ZVISION: Implement streaming support for RlfAnimations

This commit is contained in:
richiesams 2013-08-20 23:05:01 -05:00
parent ca5066db52
commit 25f95ebdcd
2 changed files with 130 additions and 71 deletions

View File

@ -33,8 +33,10 @@
namespace ZVision {
RlfAnimation::RlfAnimation(const Common::String &fileName)
: _frameCount(0),
RlfAnimation::RlfAnimation(const Common::String &fileName, bool stream)
: _stream(stream),
_lastFrameRead(0),
_frameCount(0),
_width(0),
_height(0),
_frameTime(0),
@ -42,84 +44,25 @@ RlfAnimation::RlfAnimation(const Common::String &fileName)
_currentFrameBuffer(0),
_currentFrame(-1),
_frameBufferByteSize(0) {
Common::File file;
if (!file.open(fileName)) {
if (!_file.open(fileName)) {
warning("RLF animation file %s could not be opened", fileName.c_str());
return;
}
if (file.readUint32BE() != MKTAG('F', 'E', 'L', 'R')) {
if (!readHeader()) {
warning("%s is not a RLF animation file. Wrong magic number", fileName.c_str());
return;
}
// Read the header
file.readUint32LE(); // Size1
file.readUint32LE(); // Unknown1
file.readUint32LE(); // Unknown2
_frameCount = file.readUint32LE(); // Frame count
// Since we don't need any of the data, we can just seek right to the
// entries we need rather than read in all the individual entries.
file.seek(136, SEEK_CUR);
//// Read CIN header
//file.readUint32BE(); // Magic number FNIC
//file.readUint32LE(); // Size2
//file.readUint32LE(); // Unknown3
//file.readUint32LE(); // Unknown4
//file.readUint32LE(); // Unknown5
//file.seek(0x18, SEEK_CUR); // VRLE
//file.readUint32LE(); // LRVD
//file.readUint32LE(); // Unknown6
//file.seek(0x18, SEEK_CUR); // HRLE
//file.readUint32LE(); // ELHD
//file.readUint32LE(); // Unknown7
//file.seek(0x18, SEEK_CUR); // HKEY
//file.readUint32LE(); // ELRH
//// Read MIN info header
//file.readUint32BE(); // Magic number FNIM
//file.readUint32LE(); // Size3
//file.readUint32LE(); // OEDV
//file.readUint32LE(); // Unknown8
//file.readUint32LE(); // Unknown9
//file.readUint32LE(); // Unknown10
_width = file.readUint32LE(); // Width
_height = file.readUint32LE(); // Height
// Read time header
file.readUint32BE(); // Magic number EMIT
file.readUint32LE(); // Size4
file.readUint32LE(); // Unknown11
_frameTime = file.readUint32LE() / 10; // Frame time in microseconds
_frames = new Frame[_frameCount];
_currentFrameBuffer = new uint16[_width * _height];
_frameBufferByteSize = _width * _height * sizeof(uint16);
// Read in each frame
for (uint i = 0; i < _frameCount; i++) {
file.readUint32BE(); // Magic number MARF
uint32 size = file.readUint32LE(); // Size
file.readUint32LE(); // Unknown1
file.readUint32LE(); // Unknown2
uint32 type = file.readUint32BE(); // Either ELHD or ELRH
uint32 headerSize = file.readUint32LE(); // Offset from the beginning of this frame to the frame data. Should always be 28
file.readUint32LE(); // Unknown3
if (!stream) {
_frames = new Frame[_frameCount];
_frames[i].encodedSize = size - headerSize;
_frames[i].encodedData = new int8[_frames[i].encodedSize];
file.read(_frames[i].encodedData, _frames[i].encodedSize);
if (type == MKTAG('E', 'L', 'H', 'D')) {
_frames[i].type = Masked;
} else if (type == MKTAG('E', 'L', 'R', 'H')) {
_frames[i].type = Simple;
_completeFrames.push_back(i);
} else {
warning("Frame %u of %s doesn't have type that can be decoded", i, fileName.c_str());
return;
// Read in each frame
for (uint i = 0; i < _frameCount; i++) {
_frames[i] = readNextFrame();
}
}
};
@ -133,7 +76,85 @@ RlfAnimation::~RlfAnimation() {
}
}
bool RlfAnimation::readHeader() {
if (_file.readUint32BE() != MKTAG('F', 'E', 'L', 'R')) {
return false;
}
// Read the header
_file.readUint32LE(); // Size1
_file.readUint32LE(); // Unknown1
_file.readUint32LE(); // Unknown2
_frameCount = _file.readUint32LE(); // Frame count
// Since we don't need any of the data, we can just seek right to the
// entries we need rather than read in all the individual entries.
_file.seek(136, SEEK_CUR);
//// Read CIN header
//_file.readUint32BE(); // Magic number FNIC
//_file.readUint32LE(); // Size2
//_file.readUint32LE(); // Unknown3
//_file.readUint32LE(); // Unknown4
//_file.readUint32LE(); // Unknown5
//_file.seek(0x18, SEEK_CUR); // VRLE
//_file.readUint32LE(); // LRVD
//_file.readUint32LE(); // Unknown6
//_file.seek(0x18, SEEK_CUR); // HRLE
//_file.readUint32LE(); // ELHD
//_file.readUint32LE(); // Unknown7
//_file.seek(0x18, SEEK_CUR); // HKEY
//_file.readUint32LE(); // ELRH
//// Read MIN info header
//_file.readUint32BE(); // Magic number FNIM
//_file.readUint32LE(); // Size3
//_file.readUint32LE(); // OEDV
//_file.readUint32LE(); // Unknown8
//_file.readUint32LE(); // Unknown9
//_file.readUint32LE(); // Unknown10
_width = _file.readUint32LE(); // Width
_height = _file.readUint32LE(); // Height
// Read time header
_file.readUint32BE(); // Magic number EMIT
_file.readUint32LE(); // Size4
_file.readUint32LE(); // Unknown11
_frameTime = _file.readUint32LE() / 10; // Frame time in microseconds
return true;
}
RlfAnimation::Frame RlfAnimation::readNextFrame() {
RlfAnimation::Frame frame;
_file.readUint32BE(); // Magic number MARF
uint32 size = _file.readUint32LE(); // Size
_file.readUint32LE(); // Unknown1
_file.readUint32LE(); // Unknown2
uint32 type = _file.readUint32BE(); // Either ELHD or ELRH
uint32 headerSize = _file.readUint32LE(); // Offset from the beginning of this frame to the frame data. Should always be 28
_file.readUint32LE(); // Unknown3
frame.encodedSize = size - headerSize;
frame.encodedData = new int8[frame.encodedSize];
_file.read(frame.encodedData, frame.encodedSize);
if (type == MKTAG('E', 'L', 'H', 'D')) {
frame.type = Masked;
} else if (type == MKTAG('E', 'L', 'R', 'H')) {
frame.type = Simple;
_completeFrames.push_back(_lastFrameRead);
} else {
warning("Frame %u doesn't have type that can be decoded", _lastFrameRead);
}
_lastFrameRead++;
return frame;
}
const uint16 *RlfAnimation::getFrameData(uint frameNumber) {
assert(!_stream);
assert(frameNumber < _frameCount && frameNumber >= 0);
if (frameNumber == _currentFrame) {
@ -161,13 +182,29 @@ const uint16 *RlfAnimation::getFrameData(uint frameNumber) {
}
}
_currentFrame = frameNumber;
return _currentFrameBuffer;
}
const uint16 *RlfAnimation::getNextFrame() {
assert(_currentFrame + 1 < _frameCount);
applyFrameToCurrent(_currentFrame + 1);
if (_stream) {
applyFrameToCurrent(readNextFrame());
} else {
applyFrameToCurrent(_currentFrame + 1);
}
_currentFrame -= 1;
return _currentFrameBuffer;
}
const uint16 *RlfAnimation::getPreviousFrame() {
assert(!_stream);
assert(_currentFrame - 1 >= 0);
applyFrameToCurrent(_currentFrame - 1);
_currentFrame =- 1;
return _currentFrameBuffer;
}
@ -177,8 +214,14 @@ void RlfAnimation::applyFrameToCurrent(uint frameNumber) {
} else if (_frames[frameNumber].type == Simple) {
decodeSimpleRunLengthEncoding(_frames[frameNumber].encodedData, (int8 *)_currentFrameBuffer, _frames[frameNumber].encodedSize, _frameBufferByteSize);
}
}
_currentFrame = frameNumber;
void RlfAnimation::applyFrameToCurrent(const RlfAnimation::Frame &frame) {
if (frame.type == Masked) {
decodeMaskedRunLengthEncoding(frame.encodedData, (int8 *)_currentFrameBuffer, frame.encodedSize, _frameBufferByteSize);
} else if (frame.type == Simple) {
decodeSimpleRunLengthEncoding(frame.encodedData, (int8 *)_currentFrameBuffer, frame.encodedSize, _frameBufferByteSize);
}
}
void RlfAnimation::decodeMaskedRunLengthEncoding(int8 *source, int8 *dest, uint32 sourceSize, uint32 destSize) const {

