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KYRA: Mark always-false condition as TODO
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@ -785,6 +785,8 @@ void KyraEngine_LoK::seq_dispelMagicAnimation() {
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return;
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}
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_screen->hideMouse();
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// TODO
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// This condition is always false. Is this a typo or a bug in the original?
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if (_currentCharacter->sceneId == 210 && _currentCharacter->sceneId < 160)
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_currentCharacter->facing = 3;
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if (_malcolmFlag == 7 && _beadStateVar == 3) {
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