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CGE: Indent REGISTER_PLUGIN_* for consistency.
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@ -308,7 +308,7 @@ bool CGEMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameD
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}
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#if PLUGIN_ENABLED_DYNAMIC(CGE)
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REGISTER_PLUGIN_DYNAMIC(CGE, PLUGIN_TYPE_ENGINE, CGEMetaEngine);
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REGISTER_PLUGIN_DYNAMIC(CGE, PLUGIN_TYPE_ENGINE, CGEMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(CGE, PLUGIN_TYPE_ENGINE, CGEMetaEngine);
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REGISTER_PLUGIN_STATIC(CGE, PLUGIN_TYPE_ENGINE, CGEMetaEngine);
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#endif
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