View File

@ -23,6 +23,10 @@
#ifndef ZVISION_RLF_ANIMATION_H
#define ZVISION_RLF_ANIMATION_H
#include "common/types.h"
#include "common/file.h"
namespace Common {
class String;
@ -32,7 +36,7 @@ namespace ZVision {
class RlfAnimation {
public:
RlfAnimation(const Common::String &fileName);
RlfAnimation(const Common::String &fileName, bool stream = true);
~RlfAnimation();
private:
@ -48,6 +52,10 @@ private:
};
private:
Common::File _file;
bool _stream;
uint _lastFrameRead;
uint _frameCount;
uint _width;
uint _height;
@ -64,12 +72,20 @@ public:
uint width() { return _width; }
uint height() { return _height; }
uint32 frameTime() { return _frameTime; }
const uint16 *getFrameData(uint frameNumber);
const uint16 *getNextFrame();
const uint16 *getPreviousFrame();
bool endOfAnimation() { return _currentFrame == _frameCount - 1; }
private:
bool readHeader();
Frame readNextFrame();
void applyFrameToCurrent(uint frameNumber);
void applyFrameToCurrent(const RlfAnimation::Frame &frame);
void decodeMaskedRunLengthEncoding(int8 *source, int8 *dest, uint32 sourceSize, uint32 destSize) const;
void decodeSimpleRunLengthEncoding(int8 *source, int8 *dest, uint32 sourceSize, uint32 destSize) const;