Hopkins: More renaming

This commit is contained in:
Strangerke 2013-01-21 19:15:37 +01:00
parent 33636f0d63
commit 2cd0d1f4a1
5 changed files with 68 additions and 147 deletions

View File

@ -187,7 +187,7 @@ struct CharacterLocation {
Common::Point _pos;
int field2;
int _location;
int field4;
int _zoomFactor;
};
enum SauvegardeOffset {

View File

@ -830,12 +830,12 @@ void ObjectsManager::computeSprite(int idx) {
int zoomPercent = 0;
int reducePercent = 0;
if (_sprite[idx]._zoomfactor < 0) {
reducePercent = -_sprite[idx]._zoomfactor;
if (_sprite[idx]._zoomFactor < 0) {
reducePercent = -_sprite[idx]._zoomFactor;
if (reducePercent > 95)
reducePercent = 95;
} else
zoomPercent = _sprite[idx]._zoomfactor;
zoomPercent = _sprite[idx]._zoomFactor;
if (zoomPercent) {
if (tmpX >= 0)
@ -1218,7 +1218,7 @@ void ObjectsManager::addStaticSprite(const byte *spriteData, Common::Point pos,
_sprite[idx]._spriteData = spriteData;
_sprite[idx]._spritePos = pos;
_sprite[idx]._spriteIndex = spriteIndex;
_sprite[idx]._zoomfactor = zoomFactor;
_sprite[idx]._zoomFactor = zoomFactor;
_sprite[idx].fieldE = a7;
_sprite[idx].field12 = a8;
_sprite[idx].field14 = a9;
@ -1226,7 +1226,7 @@ void ObjectsManager::addStaticSprite(const byte *spriteData, Common::Point pos,
if (spriteData[0] == 'R' && spriteData[1] == 'L' && spriteData[2] == 'E') {
_sprite[idx]._rleFl = true;
_sprite[idx]._zoomfactor = 0;
_sprite[idx]._zoomFactor = 0;
_sprite[idx].fieldE = 0;
} else
_sprite[idx]._rleFl = false;
@ -1269,7 +1269,7 @@ void ObjectsManager::setSpriteIndex(int idx, int spriteIndex) {
void ObjectsManager::setSpriteZoom(int idx, int zoomFactor) {
assert (idx <= MAX_SPRITE);
if (!_sprite[idx]._rleFl)
_sprite[idx]._zoomfactor = zoomFactor;
_sprite[idx]._zoomFactor = zoomFactor;
}
void ObjectsManager::setFlipSprite(int idx, bool flip) {
@ -1382,36 +1382,16 @@ void ObjectsManager::GOHOME() {
int16 v4;
int16 v9;
int16 v10;
int v15;
int16 v16;
int v19;
int16 v20;
unsigned int v21;
unsigned int v22;
int16 v23;
int16 v24;
unsigned int v25;
unsigned int v26;
unsigned int v27;
unsigned int v28;
int16 v29;
int16 v30;
unsigned int v31;
unsigned int v32;
unsigned int v33;
unsigned int v34;
int16 v35;
int16 v36;
unsigned int v37;
unsigned int v38;
unsigned int v39;
unsigned int v40;
int16 v41;
int16 v42;
unsigned int v43;
unsigned int v44;
unsigned int v45;
unsigned int v46;
int v49;
int v54;
int16 v58;
@ -1484,12 +1464,12 @@ void ObjectsManager::GOHOME() {
v3 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0;
v4 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2;
if (_sprite[0]._zoomfactor < 0) {
v3 = _vm->_graphicsManager.zoomOut(v3, -_sprite[0]._zoomfactor);
v4 = _vm->_graphicsManager.zoomOut(v4, -_sprite[0]._zoomfactor);
} else if (_sprite[0]._zoomfactor > 0) {
v3 = _vm->_graphicsManager.zoomIn(v3, _sprite[0]._zoomfactor);
v4 = _vm->_graphicsManager.zoomIn(v4, _sprite[0]._zoomfactor);
if (_sprite[0]._zoomFactor < 0) {
v3 = _vm->_graphicsManager.zoomOut(v3, -_sprite[0]._zoomFactor);
v4 = _vm->_graphicsManager.zoomOut(v4, -_sprite[0]._zoomFactor);
} else if (_sprite[0]._zoomFactor > 0) {
v3 = _vm->_graphicsManager.zoomIn(v3, _sprite[0]._zoomFactor);
v4 = _vm->_graphicsManager.zoomIn(v4, _sprite[0]._zoomFactor);
}
v0 = v3 + g_old_x;
v58 = g_old_y + v4;
@ -1507,13 +1487,12 @@ void ObjectsManager::GOHOME() {
