SCUMM: move debug messages in detection into kDebugGlobalDetection channel

This commit is contained in:
ysj1173886760 2021-05-17 18:37:27 +08:00 committed by Eugene Sandulenko
parent 5f74ffcf0a
commit 263d27a89b

View File

@ -155,7 +155,7 @@ static BaseScummFile *openDiskImage(const Common::FSNode &node, const GameFilena
}
if (diskImg->open(disk1.c_str()) && diskImg->openSubFile("00.LFL")) {
debug(0, "Success");
debugC(0, kDebugGlobalDetection, "Success");
return diskImg;
}
delete diskImg;
@ -214,7 +214,7 @@ static Common::Language detectLanguage(const Common::FSList &fslist, byte id, Co
Common::FSNode fontFile;
if (searchFSNode(fslist, "chinese_gb16x12.fnt", fontFile)) {
debug(0, "Chinese detected");
debugC(0, kDebugGlobalDetection, "Chinese detected");
return Common::ZH_CNA;
}
@ -222,7 +222,7 @@ static Common::Language detectLanguage(const Common::FSList &fslist, byte id, Co
// Detect Korean fan translated games
Common::FSNode langFile;
if (searchFSNode(fslist, "korean.trs", langFile)) {
debug(0, "Korean fan translation detected");
debugC(0, kDebugGlobalDetection, "Korean fan translation detected");
return Common::KO_KOR;
}
@ -454,7 +454,7 @@ static void detectGames(const Common::FSList &fslist, Common::List<DetectorResul
if (isDiskImg) {
tmp = openDiskImage(d.node, gfp);
debug(2, "Falling back to disk-based detection");
debugC(2, kDebugGlobalDetection, "Falling back to disk-based detection");
} else {
tmp = d.node.createReadStream();
}
@ -475,7 +475,7 @@ static void detectGames(const Common::FSList &fslist, Common::List<DetectorResul
// Print some debug info.
int filesize = tmp->size();
debug(1, "SCUMM detector found matching file '%s' with MD5 %s, size %d\n",
debugC(1, kDebugGlobalDetection, "SCUMM detector found matching file '%s' with MD5 %s, size %d\n",
file.c_str(), md5str.c_str(), filesize);
// Sanity check: We *should* have found a matching gameid/variant at this point.