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DREAMWEB: Rewrite signOn into C++, and remove the users and passwords from the data blob
Note that the string processing logic in signOn is a bit different from the original, but the end result is the same (with cleaner code)
This commit is contained in:
parent
833507695e
commit
25b99c448d
@ -56,6 +56,7 @@ p = parser(skip_binary_data = [
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'diarylist',
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# monitor.asm
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'comlist',
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'keys',
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# newplace.asm
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'destlist',
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# object.asm
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@ -798,6 +799,7 @@ generator = cpp(context, "DreamGen", blacklist = [
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'showtime',
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'showwatch',
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'showword',
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'signon',
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'singlekey',
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'sitdowninbar',
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'slabdoora',
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@ -1773,14 +1773,14 @@ void DreamGenContext::getDestInfo() {
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push(ax);
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dx = data;
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es = dx;
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si = 661;
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si = 555;
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_add(si, ax);
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cl = es.byte(si);
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ax = pop();
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push(cx);
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dx = data;
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es = dx;
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si = 677;
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si = 571;
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_add(si, ax);
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ax = pop();
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}
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@ -1832,7 +1832,7 @@ clearedlocations:
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bx = ax;
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dx = data;
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es = dx;
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_add(bx, 661);
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_add(bx, 555);
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es.byte(bx) = 0;
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}
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@ -1852,7 +1852,7 @@ dirroot:
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si = offset_rootdir;
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_inc(si);
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es = cs;
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di = 586;
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di = 480;
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_inc(di);
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cx = 12;
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_movsb(cx, true);
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@ -1885,107 +1885,6 @@ directloop1:
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goto directloop1;
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}
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void DreamGenContext::signOn() {
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STACK_CHECK;
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parser();
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_inc(di);
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ds = cs;
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si = offset_keys;
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cx = 4;
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signonloop:
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push(cx);
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push(si);
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push(di);
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_add(si, 14);
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cx = 11;
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signonloop2:
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_lodsb();
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_cmp(al, 32);
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if (flags.z())
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goto foundsign;
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makeCaps();
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ah = es.byte(di);
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_inc(di);
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_cmp(al, ah);
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if (!flags.z())
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goto nomatch;
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if (--cx)
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goto signonloop2;
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nomatch:
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di = pop();
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si = pop();
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cx = pop();
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_add(si, 26);
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if (--cx)
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goto signonloop;
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al = 13;
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monMessage();
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return;
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foundsign:
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di = pop();
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si = pop();
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cx = pop();
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bx = si;
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es = ds;
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_cmp(es.byte(bx), 0);
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if (flags.z())
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goto notyetassigned;
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al = 17;
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monMessage();
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return;
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notyetassigned:
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push(es);
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push(bx);
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scrollMonitor();
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al = 15;
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monMessage();
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di = data.word(kMonadx);
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bx = data.word(kMonady);
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push(di);
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push(bx);
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input();
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bx = pop();
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di = pop();
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data.word(kMonadx) = di;
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data.word(kMonady) = bx;
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bx = pop();
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es = pop();
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push(es);
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push(bx);
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_add(bx, 2);
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ds = cs;
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si = 695;
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checkpass:
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_lodsw();
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ah = es.byte(bx);
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_inc(bx);
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_cmp(ah, 32);
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if (flags.z())
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goto passpassed;
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_cmp(al, ah);
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if (flags.z())
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goto checkpass;
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bx = pop();
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es = pop();
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scrollMonitor();
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al = 16;
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monMessage();
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return;
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passpassed:
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al = 14;
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monMessage();
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bx = pop();
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es = pop();
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push(es);
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push(bx);
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_add(bx, 14);
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monPrint();
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scrollMonitor();
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bx = pop();
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es = pop();
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es.byte(bx) = 1;
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}
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void DreamGenContext::read() {
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STACK_CHECK;
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cx = 40;
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@ -1998,7 +1897,7 @@ void DreamGenContext::read() {
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return;
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okcom:
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es = cs;
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di = 586;
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di = 480;
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ax = data.word(kTextfile1);
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data.word(kMonsource) = ax;
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ds = ax;
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@ -2128,7 +2027,7 @@ keyok2:
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ds = cs;
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si = offset_operand1+1;
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es = cs;
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di = 586+1;
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di = 480+1;
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cx = 12;
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_movsb(cx, true);
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monitorLogo();
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@ -2210,7 +2109,7 @@ void DreamGenContext::parser() {
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al = '=';
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_stosb();
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ds = cs;
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si = 695;
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si = 589;
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notspace1:
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_lodsw();
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_cmp(al, 32);
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@ -2393,55 +2292,41 @@ void DreamGenContext::__start() {
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//0x01a0: .... .... .... ....
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0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e,
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//0x01b0: .... ...D REAM WEB.
