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I18N: Update Norwegian translations (Bokmaal/Nynorsk)
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po/nb_NO.po
224
po/nb_NO.po
@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: ScummVM 1.3.0svn\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
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"POT-Creation-Date: 2016-02-20 21:22+0000\n"
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"PO-Revision-Date: 2014-07-11 00:02+0100\n"
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"PO-Revision-Date: 2016-02-25 23:42+0100\n"
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"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
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"Language-Team: somaen <einarjohants@gmail.com>\n"
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"Language: Norsk (bokmaal)\n"
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@ -17,7 +17,7 @@ msgstr ""
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Poedit-SourceCharset: iso-8859-1\n"
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"X-Generator: Poedit 1.5.5\n"
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"X-Generator: Poedit 1.8.7\n"
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#: gui/about.cpp:94
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#, c-format
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@ -75,7 +75,7 @@ msgstr "Velg"
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#: gui/editrecorddialog.cpp:58
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msgid "Author:"
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msgstr ""
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msgstr "Forfatter:"
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#: gui/editrecorddialog.cpp:59 gui/launcher.cpp:204
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msgid "Name:"
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@ -83,24 +83,23 @@ msgstr "Navn:"
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#: gui/editrecorddialog.cpp:60
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msgid "Notes:"
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msgstr ""
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msgstr "Notater:"
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#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
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msgid "Ok"
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msgstr ""
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msgstr "Ok"
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#: gui/filebrowser-dialog.cpp:49
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msgid "Choose file for loading"
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msgstr ""
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msgstr "Velg fil for lasting"
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#: gui/filebrowser-dialog.cpp:49
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msgid "Enter filename for saving"
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msgstr ""
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msgstr "Skriv inn filnavn for lagring"
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#: gui/filebrowser-dialog.cpp:132
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#, fuzzy
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msgid "Do you really want to overwrite the file?"
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msgstr "Vil du virkelig slette dette lagrede spillet?"
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msgstr "Vil du virkelig overskrive denne filen?"
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#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
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#: gui/launcher.cpp:795 gui/launcher.cpp:943 gui/launcher.cpp:1002
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@ -132,7 +131,7 @@ msgstr "Aktiv"
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#: gui/fluidsynth-dialog.cpp:72
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msgid "Room:"
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msgstr ""
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msgstr "Rom:"
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#: gui/fluidsynth-dialog.cpp:79
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msgid "Damp:"
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@ -678,21 +677,19 @@ msgstr ""
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#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
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msgid "Stop"
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msgstr ""
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msgstr "Stopp"
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#: gui/onscreendialog.cpp:106
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msgid "Edit record description"
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msgstr ""
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#: gui/onscreendialog.cpp:108
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#, fuzzy
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msgid "Switch to Game"
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msgstr "Bytt"
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msgstr "Bytt til Spill"
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#: gui/onscreendialog.cpp:110
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#, fuzzy
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msgid "Fast replay"
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msgstr "Rask modus"
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msgstr "Rask replay"
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#: gui/options.cpp:85
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msgid "Never"
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@ -906,6 +903,8 @@ msgid ""
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"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
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"GS device"
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msgstr ""
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"Aktiver hvis du vil slå på patch mappinger for å emulere en MT-32 eller "
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"Roland GS enhet"
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#: gui/options.cpp:898
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msgid "Don't use Roland MT-32 music"
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@ -1080,20 +1079,19 @@ msgstr ""
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#. I18N: You must leave "#" as is, only word 'next' is translatable
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#: gui/predictivedialog.cpp:86
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msgid "# next"
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msgstr ""
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msgstr "# neste"
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#: gui/predictivedialog.cpp:87
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msgid "add"
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msgstr ""
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#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:164
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#, fuzzy
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msgid "Delete char"
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msgstr "Slett"
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msgstr ""
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#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:168
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msgid "<"
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msgstr ""
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msgstr "<"
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#. I18N: Pre means 'Predictive', leave '*' as is
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#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:572
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@ -1103,12 +1101,12 @@ msgstr ""
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#. I18N: 'Num' means Numbers
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#: gui/predictivedialog.cpp:575
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msgid "* Num"
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msgstr ""
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msgstr "* Tall"
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#. I18N: 'Abc' means Latin alphabet input
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#: gui/predictivedialog.cpp:578
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msgid "* Abc"
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msgstr ""
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msgstr "* Abc"
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#: gui/recorderdialog.cpp:64
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msgid "Recorder or Playback Gameplay"
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@ -1124,33 +1122,30 @@ msgid "Record"
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msgstr ""
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#: gui/recorderdialog.cpp:72
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#, fuzzy
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msgid "Playback"
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msgstr "Spill"
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msgstr ""
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#: gui/recorderdialog.cpp:74
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msgid "Edit"
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msgstr ""
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msgstr "Rediger"
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#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:243
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#: gui/recorderdialog.cpp:253
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msgid "Author: "
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msgstr ""
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msgstr "Forfatter: "
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#: gui/recorderdialog.cpp:87 gui/recorderdialog.cpp:244
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#: gui/recorderdialog.cpp:254
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msgid "Notes: "
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msgstr ""
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msgstr "Notater: "
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#: gui/recorderdialog.cpp:155
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#, fuzzy
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msgid "Do you really want to delete this record?"
