From 2cfdcb5a59dec0e66e81dc91be142224156de473 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Torbj=C3=B6rn=20Andersson?= Date: Fri, 3 Dec 2004 13:39:00 +0000 Subject: [PATCH] Stop sounds at the beginning of a scene. Two reasons: we already stop voices at the same time, and I didn't want the looping background sound in the IHNM intro to keep playing if escaping during the "hate speech". svn-id: r15975 --- saga/scene.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/saga/scene.cpp b/saga/scene.cpp index 3e423dbd190..74960299507 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -977,6 +977,7 @@ int Scene::defaultScene(int param, SCENE_INFO *scene_info) { switch (param) { case SCENE_BEGIN: _vm->_sound->stopVoice(); + _vm->_sound->stopSound(); if (_desc.musicRN >= 0) { event.type = ONESHOT_EVENT;