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DREAMWEB: added fadedos
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23736a0240
commit
25a937e156
@ -202,6 +202,23 @@ void DreamWebEngine::setGraphicsMode() {
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initGraphics(320, 200, false);
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}
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void DreamWebEngine::fadeDos() {
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static const int startpal = 0+(228*13)+32+60+(32*32)+(11*10*3); //fixme: add equ to enum too
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PaletteManager *palette = _system->getPaletteManager();
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_context.ds = _context.es = _context.data.word(dreamgen::kBuffers);
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uint8 *dst = _context.es.ptr(startpal, 768);
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palette->grabPalette(dst, 0, 64);
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for(int fade = 0; fade < 64; ++fade) {
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for(int c = 0; c < 768; ++c) { //original sources decrement 768 values -> 256 colors
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if (dst[c]) {
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--dst[c];
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}
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}
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palette->setPalette(dst, 0, 64);
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waitForVSync();
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}
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}
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} // End of namespace DreamWeb
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@ -485,7 +502,8 @@ void showgroup(Context &context) {
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}
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void fadedos(Context &context) {
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warning("fadedos: STUB");
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vsync(context);
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engine()->fadeDos();
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}
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void doshake(Context &context) {
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@ -85,6 +85,7 @@ public:
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void mouseCall(); //fill mouse pos and button state
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void processEvents();
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void setGraphicsMode();
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void fadeDos();
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private:
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const DreamWebGameDescription *_gameDescription;
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