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Don't allow the credits to be displayed while in conversation mode.
svn-id: r12052
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parent
bfd457d913
commit
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@ -366,7 +366,7 @@ void Sword2Engine::go() {
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pauseGame();
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break;
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case 'c':
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if (!DEMO)
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if (!DEMO && !_logic->_choosing)
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_logic->fnPlayCredits(NULL);
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break;
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#ifdef _SWORD2_DEBUG
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