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AVALANCHE: Rename/move/implement getMe().
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@ -31,7 +31,6 @@
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namespace Avalanche {
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const int8 GhostRoom::kAdjustment[5] = { 7, 0, 7, 7, 7 };
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const byte GhostRoom::kPlaneToUse[4] = { 2, 2, 2, 3 };
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const byte GhostRoom::kWaveOrder[5] = { 5, 1, 2, 3, 4 };
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const byte GhostRoom::kGlerkFade[26] = { 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 3, 3, 3, 2, 2, 1 };
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const byte GhostRoom::kGreldetFade[18] = { 1, 2, 3, 4, 5, 6, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1 };
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@ -53,12 +52,14 @@ GhostRoom::GhostRoom(AvalancheEngine *vm) {
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_redGreldet = false;
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}
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void GhostRoom::plainGrab() {
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warning("STUB: plainGrab()");
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GhostRoom::~GhostRoom() {
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for (int i = 0; i < 2; i++)
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_eyes[i].free();
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_exclamation.free();
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}
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void GhostRoom::getMe(void *p) {
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warning("STUB: getMe()");
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void GhostRoom::plainGrab() {
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warning("STUB: plainGrab()");
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}
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void GhostRoom::getMeAargh(byte which) {
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@ -77,7 +78,7 @@ void GhostRoom::bigGreenEyes(byte how) {
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warning("STUB: bigGreenEyes()");
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}
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GhostRoom::ChunkBlockType GhostRoom::readChunkBlock(Common::File &file) {
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ChunkBlockType GhostRoom::readChunkBlock(Common::File &file) {
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ChunkBlockType cb;
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cb._flavour = (FlavourType)file.readByte();
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cb._x = file.readSint16LE();
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@ -99,7 +100,7 @@ void GhostRoom::run() {
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_file.seek(44);
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// Initializing array.
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// Initializing ghost's array.
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for (int i = 0; i < 5; i++)
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for (int j = 0; j < 2; j++)
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for (int y = 0; y < 66; y++)
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@ -114,6 +115,11 @@ void GhostRoom::run() {
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_file.read(_ghost[i][j][y], cb._xl / 8);
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}
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// Load some smaller pictures.
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for (int i = 0; i < 2; i++)
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_eyes[i] = _vm->_graphics->ghostLoadPicture(_file);
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_exclamation = _vm->_graphics->ghostLoadPicture(_file);
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warning("STUB: run()");
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}
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@ -34,26 +34,27 @@
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namespace Avalanche {
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class AvalancheEngine;
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enum FlavourType { ch_EGA, ch_BGI, ch_Natural, ch_Two, ch_One };
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struct ChunkBlockType {
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FlavourType _flavour;
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int16 _x, _y;
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int16 _xl, _yl;
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int32 _size;
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};
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class GhostRoom {
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public:
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GhostRoom(AvalancheEngine *vm);
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~GhostRoom();
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void run();
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ChunkBlockType readChunkBlock(Common::File &file);
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private:
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enum FlavourType { ch_EGA, ch_BGI, ch_Natural, ch_Two, ch_One };
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struct ChunkBlockType {
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FlavourType _flavour;
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int16 _x, _y;
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int16 _xl, _yl;
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int32 _size;
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};
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AvalancheEngine *_vm;
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static const int8 kAdjustment[5];
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static const byte kPlaneToUse[4];
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static const byte kWaveOrder[5];
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static const byte kGlerkFade[26];
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static const byte kGreldetFade[18];
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@ -64,8 +65,8 @@ private:
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byte _ghost[5][2][66][26];
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void *_memLevel;
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byte _y, _yy, _bit, _xofs;
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void *_eyes[2];
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void *_exclamation;
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Graphics::Surface _eyes[2];
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Graphics::Surface _exclamation;
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void *_aargh[6];
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void *_bat[3];
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GlerkType *_glerk;
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@ -82,12 +83,10 @@ private:
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bool _redGreldet;
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void plainGrab();
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void getMe(void *p);
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void getMeAargh(byte which);
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void wait(uint16 howLong);
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void doBat();
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void bigGreenEyes(byte how);
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ChunkBlockType readChunkBlock(Common::File &file);
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};
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} // End of namespace Avalanche
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@ -500,7 +500,7 @@ void GraphicManager::nimFree() {
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_nimLogo.free();
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}
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void GraphicManager::ghostDrawPicture(byte ghostArr[2][66][26], uint16 destX, uint16 destY) {
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void GraphicManager::ghostDrawGhost(byte ghostArr[2][66][26], uint16 destX, uint16 destY) {
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const byte kPlaneToUse[4] = { 0, 0, 0, 1 };
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// Constants from the original code.
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uint16 height = 66;
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@ -527,6 +527,30 @@ void GraphicManager::ghostDrawPicture(byte ghostArr[2][66][26], uint16 destX, ui
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ghostPic.free();
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}
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/**
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* @remarks Originally called 'get_me' and was located in Ghostroom.
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*/
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Graphics::Surface GraphicManager::ghostLoadPicture(Common::File &file) {
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ChunkBlockType cb = _vm->_ghostroom->readChunkBlock(file);
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Graphics::Surface picture = loadPictureGraphic(file);
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int bytesPerRow = (picture.w / 8);
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if ((picture.w % 8) > 0)
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bytesPerRow += 1;
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int loadedBytes = picture.h * bytesPerRow * 4 + 4;
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// * 4 is for the four planes, + 4 is for the reading of the width and the height at loadPictureGraphic's beginning.
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int bytesToSkip = cb._size - loadedBytes;
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file.skip(bytesToSkip);
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return picture;
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}
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void GraphicManager::ghostDrawPicture(const Graphics::Surface &picture, uint16 destX, uint16 destY) {
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drawPicture(_surface, picture, destX, destY);
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}
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/**
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* This function mimics Pascal's getimage().
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*/
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@ -537,7 +561,7 @@ Graphics::Surface GraphicManager::loadPictureGraphic(Common::File &file) {
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Graphics::Surface picture; // We make a Surface object for the picture itself.
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picture.create(width, height, Graphics::PixelFormat::createFormatCLUT8());
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// Produce the picture. We read it in row-by-row, and every row has 4 planes.
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for (int y = 0; y < height; y++) {
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for (int8 plane = 3; plane >= 0; plane--) { // The planes are in the opposite way.
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@ -92,7 +92,9 @@ public:
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void shiftScreen();
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// Ghostroom's functions:
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void ghostDrawPicture(byte ghostArr[2][66][26], uint16 destX, uint16 destY); // Very similar to loadPictureSign(). TODO: Unify the two later if possible.
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void ghostDrawGhost(byte ghostArr[2][66][26], uint16 destX, uint16 destY); // Very similar to loadPictureSign(). TODO: Unify the two later if possible.
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Graphics::Surface ghostLoadPicture(Common::File &file);
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void ghostDrawPicture(const Graphics::Surface &picture, uint16 destX, uint16 destY);
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void clearAlso();
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void clearTextBar();
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