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SAGA2: Added debug print method
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@ -104,6 +104,10 @@ struct TilePoint {
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int16 quickDir(void);
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int16 magnitude(void);
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void debugPrint(int level = 0, const char *msg = "TilePoint:") {
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debug(level, "%s %d, %d, %d", msg, u, v, z);
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}
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} PACKED_STRUCT;
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#include "common/pack-end.h"
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