} else {
v9 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0;
v10 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2;
if (_sprite[0]._zoomfactor < 0) {
v9 = _vm->_graphicsManager.zoomOut(v9, -_sprite[0]._zoomfactor);
v10 = _vm->_graphicsManager.zoomOut(v10, -_sprite[0]._zoomfactor);
}
if (_sprite[0]._zoomfactor > 0) {
v9 = _vm->_graphicsManager.zoomIn(v9, _sprite[0]._zoomfactor);
v10 = _vm->_graphicsManager.zoomIn(v10, _sprite[0]._zoomfactor);
if (_sprite[0]._zoomFactor < 0) {
v9 = _vm->_graphicsManager.zoomOut(v9, -_sprite[0]._zoomFactor);
v10 = _vm->_graphicsManager.zoomOut(v10, -_sprite[0]._zoomFactor);
} else if (_sprite[0]._zoomFactor > 0) {
v9 = _vm->_graphicsManager.zoomIn(v9, _sprite[0]._zoomFactor);
v10 = _vm->_graphicsManager.zoomIn(v10, _sprite[0]._zoomFactor);
}
v0 = g_old_x - v9;
v58 = g_old_y - v10;
@ -1529,13 +1508,11 @@ void ObjectsManager::GOHOME() {
v58 = g_old_y;
v1 = 0;
} else {
v15 = abs(_vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2);
v16 = v15;
if (_sprite[0]._zoomfactor < 0) {
v16 = _vm->_graphicsManager.zoomOut(v16, -_sprite[0]._zoomfactor);
}
if (_sprite[0]._zoomfactor > 0) {
v16 = _vm->_graphicsManager.zoomIn(v16, _sprite[0]._zoomfactor);
v16 = abs(_vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2);
if (_sprite[0]._zoomFactor < 0) {
v16 = _vm->_graphicsManager.zoomOut(v16, -_sprite[0]._zoomFactor);
} else if (_sprite[0]._zoomFactor > 0) {
v16 = _vm->_graphicsManager.zoomIn(v16, _sprite[0]._zoomFactor);
}
v0 = g_old_x;
v58 = g_old_y - v16;
@ -1552,19 +1529,11 @@ void ObjectsManager::GOHOME() {
v58 = g_old_y;
v1 = 48;
} else {
v19 = abs(_vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2);
v20 = v19;
if (_sprite[0]._zoomfactor < 0) {
v21 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v21 = -_sprite[0]._zoomfactor;
v20 = _vm->_graphicsManager.zoomOut(v20, v21);
}
if (_sprite[0]._zoomfactor > 0) {
v22 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v22 = -_sprite[0]._zoomfactor;
v20 = _vm->_graphicsManager.zoomIn(v20, v22);
v20 = abs(_vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2);
if (_sprite[0]._zoomFactor < 0) {
v20 = _vm->_graphicsManager.zoomOut(v20, -_sprite[0]._zoomFactor);
} else if (_sprite[0]._zoomFactor > 0) {
v20 = _vm->_graphicsManager.zoomIn(v20, _sprite[0]._zoomFactor);
}
v0 = g_old_x;
v58 = v20 + g_old_y;
@ -1582,25 +1551,13 @@ void ObjectsManager::GOHOME() {
} else {
v23 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0;
v24 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2;
if (_sprite[0]._zoomfactor < 0) {
v25 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v25 = -_sprite[0]._zoomfactor;
v23 = _vm->_graphicsManager.zoomOut(v23, v25);
v26 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v26 = -_sprite[0]._zoomfactor;
v24 = _vm->_graphicsManager.zoomOut(v24, v26);
if (_sprite[0]._zoomFactor < 0) {
v23 = _vm->_graphicsManager.zoomOut(v23, -_sprite[0]._zoomFactor);
v24 = _vm->_graphicsManager.zoomOut(v24, -_sprite[0]._zoomFactor);
}
if (_sprite[0]._zoomfactor > 0) {
v27 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v27 = -_sprite[0]._zoomfactor;
v23 = _vm->_graphicsManager.zoomIn(v23, v27);
v28 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v28 = -_sprite[0]._zoomfactor;
v24 = _vm->_graphicsManager.zoomIn(v24, v28);
