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LASTEXPRESS: Remove unnecessary casts
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bc4e10dabc
commit
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@ -210,10 +210,10 @@ void SubtitleManager::setTime(uint16 time) {
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_currentIndex = -1;
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// Find the appropriate line to show
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for (int16 i = 0; i < (int16)_subtitles.size(); i++) {
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for (uint i = 0; i < _subtitles.size(); i++) {
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if ((time >= _subtitles[i]->getTimeStart()) && (time <= _subtitles[i]->getTimeStop())) {
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// Keep the index of the line to show
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_currentIndex = i;
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_currentIndex = (int16)i;
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return;
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}
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}
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@ -237,7 +237,7 @@ Common::Rect SubtitleManager::draw(Graphics::Surface *surface) {
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// Draw the current line
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assert(_currentIndex >= 0 && _currentIndex < (int16)_subtitles.size());
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return _subtitles[_currentIndex]->draw(surface, _font);
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return _subtitles[(uint16)_currentIndex]->draw(surface, _font);
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}
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} // End of namespace LastExpress
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@ -50,7 +50,7 @@ EntityData::EntityCallData::~EntityCallData() {
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SAFE_DELETE(sequence3);
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}
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void EntityData::EntityCallData::syncString(Common::Serializer &s, Common::String &string, int length) const {
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void EntityData::EntityCallData::syncString(Common::Serializer &s, Common::String &string, uint length) const {
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char seqName[13];
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memset(&seqName, 0, length);
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@ -117,7 +117,7 @@ EntityData::EntityParameters *EntityData::getParameters(uint callback, byte inde
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return _parameters[callback].parameters[index];
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}
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int EntityData::getCallback(uint callback) const {
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byte EntityData::getCallback(uint callback) const {
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if (callback >= 16)
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error("[EntityData::getCallback] Invalid callback value (was: %d, max: 16)", callback);
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@ -822,7 +822,7 @@ public:
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* @param string The string.
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* @param length Length of the string.
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*/
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void syncString(Common::Serializer &s, Common::String &string, int length) const;
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void syncString(Common::Serializer &s, Common::String &string, uint length) const;
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// Serializable
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void saveLoadWithSerializer(Common::Serializer &s);
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@ -845,8 +845,8 @@ public:
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EntityParameters *getCurrentParameters(byte index = 0) { return getParameters(_data.currentCall, index); }
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EntityCallParameters *getCurrentCallParameters() { return &_parameters[_data.currentCall]; }
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int getCallback(uint callback) const;
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int getCurrentCallback() { return getCallback(_data.currentCall); }
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byte getCallback(uint callback) const;
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byte getCurrentCallback() { return getCallback(_data.currentCall); }
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void setCallback(uint callback, byte index);
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void setCurrentCallback(uint index) { setCallback(_data.currentCall, index); }
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@ -394,7 +394,7 @@ Action::Action(LastExpressEngine *engine) : _engine(engine) {
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}
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Action::~Action() {
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for (int i = 0; i < (int)_actions.size(); i++)
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for (uint i = 0; i < _actions.size(); i++)
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SAFE_DELETE(_actions[i]);
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_actions.clear();
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@ -181,7 +181,7 @@ Entities::Entities(LastExpressEngine *engine) : _engine(engine) {
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Entities::~Entities() {
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SAFE_DELETE(_header);
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for (int i = 0; i < (int)_entities.size(); i++)
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for (uint i = 0; i < _entities.size(); i++)
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SAFE_DELETE(_entities[i]);
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_entities.clear();
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@ -619,7 +619,7 @@ void Inventory::drawEgg() const {
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// Blinking egg: we need to blink the egg for delta time, with the blinking getting faster until it's always lit.
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void Inventory::drawBlinkingEgg(uint ticks) {
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uint globalTimer = getGlobalTimer();
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uint globalTimer = (uint)getGlobalTimer();
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uint timerValue = (getProgress().jacket == kJacketGreen) ? 450 : 225;
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if (globalTimer == timerValue || globalTimer == 900) {
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@ -653,7 +653,7 @@ void Inventory::drawBlinkingEgg(uint ticks) {
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}
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void Inventory::blinkEgg() {
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drawItem((CursorStyle)(getMenu()->getGameId() + 39), 608, 448, (_blinkingBrightness == 0) ? -1 : _blinkingBrightness);
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drawItem((CursorStyle)(getMenu()->getGameId() + 39), 608, 448, (_blinkingBrightness == 0) ? -1 : (int16)_blinkingBrightness);
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askForRedraw();
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@ -202,7 +202,7 @@ void SavePoints::callAndProcess() {
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// Misc
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//////////////////////////////////////////////////////////////////////////
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bool SavePoints::updateEntityFromData(const SavePoint &savepoint) {
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for (int i = 0; i < (int)_data.size(); i++) {
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for (uint i = 0; i < _data.size(); i++) {
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// Not a data savepoint!
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if (!_data[i].entity1)
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@ -210,7 +210,7 @@ bool SavePoints::updateEntityFromData(const SavePoint &savepoint) {
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// Found our data!
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if (_data[i].entity1 == savepoint.entity1 && _data[i].action == savepoint.action) {
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debugC(8, kLastExpressDebugLogic, "Update entity from data: entity1=%s, action=%s, param=%d", ENTITY_NAME(_data[i].entity1), ACTION_NAME(_data[i].action), _data[i].param);
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debugC(8, kLastExpressDebugLogic, "Update entity from data: entity1=%s, action=%s, param=%u", ENTITY_NAME(_data[i].entity1), ACTION_NAME(_data[i].action), _data[i].param);
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// the SavePoint param value is the index of the entity call parameter to update
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getEntities()->get(_data[i].entity1)->getParamData()->updateParameters(_data[i].param);
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