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0x56, 0x39, 0x39, 0x00, 0x01, 0x00, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20,
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//0x01c0: V99. ..PU BLIC
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0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00,
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//0x01d0: PU BLIC ...
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0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, 0x52, 0x41, 0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e,
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//0x01e0: BLAC KDRA GON RYAN
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49,
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//0x01f0: . ..HE NDRI
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0x58, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20,
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//0x0200: X LO UIS
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0x20, 0x00, 0x00, 0x00, 0x53, 0x45, 0x50, 0x54, 0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 0x20,
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//0x0210: ... SEPT IMUS
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0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, 0x54, 0x20, 0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 0x20,
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//0x0220: BECK ETT . ..
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f,
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//0x0230: . "ROO
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0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20,
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//0x0240: T ."
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x10, 0x12, 0x12,
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//0x0250: . .... $...
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0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02,
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0x56, 0x39, 0x39, 0x00, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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//0x01c0: V99.
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0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00,
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//0x01d0: ."R OOT .
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0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x0d, 0x0a,
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//0x01e0: " ...
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0x0d, 0x0a, 0x24, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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//0x01f0: ..$. .... .... ....
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0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 0x00,
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//0x0200: .... .... ...D :...
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0210: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00,
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//0x0220: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, 0x04,
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//0x0230: .... .... .... ....
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0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0240: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0250: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0260: .... .... .... ....
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0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0270: .... .D:. .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0270: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0280: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0290: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x02a0: .... .... .... ....
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0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x02b0: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
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//0x02c0: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x02d0: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x02e0: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x02f0: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0300: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0310: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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//0x0320: .... .... .... ....
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00,
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//0x0330: .... .... .... ....
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};
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0xff, 0xff, 0xff, 0x00, 0x00, 0x00, };
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ds.assign(src, src + sizeof(src));
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dreamweb();
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}
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@ -32,9 +32,8 @@
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namespace DreamGen {
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static const uint16 offset_rootdir = 0x023c;
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static const uint16 offset_operand1 = 0x022e;
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static const uint16 offset_keys = 0x01c4;
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static const uint16 offset_operand1 = 0x01c4;
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static const uint16 offset_rootdir = 0x01d2;
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static const uint16 kStartvars = 0;
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static const uint16 kProgresspoints = 1;
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static const uint16 kWatchon = 2;
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@ -356,15 +355,15 @@ static const uint16 kSoundbufferwrite = 435;
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static const uint16 kCurrentsample = 437;
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static const uint16 kRoomssample = 438;
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static const uint16 kBasicsample = 439;
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static const uint16 kCurrentfile = 586;
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static const uint16 kRoomscango = 661;
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static const uint16 kRoompics = 677;
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static const uint16 kOplist = 692;
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static const uint16 kInputline = 695;
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static const uint16 kPresslist = 823;
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static const uint16 kQuitrequested = 829;
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static const uint16 kSubtitles = 830;
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static const uint16 kForeignrelease = 831;
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static const uint16 kCurrentfile = 480;
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static const uint16 kRoomscango = 555;
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static const uint16 kRoompics = 571;