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msgstr "Vil du virkelig slette dette lagrede spillet?"
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msgstr ""
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#: gui/recorderdialog.cpp:174
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#, fuzzy
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msgid "Unknown Author"
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msgstr "Ukjent feil"
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msgstr "Ukjent Forfatter"
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#: gui/saveload-dialog.cpp:167
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msgid "List view"
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@ -1357,11 +1352,11 @@ msgstr "Hercules Oransje"
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#: common/rendermode.cpp:42
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msgid "PC-9821 (256 Colors)"
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msgstr ""
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msgstr "PC-9821 (256 Farger)"
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#: common/rendermode.cpp:43
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msgid "PC-9801 (16 Colors)"
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msgstr ""
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msgstr "PC-9801 (16 Farger)"
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#: common/rendermode.cpp:73
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msgctxt "lowres"
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@ -1563,7 +1558,7 @@ msgstr "DOSBox OPL emulator"
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#: audio/fmopl.cpp:67
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msgid "ALSA Direct FM"
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msgstr ""
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msgstr "ALSA Direct FM"
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#: audio/mididrv.cpp:209
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#, c-format
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@ -1620,17 +1615,15 @@ msgstr "Apple II GS Emulator (IKKE IMPLEMENTERT)"
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#: audio/softsynth/cms.cpp:350
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msgid "Creative Music System Emulator"
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msgstr ""
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msgstr "Creative Music System Emulator"
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#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
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#, fuzzy
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msgid "FM-Towns Audio"
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msgstr "FM Towns Emulator"
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msgstr "FM Towns Lyd"
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#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
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#, fuzzy
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msgid "PC-98 Audio"
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msgstr "Lyd"
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msgstr "PC-98 Lyd"
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#: audio/softsynth/mt32.cpp:200
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msgid "Initializing MT-32 Emulator"
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@ -1725,34 +1718,33 @@ msgstr "Vil du avslutte?"
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#. I18N: Trackpad mode toggle status.
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#: backends/events/webossdl/webossdl-events.cpp:308
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#, fuzzy
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msgid "Trackpad mode is now"
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msgstr "Touchpad-modus deaktivert."
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msgstr "Trackpadmodus er nå"
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#. I18N: Trackpad mode on or off.
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#. I18N: Auto-drag on or off.
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#: backends/events/webossdl/webossdl-events.cpp:311
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#: backends/events/webossdl/webossdl-events.cpp:338
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msgid "ON"
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msgstr ""
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msgstr "PÅ"
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#: backends/events/webossdl/webossdl-events.cpp:311
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#: backends/events/webossdl/webossdl-events.cpp:338
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msgid "OFF"
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msgstr ""
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msgstr "AV"
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#: backends/events/webossdl/webossdl-events.cpp:315
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msgid "Swipe two fingers to the right to toggle."
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msgstr ""
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msgstr "Sveip to fingre til høyre for å slå av/på"
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#. I18N: Auto-drag toggle status.
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#: backends/events/webossdl/webossdl-events.cpp:335
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msgid "Auto-drag mode is now"
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msgstr ""
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msgstr "Auto-dramodus er nå"
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#: backends/events/webossdl/webossdl-events.cpp:342
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msgid "Swipe three fingers to the right to toggle."
