SAGA: Only enable copy protection checkbox for floppy ITE

And the one CD version that "behaves like a DOS floppy version". Note
that I don't own any of these myself.
This commit is contained in:
Torbjörn Andersson 2024-05-29 07:05:58 +02:00 committed by Eugene Sandulenko
parent c2241ee197
commit 2a9f7759a3

View File

@ -372,7 +372,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_8BIT_UNSIGNED_PCM,
@ -400,7 +400,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_8BIT_UNSIGNED_PCM,
@ -425,7 +425,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -450,7 +450,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformUnknown, // Most of the resources are Little Endian
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_SOME_MAC_RESOURCES,
@ -483,7 +483,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformUnknown,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -511,7 +511,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::DE_DEU,
Common::kPlatformUnknown,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -543,7 +543,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::IT_ITA,
Common::kPlatformUnknown,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -570,7 +570,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_EXTRA_ITE_CREDITS,
@ -597,7 +597,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformLinux,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_EXTRA_ITE_CREDITS,
@ -623,7 +623,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_EXTRA_ITE_CREDITS,
@ -649,7 +649,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::IT_ITA,
Common::kPlatformWindows,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -675,7 +675,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::IT_ITA,
Common::kPlatformLinux,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -700,7 +700,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::IT_ITA,
Common::kPlatformDOS,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -726,7 +726,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::FR_FRA,
Common::kPlatformWindows,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -752,7 +752,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::FR_FRA,
Common::kPlatformLinux,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -777,7 +777,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::FR_FRA,
Common::kPlatformDOS,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -802,7 +802,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -827,7 +827,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::HE_ISR,
Common::kPlatformUnknown,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -853,7 +853,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::DE_DEU,
Common::kPlatformDOS,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -963,7 +963,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO1(GAMEOPTION_COPY_PROTECTION)
},
GID_ITE,
GF_ITE_FLOPPY, // Even it that game version comes on a CD it behaves like a DOS floppy version
GF_ITE_FLOPPY, // Even if that game version comes on a CD it behaves like a DOS floppy version
ITE_DEFAULT_SCENE,
RESOURCELIST_ITE,
FONTLIST_ITE,
@ -985,7 +985,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::RU_RUS,
Common::kPlatformDOS,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
0,
@ -1175,7 +1175,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::DE_DEU,
Common::kPlatformAmiga,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_EXTRA_ITE_CREDITS | GF_AGA_GRAPHICS,
@ -1202,7 +1202,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::DE_DEU,
Common::kPlatformAmiga,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_EXTRA_ITE_CREDITS | GF_ECS_GRAPHICS,
@ -1228,7 +1228,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformAmiga,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_EXTRA_ITE_CREDITS | GF_AGA_GRAPHICS,
@ -1254,7 +1254,7 @@ static const SAGAGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformAmiga,
ADGF_CD,
GUIO1(GAMEOPTION_COPY_PROTECTION)
GUIO0()
},
GID_ITE,
GF_EXTRA_ITE_CREDITS | GF_ECS_GRAPHICS,