mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-24 21:21:05 +00:00
DIRECTOR: Move utility functions to util.cpp
This commit is contained in:
parent
16d21cd0ff
commit
27a0f43333
@ -35,6 +35,7 @@
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#include "director/archive.h"
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#include "director/score.h"
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#include "director/sprite.h"
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#include "director/util.h"
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namespace Director {
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@ -586,12 +587,12 @@ void Frame::renderSprites(Graphics::ManagedSurface &surface, bool renderTrail) {
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Image::ImageDecoder *img = getImageFrom(_sprites[i]->_castId);
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if (!img) {
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warning("Image with id %d not found", _sprites[i]->_castId);
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warning("Image with id %d (%s) not found", _sprites[i]->_castId, numToCastNum(_sprites[i]->_castId));
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continue;
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}
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if (!img->getSurface()) {
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warning("Frame::renderSprites: Could not load image %d", _sprites[i]->_castId);
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warning("Frame::renderSprites: Could not load image %d (%s)", _sprites[i]->_castId, numToCastNum(_sprites[i]->_castId));
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continue;
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}
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@ -44,6 +44,7 @@
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// THIS SOFTWARE.
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#include "director/cast.h"
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#include "director/util.h"
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#include "director/lingo/lingo.h"
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#include "director/lingo/lingo-gr.h"
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@ -578,8 +579,8 @@ void Lingo::c_contains() {
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d1.toString();
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d2.toString();
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Common::String *s1 = g_lingo->toLowercaseMac(d1.u.s);
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Common::String *s2 = g_lingo->toLowercaseMac(d2.u.s);
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Common::String *s1 = toLowercaseMac(d1.u.s);
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Common::String *s2 = toLowercaseMac(d2.u.s);
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int res = s1->contains(*s2) ? 1 : 0;
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@ -601,8 +602,8 @@ void Lingo::c_starts() {
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d1.toString();
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d2.toString();
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Common::String *s1 = g_lingo->toLowercaseMac(d1.u.s);
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Common::String *s2 = g_lingo->toLowercaseMac(d2.u.s);
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Common::String *s1 = toLowercaseMac(d1.u.s);
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Common::String *s2 = toLowercaseMac(d2.u.s);
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int res = s1->hasPrefix(*s2) ? 1 : 0;
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@ -48,6 +48,7 @@
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#include "audio/decoders/wave.h"
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#include "director/lingo/lingo-gr.h"
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#include "director/util.h"
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namespace Director {
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@ -146,22 +147,18 @@ Symbol *Lingo::lookupVar(const char *name, bool create, bool putInGlobalList) {
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// Looking for the cast member constants
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if (_vm->getVersion() < 4) { // TODO: There could be a flag 'Allow Outdated Lingo' in Movie Info in D4
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if (strlen(name) == 3) {
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if (tolower(name[0]) >= 'a' && tolower(name[0]) <= 'h' &&
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name[1] >= '1' && name[1] <= '8' &&
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name[2] >= '1' && name[2] <= '8') {
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int val = castNumToNum(name);
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if (!create)
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error("Cast reference used in wrong context: %s", name);
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if (val != -1) {
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if (!create)
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error("Cast reference used in wrong context: %s", name);
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int val = (tolower(name[0]) - 'a') * 64 + (name[1] - '1') * 8 + (name[2] - '1') + 1;
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sym = new Symbol;
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sym = new Symbol;
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sym->type = CASTREF;
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sym->u.i = val;
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sym->type = CASTREF;
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sym->u.i = val;
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return sym;
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}
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return sym;
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}
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}
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@ -438,48 +438,6 @@ const char *Datum::type2str(bool isk) {
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}
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}
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// This is table for built-in Macintosh font lowercasing.
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// '.' means that the symbol should be not changed, rest
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// of the symbols are stripping the diacritics
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// The table starts from 0x80
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//
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// TODO: Check it for correctness.