if (_sprite[0]._zoomFactor > 0) {
v23 = _vm->_graphicsManager.zoomIn(v23, _sprite[0]._zoomFactor);
v24 = _vm->_graphicsManager.zoomIn(v24, _sprite[0]._zoomFactor);
}
v0 = v23 + g_old_x;
v58 = g_old_y + v24;
@ -1618,24 +1575,12 @@ void ObjectsManager::GOHOME() {
} else {
v29 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0;
v30 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2;
if (_sprite[0]._zoomfactor < 0) {
v31 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v31 = -_sprite[0]._zoomfactor;
v29 = _vm->_graphicsManager.zoomOut(v29, v31);
v32 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v32 = -_sprite[0]._zoomfactor;
v30 = _vm->_graphicsManager.zoomOut(v30, v32);
} else if (_sprite[0]._zoomfactor > 0) {
v33 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v33 = -_sprite[0]._zoomfactor;
v29 = _vm->_graphicsManager.zoomIn(v29, v33);
v34 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v34 = -_sprite[0]._zoomfactor;
v30 = _vm->_graphicsManager.zoomIn(v30, v34);
if (_sprite[0]._zoomFactor < 0) {
v29 = _vm->_graphicsManager.zoomOut(v29, -_sprite[0]._zoomFactor);
v30 = _vm->_graphicsManager.zoomOut(v30, -_sprite[0]._zoomFactor);
} else if (_sprite[0]._zoomFactor > 0) {
v29 = _vm->_graphicsManager.zoomIn(v29, _sprite[0]._zoomFactor);
v30 = _vm->_graphicsManager.zoomIn(v30, _sprite[0]._zoomFactor);
}
v0 = g_old_x - v29;
v58 = g_old_y + v30;
@ -1653,25 +1598,13 @@ void ObjectsManager::GOHOME() {
} else {
v35 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0;
v36 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2;
if (_sprite[0]._zoomfactor < 0) {
v37 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v37 = -_sprite[0]._zoomfactor;
v35 = _vm->_graphicsManager.zoomOut(v35, v37);
v38 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v38 = -_sprite[0]._zoomfactor;
v36 = _vm->_graphicsManager.zoomOut(v36, v38);
if (_sprite[0]._zoomFactor < 0) {
v35 = _vm->_graphicsManager.zoomOut(v35, -_sprite[0]._zoomFactor);
v36 = _vm->_graphicsManager.zoomOut(v36, -_sprite[0]._zoomFactor);
}
if (_sprite[0]._zoomfactor > 0) {
v39 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v39 = -_sprite[0]._zoomfactor;
v35 = _vm->_graphicsManager.zoomIn(v35, v39);
v40 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v40 = -_sprite[0]._zoomfactor;
v36 = _vm->_graphicsManager.zoomIn(v36, v40);
if (_sprite[0]._zoomFactor > 0) {
v35 = _vm->_graphicsManager.zoomIn(v35, _sprite[0]._zoomFactor);
v36 = _vm->_graphicsManager.zoomIn(v36, _sprite[0]._zoomFactor);
}
v0 = v35 + g_old_x;
v58 = g_old_y + v36;
@ -1689,25 +1622,13 @@ void ObjectsManager::GOHOME() {
} else {
v41 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field0;
v42 = _vm->_globals.Hopkins[_vm->_globals.g_old_anim].field2;
if (_sprite[0]._zoomfactor < 0) {
v43 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v43 = -_sprite[0]._zoomfactor;
v41 = _vm->_graphicsManager.zoomOut(v41, v43);
v44 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v44 = -_sprite[0]._zoomfactor;
v42 = _vm->_graphicsManager.zoomOut(v42, v44);
if (_sprite[0]._zoomFactor < 0) {
v41 = _vm->_graphicsManager.zoomOut(v41, -_sprite[0]._zoomFactor);
v42 = _vm->_graphicsManager.zoomOut(v42, -_sprite[0]._zoomFactor);
}
if (_sprite[0]._zoomfactor > 0) {
v45 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v45 = -_sprite[0]._zoomfactor;