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msgstr ""
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msgstr "Sveip tre fingre til høyre for å veksle"
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#: backends/graphics/opengl/opengl-graphics.cpp:119
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msgid "OpenGL"
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@ -2047,24 +2039,23 @@ msgstr "Styr Mus"
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#: backends/platform/tizen/fs.cpp:259
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msgid "[ Data ]"
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msgstr ""
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msgstr "[ Data ]"
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#: backends/platform/tizen/fs.cpp:263
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msgid "[ Resources ]"
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msgstr ""
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msgstr "[ Ressurser ]"
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#: backends/platform/tizen/fs.cpp:267
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msgid "[ SDCard ]"
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msgstr ""
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msgstr "[ SDKort ]"
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#: backends/platform/tizen/fs.cpp:271
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msgid "[ Media ]"
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msgstr ""
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msgstr "[ Media ]"
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#: backends/platform/tizen/fs.cpp:275
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#, fuzzy
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msgid "[ Shared ]"
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msgstr "Delt Ressurs:"
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msgstr "[ Delt ]"
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#: backends/platform/wii/options.cpp:51
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msgid "Video"
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@ -2331,25 +2322,26 @@ msgid "Use the original save/load screens, instead of the ScummVM ones"
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msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
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#: engines/agi/detection.cpp:157
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#, fuzzy
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msgid "Use an alternative palette"
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msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
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msgstr "Bruk en alternativ palett"
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#: engines/agi/detection.cpp:158
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msgid ""
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"Use an alternative palette, common for all Amiga games. This was the old "
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"behavior"
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msgstr ""
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"Bruk en alternativ palett, fells for alle Amigaspill. Dette var den gamle "
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"oppførselen"
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#: engines/agi/detection.cpp:167
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#, fuzzy
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msgid "Mouse support"
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msgstr "Hopp over"
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msgstr "Musstøtte"
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#: engines/agi/detection.cpp:168
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msgid ""
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"Enables mouse support. Allows to use mouse for movement and in game menus."
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msgstr ""
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"Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer."
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#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
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#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
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@ -2410,13 +2402,12 @@ msgid "Cutscene file '%s' not found!"
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msgstr "Fant ikke cutscenefil '%s'!"
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#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
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#, fuzzy
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msgid "Color Blind Mode"
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msgstr "Klikkmodus"
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msgstr "Fargeblindmodus"
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#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
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msgid "Enable Color Blind Mode by default"
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msgstr ""
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msgstr "Aktiver fargeblindmodus som standard"
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#: engines/drascula/saveload.cpp:47
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msgid ""
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@ -2472,11 +2463,11 @@ msgstr "Klarte ikke
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#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
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msgid "Gore Mode"
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msgstr ""
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msgstr "Gørrmodus"
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#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
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msgid "Enable Gore Mode when available"
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msgstr ""
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msgstr "Aktiver gørrmodus når tilgjengelig"
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#. I18N: Studio audience adds an applause and cheering sounds whenever
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#. Malcolm makes a joke.
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@ -2490,9 +2481,8 @@ msgstr "Aktiver studiopublikum"
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#. I18N: This option allows the user to skip text and cutscenes.
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#: engines/kyra/detection.cpp:73
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#, fuzzy
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msgid "Skip support"
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msgstr "Hopp over"
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msgstr "Hopp over-støtte"
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#: engines/kyra/detection.cpp:74
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msgid "Allow text and cutscenes to be skipped"
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@ -2609,6 +2599,12 @@ msgid ""
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"Do you wish to use this save game file with ScummVM?\n"
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"\n"
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msgstr ""
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"Det følgende originale lagrede spillet ble funnet i spillstien din:\n"
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"\n"
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"%s %s\n"
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"\n"
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"Vil du bruke dette lagrede spillet med ScummVM?\n"
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"\n"
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#: engines/kyra/saveload_eob.cpp:590
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#, c-format
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@ -2616,6 +2612,8 @@ msgid ""
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"A save game file was found in the specified slot %d. Overwrite?\n"
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"\n"
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msgstr ""
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"Et lagret spill ble funnet i den valgte posisjonen %d. Overskrive?\n"
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"\n"
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#: engines/kyra/saveload_eob.cpp:623
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#, c-format
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@ -2627,6 +2625,10 @@ msgid ""
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"'import_savefile'.\n"
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"\n"
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msgstr ""
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"%d originale lagrede spill har blitt importert vellykket til ScummVM.\n"
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"Hvis du vil importere flere originale lagrede spill senere, må du åpne\n"
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"ScummVM debugkonsollen og bruke kommandoen «import_savefile»\n"
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"\n"
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#. I18N: Option for fast scene switching
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#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
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@ -2680,18 +2682,16 @@ msgstr ""
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"\n"
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#: engines/parallaction/saveload.cpp:197
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#, fuzzy
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msgid "Load file"
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msgstr "Åpne spill:"
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msgstr "Last fil"
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#: engines/parallaction/saveload.cpp:204
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msgid "Loading game..."
