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Patch 679354: ComI actor redraw patch
svn-id: r6590
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4
Makefile
4
Makefile
@ -32,8 +32,8 @@ OBJS :=
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#######################################################################
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# Uncomment this to activate the MAD lib for compressed sound files
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DEFINES += -DUSE_MAD
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LIBS += -lmad
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#DEFINES += -DUSE_MAD
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#LIBS += -lmad
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# Uncomment this to activate the Ogg Vorbis lib for compressed sound files
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# DEFINES += -DUSE_VORBIS
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@ -693,7 +693,6 @@ void Scumm::redrawBGAreas()
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redrawBGStrip(0, 1);
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} else if (_fullRedraw != 0 || diff != 0) {
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_BgNeedsRedraw = false;
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_fullRedraw = false;
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redrawBGStrip(0, gdi._numStrips);
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}
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} else {
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@ -2466,7 +2466,6 @@ void Scumm_v6::o6_setBlastObjectWindow()
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void Scumm_v6::o6_kernelSetFunctions()
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{
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int args[30];
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int i;
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Actor *a;
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getStackList(args, sizeof(args) / sizeof(args[0]));
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@ -2657,8 +2656,7 @@ void Scumm_v6::o6_kernelSetFunctions()
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case 6:
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_fullRedraw = 1;
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redrawBGAreas();
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for (i = 1; i < NUM_ACTORS; i++)
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derefActor(i)->needRedraw = true;
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setActorRedrawFlags(true, false);
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processActors();
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fadeIn(args[1]);
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break;
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