v41 = _vm->_graphicsManager.zoomIn(v41, v45);
v46 = _sprite[0]._zoomfactor;
if (_sprite[0]._zoomfactor < 0)
v46 = -_sprite[0]._zoomfactor;
v42 = _vm->_graphicsManager.zoomIn(v42, v46);
if (_sprite[0]._zoomFactor > 0) {
v41 = _vm->_graphicsManager.zoomIn(v41, _sprite[0]._zoomFactor);
v42 = _vm->_graphicsManager.zoomIn(v42, _sprite[0]._zoomFactor);
}
v0 = g_old_x - v41;
v58 = g_old_y + v42;
@ -2393,10 +2314,10 @@ void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCha
loc->_pos.y = getSpriteY(0);
loc->field2 = 64;
loc->_location = _vm->_globals._screenId;
loc->field4 = _sprite[0]._animationType;
loc->_zoomFactor = _sprite[0]._animationType;
removeSprite(1);
addStaticSprite(_vm->_globals.TETE, loc->_pos, 1, 3, loc->field4, 0, 20, 127);
addStaticSprite(_vm->_globals.TETE, loc->_pos, 1, 3, loc->_zoomFactor, 0, 20, 127);
animateSprite(1);
removeSprite(0);
@ -2407,7 +2328,7 @@ void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCha
loc = &_vm->_globals._saveData->_realHopkins;
_vm->_globals.PERSO = _vm->_fileManager.loadFile("PERSO.SPR");
_vm->_globals.PERSO_TYPE = 0;
addStaticSprite(_vm->_globals.PERSO, loc->_pos, 0, 64, loc->field4, 0, 34, 190);
addStaticSprite(_vm->_globals.PERSO, loc->_pos, 0, 64, loc->_zoomFactor, 0, 34, 190);
animateSprite(0);
_vm->_globals.loadCharacterData();
} else if (oldCharacter == CHARACTER_HOPKINS && newCharacter == CHARACTER_SAMANTHA
@ -2418,10 +2339,10 @@ void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCha
loc->_pos.y = getSpriteY(0);
loc->field2 = 64;
loc->_location = _vm->_globals._screenId;
loc->field4 = _sprite[0]._zoomfactor;
loc->_zoomFactor = _sprite[0]._zoomFactor;
removeSprite(1);
addStaticSprite(_vm->_globals.TETE, loc->_pos, 1, 2, loc->field4, 0, 34, 190);
addStaticSprite(_vm->_globals.TETE, loc->_pos, 1, 2, loc->_zoomFactor, 0, 34, 190);
animateSprite(1);
removeSprite(0);
@ -2432,7 +2353,7 @@ void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCha
loc = &_vm->_globals._saveData->_samantha;
_vm->_globals.PERSO = _vm->_fileManager.loadFile("PSAMAN.SPR");
_vm->_globals.PERSO_TYPE = 2;
addStaticSprite(_vm->_globals.PERSO, loc->_pos, 0, 64, loc->field4, 0, 20, 127);
addStaticSprite(_vm->_globals.PERSO, loc->_pos, 0, 64, loc->_zoomFactor, 0, 20, 127);
animateSprite(0);
_vm->_globals.loadCharacterData();
} else {
@ -2443,7 +2364,7 @@ void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCha
loc->_pos.y = getSpriteY(0);
loc->field2 = 64;
loc->_location = _vm->_globals._screenId;
loc->field4 = _sprite[0]._zoomfactor;
loc->_zoomFactor = _sprite[0]._zoomFactor;
break;
case CHARACTER_HOPKINS_CLONE:
loc = &_vm->_globals._saveData->_cloneHopkins;
@ -2451,7 +2372,7 @@ void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCha
loc->_pos.y = getSpriteY(0);
loc->field2 = 64;
loc->_location = _vm->_globals._screenId;
loc->field4 = _sprite[0]._zoomfactor;
loc->_zoomFactor = _sprite[0]._zoomFactor;
break;
case CHARACTER_SAMANTHA:
loc = &_vm->_globals._saveData->_samantha;
@ -2459,7 +2380,7 @@ void ObjectsManager::changeCharacterHead(PlayerCharacter oldCharacter, PlayerCha
loc->_pos.y = getSpriteY(0);
loc->field2 = 64;
loc->_location = _vm->_globals._screenId;
loc->field4 = _sprite[0]._zoomfactor;
loc->_zoomFactor = _sprite[0]._zoomFactor;
break;
default:
break;

