DIRECTOR: Move utility functions to util.cpp

This commit is contained in:
Eugene Sandulenko 2017-02-25 21:40:29 +01:00
parent 16d21cd0ff
commit 27a0f43333
8 changed files with 165 additions and 62 deletions

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@ -35,6 +35,7 @@
#include "director/archive.h"
#include "director/score.h"
#include "director/sprite.h"
#include "director/util.h"
namespace Director {
@ -586,12 +587,12 @@ void Frame::renderSprites(Graphics::ManagedSurface &surface, bool renderTrail) {
Image::ImageDecoder *img = getImageFrom(_sprites[i]->_castId);
if (!img) {
warning("Image with id %d not found", _sprites[i]->_castId);
warning("Image with id %d (%s) not found", _sprites[i]->_castId, numToCastNum(_sprites[i]->_castId));
continue;
}
if (!img->getSurface()) {
warning("Frame::renderSprites: Could not load image %d", _sprites[i]->_castId);
warning("Frame::renderSprites: Could not load image %d (%s)", _sprites[i]->_castId, numToCastNum(_sprites[i]->_castId));
continue;
}

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@ -44,6 +44,7 @@
// THIS SOFTWARE.
#include "director/cast.h"
#include "director/util.h"
#include "director/lingo/lingo.h"
#include "director/lingo/lingo-gr.h"
@ -578,8 +579,8 @@ void Lingo::c_contains() {
d1.toString();
d2.toString();
Common::String *s1 = g_lingo->toLowercaseMac(d1.u.s);
Common::String *s2 = g_lingo->toLowercaseMac(d2.u.s);
Common::String *s1 = toLowercaseMac(d1.u.s);
Common::String *s2 = toLowercaseMac(d2.u.s);
int res = s1->contains(*s2) ? 1 : 0;
@ -601,8 +602,8 @@ void Lingo::c_starts() {
d1.toString();
d2.toString();
Common::String *s1 = g_lingo->toLowercaseMac(d1.u.s);
Common::String *s2 = g_lingo->toLowercaseMac(d2.u.s);
Common::String *s1 = toLowercaseMac(d1.u.s);
Common::String *s2 = toLowercaseMac(d2.u.s);
int res = s1->hasPrefix(*s2) ? 1 : 0;

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@ -48,6 +48,7 @@
#include "audio/decoders/wave.h"
#include "director/lingo/lingo-gr.h"
#include "director/util.h"
namespace Director {
@ -146,22 +147,18 @@ Symbol *Lingo::lookupVar(const char *name, bool create, bool putInGlobalList) {
// Looking for the cast member constants
if (_vm->getVersion() < 4) { // TODO: There could be a flag 'Allow Outdated Lingo' in Movie Info in D4
if (strlen(name) == 3) {
if (tolower(name[0]) >= 'a' && tolower(name[0]) <= 'h' &&
name[1] >= '1' && name[1] <= '8' &&
name[2] >= '1' && name[2] <= '8') {
int val = castNumToNum(name);
if (!create)
error("Cast reference used in wrong context: %s", name);
if (val != -1) {
if (!create)
error("Cast reference used in wrong context: %s", name);
int val = (tolower(name[0]) - 'a') * 64 + (name[1] - '1') * 8 + (name[2] - '1') + 1;
sym = new Symbol;
sym = new Symbol;
sym->type = CASTREF;
sym->u.i = val;
sym->type = CASTREF;
sym->u.i = val;
return sym;
}
return sym;
}
}

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@ -438,48 +438,6 @@ const char *Datum::type2str(bool isk) {
}
}
// This is table for built-in Macintosh font lowercasing.
// '.' means that the symbol should be not changed, rest
// of the symbols are stripping the diacritics
// The table starts from 0x80
//
// TODO: Check it for correctness.
static char lowerCaseConvert[] =
"aacenoua" // 80
"aaaaacee" // 88
"eeiiiino" // 90
"oooouuuu" // 98
"........" // a0
".......o" // a8
"........" // b0
".......o" // b8
"........" // c0
".. aao.." // c8
"--.....y";// d0-d8
Common::String *Lingo::toLowercaseMac(Common::String *s) {
Common::String *res = new Common::String;
const unsigned char *p = (const unsigned char *)s->c_str();
while (*p) {
if (*p >= 0x80 && *p <= 0xd8) {
if (lowerCaseConvert[*p - 0x80] != '.')
*res += lowerCaseConvert[*p - 0x80];
else
*res += *p;
} else if (*p < 0x80) {
*res += tolower(*p);
} else {
warning("Unacceptable symbol in toLowercaseMac: %c", *p);
*res += *p;
}
p++;
}
return res;
}
void Lingo::parseMenu(const char *code) {
warning("STUB: parseMenu");
}

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@ -190,8 +190,6 @@ public:
void initFuncs();
void initTheEntities();
Common::String *toLowercaseMac(Common::String *s);
void runTests();
private:

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@ -13,6 +13,7 @@ MODULE_OBJS = \
score.o \
sound.o \
sprite.o \
util.o \
lingo/lingo-gr.o \
lingo/lingo.o \
lingo/lingo-builtins.o \

108
engines/director/util.cpp Normal file
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@ -0,0 +1,108 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/str.h"
#include "common/textconsole.h"
#include "director/util.h"
namespace Director {
int castNumToNum(const char *str) {
if (strlen(str) != 3)
return -1;
if (tolower(str[0]) >= 'a' && tolower(str[0]) <= 'h' &&
str[1] >= '1' && str[1] <= '8' &&
str[2] >= '1' && str[2] <= '8') {
return (tolower(str[0]) - 'a') * 64 + (str[1] - '1') * 8 + (str[2] - '1') + 1;
}
return -1;
}
char *numToCastNum(int num) {
static char res[4];
res[0] = res[1] = res[2] = '?';
res[3] = '\0';
num--;
if (num > 0 && num <= 512) {
int c = num / 64;
res[0] = 'A' + c;
num -= 64 * c;
c = num / 8;
res[1] = '1' + c;
num -= 8 * c;
res[2] = '1' + num;
}
return res;
}
// This is table for built-in Macintosh font lowercasing.
// '.' means that the symbol should be not changed, rest
// of the symbols are stripping the diacritics
// The table starts from 0x80
//
// TODO: Check it for correctness.
static char lowerCaseConvert[] =
"aacenoua" // 80
"aaaaacee" // 88
"eeiiiino" // 90
"oooouuuu" // 98
"........" // a0
".......o" // a8
"........" // b0
".......o" // b8
"........" // c0
".. aao.." // c8
"--.....y";// d0-d8
Common::String *toLowercaseMac(Common::String *s) {
Common::String *res = new Common::String;
const unsigned char *p = (const unsigned char *)s->c_str();
while (*p) {
if (*p >= 0x80 && *p <= 0xd8) {
if (lowerCaseConvert[*p - 0x80] != '.')
*res += lowerCaseConvert[*p - 0x80];
else
*res += *p;
} else if (*p < 0x80) {
*res += tolower(*p);
} else {
warning("Unacceptable symbol in toLowercaseMac: %c", *p);
*res += *p;
}
p++;
}
return res;
}
} // End of namespace Director

39
engines/director/util.h Normal file
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@ -0,0 +1,39 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef DIRECTOR_UTIL_H
#define DIRECTOR_UTIL_H
namespace Common {
class String;
}
namespace Director {
int castNumToNum(const char *str);
char *numToCastNum(int num);
Common::String *toLowercaseMac(Common::String *s);
} // End of namespace Director
#endif