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Fix for bug #1172037 (MANIAC v2: crash on mansion (regression))
svn-id: r17275
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@ -485,8 +485,8 @@ void ScummEngine::drawObject(int obj, int arg) {
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if (numstrip != 0) {
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byte flags = od.flags;
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gdi._objectMode = true;
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if (_version == 1) {
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gdi._objectMode = true;
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if (_features & GF_NES) {
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gdi.decodeNESObject(ptr, xpos, ypos, width, height);
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} else {
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