: Foudre"
|
||||
|
||||
#: engines/wintermute/detection.cpp:889
|
||||
#, fuzzy
|
||||
msgid "Ability: Light"
|
||||
msgstr "Compétence: Lumière"
|
||||
|
||||
@ -6507,12 +6429,10 @@ msgid "Ability: Wind"
|
||||
msgstr "Compétence: Vent"
|
||||
|
||||
#: engines/wintermute/detection.cpp:899
|
||||
#, fuzzy
|
||||
msgid "Ability: Sound"
|
||||
msgstr "Compétence: Son"
|
||||
|
||||
#: engines/wintermute/detection.cpp:904
|
||||
#, fuzzy
|
||||
msgid "Ability: Esence"
|
||||
msgstr "Compétence: Essence"
|
||||
|
||||
@ -6545,12 +6465,10 @@ msgid "Dance move right"
|
||||
msgstr "Mouvement de danse Droite"
|
||||
|
||||
#: engines/wintermute/detection.cpp:1077
|
||||
#, fuzzy
|
||||
msgid "Cancel input"
|
||||
msgstr "Annuler la saisie"
|
||||
|
||||
#: engines/wintermute/detection.cpp:1187
|
||||
#, fuzzy
|
||||
msgid "Shift"
|
||||
msgstr "Majuscule"
|
||||
|
||||
@ -6567,22 +6485,18 @@ msgid "Settings"
|
||||
msgstr "Réglages"
|
||||
|
||||
#: engines/wintermute/detection.cpp:1274
|
||||
#, fuzzy
|
||||
msgid "Dialogue answer 1"
|
||||
msgstr "Dialogue réponse 1"
|
||||
|
||||
#: engines/wintermute/detection.cpp:1279
|
||||
#, fuzzy
|
||||
msgid "Dialogue answer 2"
|
||||
msgstr "Dialogue réponse 2"
|
||||
|
||||
#: engines/wintermute/detection.cpp:1284
|
||||
#, fuzzy
|
||||
msgid "Dialogue answer 3"
|
||||
msgstr "Dialogue réponse 3"
|
||||
|
||||
#: engines/wintermute/detection.cpp:1289
|
||||
#, fuzzy
|
||||
msgid "Dialogue answer 4"
|
||||
msgstr "Dialogue réponse 4"
|
||||
|
||||
@ -6599,12 +6513,10 @@ msgid "Show map"
|
||||
msgstr "Afficher la carte"
|
||||
|
||||
#: engines/wintermute/detection.cpp:1419
|
||||
#, fuzzy
|
||||
msgid "Bezier window"
|
||||
msgstr "Fenêtre de Bézier"
|
||||
|
||||
#: engines/wintermute/detection.cpp:1435
|
||||
#, fuzzy
|
||||
msgid "Droid action"
|
||||
msgstr "Action du droïde"
|
||||
|
||||
@ -6643,10 +6555,9 @@ msgstr ""
|
||||
"compilation."
|
||||
|
||||
#: engines/wintermute/wintermute.cpp:178
|
||||
#, fuzzy
|
||||
msgid "This game requires the HeroCraft subengine, which is not compiled in."
|
||||
msgstr ""
|
||||
"Ce jeu nécessite le sous-moteur FoxTail qui n'est pas inclus dans la "
|
||||
"Ce jeu nécessite le sous-moteur HeroCraft qui n'est pas inclus dans la "
|
||||
"compilation."
|
||||
|
||||
#: engines/wintermute/wintermute.cpp:189
|
||||
|
Loading…
x
Reference in New Issue
Block a user