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msgstr "Laster spill..."
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#: engines/parallaction/saveload.cpp:212
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#, fuzzy
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msgid "Save file"
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msgstr "Lagret spill:"
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msgstr "Lagre fil"
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#: engines/parallaction/saveload.cpp:219
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msgid "Saving game..."
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@ -2776,21 +2776,19 @@ msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
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#: engines/sci/detection.cpp:374
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msgid "Skip EGA dithering pass (full color backgrounds)"
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msgstr ""
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msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
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#: engines/sci/detection.cpp:375
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msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
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msgstr ""
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#: engines/sci/detection.cpp:384
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#, fuzzy
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msgid "Enable high resolution graphics"
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msgstr "Aktiver hit point-bar grafer"
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msgstr "Aktiver høyoppløselig grafikk"
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#: engines/sci/detection.cpp:385
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#, fuzzy
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msgid "Enable high resolution graphics/content"
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msgstr "Aktiver hit point-bar grafer"
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msgstr "Aktiver høyoppløselig grafikk/innhold"
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#: engines/sci/detection.cpp:394
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msgid "Prefer digital sound effects"
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@ -2862,15 +2860,13 @@ msgstr "Spill pauset. Trykk p
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#. "Moechten Sie wirklich neu starten? (J/N)J"
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#. Will react to J as 'Yes'
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#: engines/scumm/dialogs.cpp:183
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#, fuzzy
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msgid "Are you sure you want to restart? (Y/N)Y"
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msgstr "Er du sikker på at du vil avslutte? (Y/N)"
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msgstr "Er du sikker på at du vil starte på nytt? (J/N)J"
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#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
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#: engines/scumm/dialogs.cpp:185
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#, fuzzy
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msgid "Are you sure you want to quit? (Y/N)Y"
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msgstr "Er du sikker på at du vil avslutte? (Y/N)"
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msgstr "Er du sikker på at du vil avslutte? (J/N)J"
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#: engines/scumm/dialogs.cpp:190
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msgid "Play"
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@ -3383,19 +3379,19 @@ msgstr ""
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#: engines/scumm/help.cpp:293
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msgid "Toggle Keyboard/Mouse Fighting (*)"
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msgstr ""
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msgstr "Velg Tastatur/Mus-slåssing (*)"
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|
||||
#: engines/scumm/help.cpp:295
|
||||
msgid "* Keyboard Fighting is always on,"
|
||||
msgstr ""
|
||||
msgstr "* Tastaturslåssing er alltid på,"
|
||||
|
||||
#: engines/scumm/help.cpp:296
|
||||
msgid " so despite the in-game message this"
|
||||
msgstr ""
|
||||
msgstr " så til tross for beskjeden i spillet, vil"
|
||||
|
||||
#: engines/scumm/help.cpp:297
|
||||
msgid " actually toggles Mouse Fighting Off/On"
|
||||
msgstr ""
|
||||
msgstr " dette faktisk slå musslåssing av/på"
|
||||
|
||||
#: engines/scumm/help.cpp:304
|
||||
msgid "Fighting controls (numpad):"
|
||||
@ -3491,23 +3487,20 @@ msgid "Fly to lower right"
|
||||
msgstr "Fly til nedre høyre"
|
||||
|
||||
#: engines/scumm/input.cpp:580
|
||||
#, fuzzy
|
||||
msgid "Snap scroll on"
|
||||
msgstr "Myk scrolling"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/input.cpp:582
|
||||
msgid "Snap scroll off"
|
||||
msgstr ""
|
||||
|
||||
#: engines/scumm/input.cpp:595
|
||||
#, fuzzy
|
||||
msgid "Music volume: "
|
||||
msgstr "Musikkvolum:"
|
||||
msgstr "Musikkvolum: "
|
||||
|
||||
#: engines/scumm/input.cpp:612
|
||||
#, fuzzy
|
||||
msgid "Subtitle speed: "
|
||||
msgstr "Teksthastighet:"
|
||||
msgstr "Teksthastighet: "
|
||||
|
||||
#: engines/scumm/scumm.cpp:1832
|
||||
#, c-format
|
||||
@ -3519,65 +3512,70 @@ msgstr ""
|
||||
"men %s mangler. Bruker AdLib istedet."