View File

@ -35,7 +35,7 @@ struct SpriteItem {
int _animationType;
const byte *_spriteData;
Common::Point _spritePos;
int _zoomfactor;
int _zoomFactor;
int fieldE;
int _spriteIndex;
int field12;

View File

@ -279,7 +279,7 @@ void SaveLoadManager::syncCharacterLocation(Common::Serializer &s, CharacterLoca
s.syncAsSint16LE(item._pos.y);
s.syncAsSint16LE(item.field2);
s.syncAsSint16LE(item._location);
s.syncAsSint16LE(item.field4);
s.syncAsSint16LE(item._zoomFactor);
}
void SaveLoadManager::convertThumb16To8(Graphics::Surface *thumb16, Graphics::Surface *thumb8) {

View File

@ -225,7 +225,7 @@ int ScriptManager::handleOpcode(byte *dataP) {
_vm->_globals._saveData->_realHopkins._pos,
1,
2,
_vm->_globals._saveData->_realHopkins.field4,
_vm->_globals._saveData->_realHopkins._zoomFactor,
0,
34,
190);
@ -240,7 +240,7 @@ int ScriptManager::handleOpcode(byte *dataP) {
_vm->_globals._saveData->_samantha._pos,
1,
3,
_vm->_globals._saveData->_samantha.field4,
_vm->_globals._saveData->_samantha._zoomFactor,
0,
20,
127);
@ -2207,14 +2207,14 @@ int ScriptManager::handleOpcode(byte *dataP) {
int v54 = _vm->_globals.STAILLE[790 / 2];
if (_vm->_globals.STAILLE[790 / 2] < 0)
v54 = -_vm->_globals.STAILLE[790 / 2];
v53->field4 = -(100 * (67 - (100 - v54)) / 67);
v53->_zoomFactor = -(100 * (67 - (100 - v54)) / 67);
_vm->_globals._saveData->_data[svField357] = 1;
_vm->_globals._saveData->_data[svField354] = 0;
_vm->_globals._saveData->_data[svField356] = 0;
_vm->_globals._saveData->_data[svField355] = 1;
_vm->_objectsManager._twoCharactersFl = true;
_vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 373, 191, 3);
_vm->_objectsManager.addStaticSprite(_vm->_globals.TETE, v53->_pos, 1, 3, v53->field4, 0, 20, 127);
_vm->_objectsManager.addStaticSprite(_vm->_globals.TETE, v53->_pos, 1, 3, v53->_zoomFactor, 0, 20, 127);
_vm->_objectsManager.animateSprite(1);
break;
}