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static char lowerCaseConvert[] =
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"aacenoua" // 80
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"aaaaacee" // 88
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"eeiiiino" // 90
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"oooouuuu" // 98
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"........" // a0
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".......o" // a8
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"........" // b0
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".......o" // b8
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"........" // c0
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".. aao.." // c8
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"--.....y";// d0-d8
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Common::String *Lingo::toLowercaseMac(Common::String *s) {
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Common::String *res = new Common::String;
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const unsigned char *p = (const unsigned char *)s->c_str();
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while (*p) {
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if (*p >= 0x80 && *p <= 0xd8) {
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if (lowerCaseConvert[*p - 0x80] != '.')
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*res += lowerCaseConvert[*p - 0x80];
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else
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*res += *p;
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} else if (*p < 0x80) {
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*res += tolower(*p);
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} else {
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warning("Unacceptable symbol in toLowercaseMac: %c", *p);
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*res += *p;
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}
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p++;
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}
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return res;
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}
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void Lingo::parseMenu(const char *code) {
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warning("STUB: parseMenu");
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}
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@ -190,8 +190,6 @@ public:
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void initFuncs();
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void initTheEntities();
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Common::String *toLowercaseMac(Common::String *s);
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void runTests();
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private:
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@ -13,6 +13,7 @@ MODULE_OBJS = \
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score.o \
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sound.o \
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sprite.o \
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util.o \
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lingo/lingo-gr.o \
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lingo/lingo.o \
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lingo/lingo-builtins.o \
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108
engines/director/util.cpp
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108
engines/director/util.cpp
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@ -0,0 +1,108 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/str.h"
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#include "common/textconsole.h"
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#include "director/util.h"
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namespace Director {
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int castNumToNum(const char *str) {
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if (strlen(str) != 3)
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return -1;
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if (tolower(str[0]) >= 'a' && tolower(str[0]) <= 'h' &&
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str[1] >= '1' && str[1] <= '8' &&
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str[2] >= '1' && str[2] <= '8') {
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return (tolower(str[0]) - 'a') * 64 + (str[1] - '1') * 8 + (str[2] - '1') + 1;
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}
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return -1;
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}
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char *numToCastNum(int num) {
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static char res[4];
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res[0] = res[1] = res[2] = '?';
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res[3] = '\0';
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num--;
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if (num > 0 && num <= 512) {
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int c = num / 64;
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res[0] = 'A' + c;
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num -= 64 * c;
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c = num / 8;
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res[1] = '1' + c;
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num -= 8 * c;
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res[2] = '1' + num;
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}
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return res;
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}
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// This is table for built-in Macintosh font lowercasing.
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// '.' means that the symbol should be not changed, rest
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// of the symbols are stripping the diacritics
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// The table starts from 0x80
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//
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// TODO: Check it for correctness.
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static char lowerCaseConvert[] =
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"aacenoua" // 80
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"aaaaacee" // 88
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"eeiiiino" // 90
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"oooouuuu" // 98
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"........" // a0
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".......o" // a8
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"........" // b0
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".......o" // b8
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"........" // c0
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".. aao.." // c8
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"--.....y";// d0-d8
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Common::String *toLowercaseMac(Common::String *s) {
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Common::String *res = new Common::String;
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const unsigned char *p = (const unsigned char *)s->c_str();
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while (*p) {
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if (*p >= 0x80 && *p <= 0xd8) {
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if (lowerCaseConvert[*p - 0x80] != '.')
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*res += lowerCaseConvert[*p - 0x80];
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else
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*res += *p;
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} else if (*p < 0x80) {
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*res += tolower(*p);
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} else {
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warning("Unacceptable symbol in toLowercaseMac: %c", *p);
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*res += *p;
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}
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p++;
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}
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return res;
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}
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} // End of namespace Director
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39
engines/director/util.h
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39
engines/director/util.h
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@ -0,0 +1,39 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef DIRECTOR_UTIL_H
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#define DIRECTOR_UTIL_H
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namespace Common {
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class String;
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}
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namespace Director {
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int castNumToNum(const char *str);
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char *numToCastNum(int num);
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Common::String *toLowercaseMac(Common::String *s);
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} // End of namespace Director
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#endif
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