|
||||
|
||||
#: engines/scumm/scumm.cpp:2644
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Usually, Maniac Mansion would start now. But for that to work, the game "
|
||||
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
|
||||
"Tentacle game directory, and the game has to be added to ScummVM."
|
||||
msgstr ""
|
||||
"Vanligvis, ville Maniac Mansion ha startet nå. Men ScummVM støtter ikke det "
|
||||
"ennå. Så, for å spille Maniac Mansion, gå til 'Legg til spill' i ScummVM-"
|
||||
"hovedmenyen og velg 'Maniac'-undermappa i Tentacle-mappa."
|
||||
"Vanligvis, ville Maniac Mansion ha startet nå. Men for at det skal fungere "
|
||||
"må Maniac Mansion-filene ligge i «Maniac» mappa inni Tentacle-spillmappa, og "
|
||||
"spillet må være lagt til i ScummVM."
|
||||
|
||||
#: engines/scumm/players/player_v3m.cpp:129
|
||||
msgid ""
|
||||
"Could not find the 'Loom' Macintosh executable to read the\n"
|
||||
"instruments from. Music will be disabled."
|
||||
msgstr ""
|
||||
"Kunne ikke finne Macintosh binærfila «Loom» for å lese instrumenter\n"
|
||||
"fra den. Musikk vil bli deaktivert."
|
||||
|
||||
#: engines/scumm/players/player_v5m.cpp:107
|
||||
msgid ""
|
||||
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
|
||||
"instruments from. Music will be disabled."
|
||||
msgstr ""
|
||||
"Kunne ikke finne Macintosh-binærfila «Monkey Island» for å lese\n"
|
||||
"instrumenter fra den. Musikk vil bli deaktivert."
|
||||
|
||||
#: engines/sherlock/detection.cpp:71
|
||||
#, fuzzy
|
||||
msgid "Use original savegame dialog"
|
||||
msgstr "Bruk originale lagre/laste-skjermer"
|
||||
msgstr "Bruk original lagringsdialog"
|
||||
|
||||
#: engines/sherlock/detection.cpp:72
|
||||
msgid ""
|
||||
"Files button in-game shows original savegame dialog rather than the ScummVM "
|
||||
"menu"
|
||||
msgstr ""
|
||||
"«Files»-knappen i spillet viser original lagre/laste-dialog istedenfor "
|
||||
"ScummVM menyen"
|
||||
|
||||
#: engines/sherlock/detection.cpp:81
|
||||
msgid "Pixellated scene transitions"
|
||||
msgstr ""
|
||||
msgstr "Pikselerte sceneoverganger"
|
||||
|
||||
#: engines/sherlock/detection.cpp:82
|
||||
msgid "When changing scenes, a randomized pixel transition is done"
|
||||
msgstr ""
|
||||
msgstr "Under scenskifter vil en tilfeldig pikselovergang bli gjort"
|
||||
|
||||
#: engines/sherlock/detection.cpp:91
|
||||
msgid "Don't show hotspots when moving mouse"
|
||||
msgstr ""
|
||||
msgstr "Ikke vis hotspots når du beveger musa"
|
||||
|
||||
#: engines/sherlock/detection.cpp:92
|
||||
msgid ""
|
||||
"Only show hotspot names after you actually click on a hotspot or action "
|
||||
"button"
|
||||
msgstr ""
|
||||
"Vis hotspots først etter at du faktisk har klikket på en hotspot eller "
|
||||
"handlingsknapp"
|
||||
|
||||
#: engines/sherlock/detection.cpp:101
|
||||
#, fuzzy
|
||||
msgid "Show character portraits"
|
||||
msgstr "Bytt karakter"
|
||||
msgstr "Vis karakterportretter"
|
||||
|
||||
#: engines/sherlock/detection.cpp:102
|
||||
msgid "Show portraits for the characters when conversing"
|
||||
msgstr ""
|
||||