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static const uint16 kOplist = 586;
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static const uint16 kInputline = 589;
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static const uint16 kPresslist = 717;
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static const uint16 kQuitrequested = 723;
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static const uint16 kSubtitles = 724;
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static const uint16 kForeignrelease = 725;
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static const uint16 kBlocktextdat = (0);
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static const uint16 kPersonframes = (0);
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static const uint16 kDebuglevel1 = (0);
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@ -499,7 +498,6 @@ public:
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void getEitherAd();
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void dropObject();
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void useOpened();
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void signOn();
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void locationPic();
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void swapWithOpen();
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void dreamweb();
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@ -25,33 +25,28 @@
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namespace DreamGen {
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struct MonitorKeyEntry {
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uint8 keyHeld;
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uint8 b1; // unused, for alignment
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char userpass[24];
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//char password[12]; // for the new monitor key list below
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//char username[12]; // for the new monitor key list below
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uint8 keyAssigned;
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char username[12];
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char password[12];
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};
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#if 0
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// New monitor key list
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static MonitorKeyEntry monitorKeyEntries[4] = {
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{ 1, "PUBLIC ", "PUBLIC " },
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{ 0, "BLACKDRAGON", "RYAN " },
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{ 0, "HENDRIX ", "LOUIS " },
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{ 0, "SEPTIMUS ", "BECKETT " }
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{ 1, "PUBLIC", "PUBLIC" },
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{ 0, "RYAN", "BLACKDRAGON" },
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{ 0, "LOUIS", "HENDRIX" },
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{ 0, "BECKETT", "SEPTIMUS" }
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};
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#endif
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void DreamGenContext::useMon() {
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data.byte(kLasttrigger) = 0;
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memset(data.ptr(kCurrentfile+1, 0), ' ', 12);
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memset(data.ptr(offset_operand1+1, 0), ' ', 12);
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MonitorKeyEntry *monitorKeyEntries = (MonitorKeyEntry *)data.ptr(offset_keys, 0);
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monitorKeyEntries[0].keyHeld = 1;
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monitorKeyEntries[1].keyHeld = 0;
|
||||
monitorKeyEntries[2].keyHeld = 0;
|
||||
monitorKeyEntries[3].keyHeld = 0;
|
||||
monitorKeyEntries[0].keyAssigned = 1;
|
||||
monitorKeyEntries[1].keyAssigned = 0;
|
||||
monitorKeyEntries[2].keyAssigned = 0;
|
||||
monitorKeyEntries[3].keyAssigned = 0;
|
||||
|
||||
createPanel();
|
||||
showPanel();
|
||||
@ -434,12 +429,9 @@ void DreamGenContext::showKeys() {
|
||||
scrollMonitor();
|
||||
monMessage(18);
|
||||
|
||||
MonitorKeyEntry *monitorKeyEntries = (MonitorKeyEntry *)data.ptr(offset_keys, 0);
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (monitorKeyEntries[i].keyHeld)
|
||||
monPrint(monitorKeyEntries[i].userpass + 12); // username
|
||||
//monPrint(monitorKeyEntries[i].username);
|
||||
if (monitorKeyEntries[i].keyAssigned)
|
||||
monPrint(monitorKeyEntries[i].username);
|
||||
}
|
||||
|
||||
scrollMonitor();
|
||||
@ -447,20 +439,77 @@ void DreamGenContext::showKeys() {
|
||||
|
||||
void DreamGenContext::getKeyAndLogo() {
|
||||
byte newLogo = es.byte(bx + 1) - 48;
|
||||
MonitorKeyEntry *monitorKeyEntries = (MonitorKeyEntry *)data.ptr(offset_keys, 0);
|
||||
byte keyNum = es.byte(bx + 1 + 2) - 48;
|
||||
bx += 1 + 2 + 1;
|
||||
|
||||
if (monitorKeyEntries[keyNum].keyHeld == 1) {
|
||||
if (monitorKeyEntries[keyNum].keyAssigned == 1) {
|
||||
// Key OK
|
||||
data.byte(kLogonum) = newLogo;
|
||||
al = 0;
|
||||
} else {
|
||||
monMessage(12); // "Access denied, key required -"
|
||||
monPrint(monitorKeyEntries[keyNum].userpass + 12); // username
|
||||
monPrint(monitorKeyEntries[keyNum].username);
|
||||
scrollMonitor();
|
||||
al = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void DreamGenContext::signOn() {
|
||||
parser();
|
||||
|
||||
int8 foundIndex = -1;
|
||||
Common::String inputLine = (const char *)data.ptr(offset_operand1 + 1, 0);
|
||||
inputLine.trim();
|
||||
|
||||
for (byte i = 0; i < 4; i++) {
|
||||
if (inputLine.equalsIgnoreCase(monitorKeyEntries[i].username)) {
|
||||
// Check if the key has already been assigned
|
||||
if (monitorKeyEntries[i].keyAssigned) {
|
||||
monMessage(17);
|
||||
return;
|
||||
} else {
|
||||
foundIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (foundIndex == -1) {
|
||||
monMessage(13);
|
||||
return;
|
||||
}
|
||||
|
||||
monMessage(15);
|
||||
|
||||
uint16 prevX = data.word(kMonadx);
|
||||
uint16 prevY = data.word(kMonady);
|
||||
input(); // password input
|
||||
data.word(kMonadx) = prevX;
|
||||
data.word(kMonady) = prevY;
|
||||
|
||||
inputLine = (const char *)data.ptr(kInputline, 0);
|
||||
inputLine.toUppercase();
|
||||
|
||||
// The entered line has zeroes in-between each character
|
||||
uint32 len = strlen(monitorKeyEntries[foundIndex].password);
|
||||
bool found = true;
|
||||
|
||||
for (uint32 i = 0; i < len; i++) {
|
||||
if (monitorKeyEntries[foundIndex].password[i] != inputLine[i * 2]) {
|
||||
found = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) {
|
||||
scrollMonitor();
|
||||
monMessage(16);
|
||||
} else {
|
||||
monMessage(14);
|
||||
monPrint(monitorKeyEntries[foundIndex].username);
|
||||
scrollMonitor();
|
||||
monitorKeyEntries[foundIndex].keyAssigned = 1;
|
||||
}
|
||||
}
|
||||
|
||||
} // End of namespace DreamGen
|
||||
|
@ -373,5 +373,6 @@
|
||||
void deleteExText(uint8 textNum) {
|
||||
DreamBase::deleteExText(textNum);
|
||||
}
|
||||
void signOn();
|
||||
|
||||
#endif
|
||||
|
Loading…
x
Reference in New Issue
Block a user