msgstr "Vis portretter for karakterene når de snakker sammen"
|
||||
|
||||
#: engines/sherlock/detection.cpp:111
|
||||
msgid "Slide dialogs into view"
|
||||
@ -3589,11 +3587,11 @@ msgstr ""
|
||||
|
||||
#: engines/sherlock/detection.cpp:121
|
||||
msgid "Transparent windows"
|
||||
msgstr ""
|
||||
msgstr "Gjennomsiktige vinduer"
|
||||
|
||||
#: engines/sherlock/detection.cpp:122
|
||||
msgid "Show windows with a partially transparent background"
|
||||
msgstr ""
|
||||
msgstr "Vis vinduer med en delvis gjennomsiktig bakgrunn"
|
||||
|
||||
#: engines/sky/compact.cpp:130
|
||||
msgid ""
|
||||
@ -3705,52 +3703,52 @@ msgstr ""
|
||||
|
||||
#: engines/wintermute/detection.cpp:58
|
||||
msgid "Show FPS-counter"
|
||||
msgstr ""
|
||||
msgstr "Vis FPS-teller"
|
||||
|
||||
#: engines/wintermute/detection.cpp:59
|
||||
msgid "Show the current number of frames per second in the upper left corner"
|
||||
msgstr ""
|
||||
"Vis det gjeldende antall bilder per sekund (FPS) i øvre venstre hjørne av "
|
||||
"skjermen"
|
||||
|
||||
#: engines/zvision/detection_tables.h:52
|
||||
#, fuzzy
|
||||
msgid "Use the original save/load screens instead of the ScummVM interface"
|
||||
msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
|
||||
msgstr ""
|
||||
"Bruk de originale lagre/laste-skjermene istedenfor ScummVM-grensesnittet"
|
||||
|
||||
#: engines/zvision/detection_tables.h:61
|
||||
msgid "Double FPS"
|
||||
msgstr ""
|
||||
msgstr "Dobbel FPS"
|
||||
|
||||
#: engines/zvision/detection_tables.h:62
|
||||
msgid "Increase framerate from 30 to 60 FPS"
|
||||
msgstr ""
|
||||
msgstr "Øk bilderate fra 30 til 60 FPS"
|
||||
|
||||
#: engines/zvision/detection_tables.h:71
|
||||
#, fuzzy
|
||||
msgid "Enable Venus"
|
||||
msgstr "Aktiver helium-modus"
|
||||
msgstr "Aktiver Venus"
|
||||
|
||||
#: engines/zvision/detection_tables.h:72
|
||||
#, fuzzy
|
||||
msgid "Enable the Venus help system"
|
||||
msgstr "Aktiver helium-modus"
|
||||
msgstr "Aktiver Venus hjelpesystemet"
|
||||
|
||||
#: engines/zvision/detection_tables.h:81
|
||||
msgid "Disable animation while turning"
|
||||
msgstr ""
|
||||
msgstr "Deaktiver animasjoner under snuing"
|
||||
|
||||
#: engines/zvision/detection_tables.h:82
|
||||
msgid "Disable animation while turning in panorama mode"
|
||||
msgstr ""
|
||||
msgstr "Deaktiver animasjoner under snuing i panoramamodus"
|
||||
|
||||
#: engines/zvision/detection_tables.h:91
|
||||
msgid "Use high resolution MPEG video"
|
||||
msgstr ""
|
||||
msgstr "Bruk høyoppløst MPEG-video"
|
||||
|
||||
#: engines/zvision/detection_tables.h:92
|
||||
#, fuzzy
|
||||
msgid "Use MPEG video from the DVD version, instead of lower resolution AVI"
|
||||
msgstr ""
|
||||
"Bruk det alternative settet med sølvmuspekere, istedenfor de normale gylne."
|
||||
"Bruk MPEG-video fra DVD-versjonen istedenfor AVI-versjonen med lavere "
|
||||
"oppløsning"
|
||||
|
||||
#~ msgid "EGA undithering"
|
||||
#~ msgstr "EGA av-dithering"
|
||||
|
449
po/nn_NO.po
449
po/nn_NO.po
File diff suppressed because it is too large
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Reference in New Issue
Block a user