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CRYO: More renaming
This commit is contained in:
parent
0c7e5d920d
commit
2d3247aba9
@ -54,22 +54,22 @@ int16 word_2C304 = 0;
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byte allow_doubled = 1;
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int curs_center = 11;
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struct {
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int16 x, y;
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} saved_repadam = { -1, -1 };
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EdenGame::EdenGame() {
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_adamMapMarkPos = Common::Point(-1, -1);
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}
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void EdenGame::removeConsole() {
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}
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void EdenGame::scroll() {
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restoreFriezes();
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p_mainview->_normal._srcLeft = scroll_pos;
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p_mainview->_zoom._srcLeft = scroll_pos;
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p_mainview->_normal._srcLeft = _scrollPos;
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p_mainview->_zoom._srcLeft = _scrollPos;
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}
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void EdenGame::resetScroll() {
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old_scroll_pos = scroll_pos;
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scroll_pos = 0;
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_oldScrollPos = _scrollPos;
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_scrollPos = 0;
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restoreFriezes(); //TODO: inlined scroll() ?
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p_mainview->_normal._srcLeft = 0;
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p_mainview->_zoom._srcLeft = 0;
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@ -77,10 +77,10 @@ void EdenGame::resetScroll() {
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void EdenGame::scrollFrescoes() {
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if (curs_y > 16 && curs_y < 176) {
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if (curs_x >= 0 && curs_x < 32 && scroll_pos > 3) {
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scroll_pos -= 4;
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} else if (curs_x > 288 && curs_x < 320 && scroll_pos < p_global->fresqWidth) {
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scroll_pos += 4;
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if (curs_x >= 0 && curs_x < 32 && _scrollPos > 3) {
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_scrollPos -= 4;
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} else if (curs_x > 288 && curs_x < 320 && _scrollPos < p_global->fresqWidth) {
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_scrollPos += 4;
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}
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}
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scroll();
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@ -96,7 +96,7 @@ void EdenGame::displayFrescoes() {
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}
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void EdenGame::gametofresques() {
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frescoTalk = false;
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_frescoTalk = false;
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rundcurs();
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saveFriezes();
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displayFrescoes();
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@ -135,19 +135,19 @@ void EdenGame::endFrescoes() {
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void EdenGame::scrollMirror() {
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if (curs_y > 16 && curs_y < 165) {
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if (curs_x >= 0 && curs_x < 16) {
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if (scroll_pos > 3) {
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if (doubled)
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scroll_pos -= 2;
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if (_scrollPos > 3) {
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if (_doubledScreen)
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_scrollPos -= 2;
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else
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scroll_pos -= 1;
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_scrollPos -= 1;
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scroll();
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}
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} else if (curs_x > 290 && curs_x < 320) {
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if (scroll_pos < 320) {
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if (doubled)
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scroll_pos += 2;
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if (_scrollPos < 320) {
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if (_doubledScreen)
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_scrollPos += 2;
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else
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scroll_pos += 1;
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_scrollPos += 1;
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scroll();
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}
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}
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@ -157,18 +157,18 @@ void EdenGame::scrollMirror() {
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void EdenGame::scrollpano() {
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if (curs_y > 16 && curs_y < 165) {
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if (curs_x >= 0 && curs_x < 16) {
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if (scroll_pos > 3) {
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if (doubled)
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scroll_pos -= 2;
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if (_scrollPos > 3) {
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if (_doubledScreen)
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_scrollPos -= 2;
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else
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scroll_pos -= 1;
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_scrollPos -= 1;
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}
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} else if (curs_x > 290 && curs_x < 320) {
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if (scroll_pos < 320) {
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if (doubled)
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scroll_pos += 2;
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if (_scrollPos < 320) {
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if (_doubledScreen)
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_scrollPos += 2;
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else
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scroll_pos += 1;
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_scrollPos += 1;
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}
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}
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}
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@ -334,8 +334,8 @@ void EdenGame::gotolieu(goto_t *go) {
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specialoutside();
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faire_suivre(p_global->newRoomNum);
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closesalle();
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saved_repadam.x = -1;
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saved_repadam.y = -1;
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_adamMapMarkPos.x = -1;
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_adamMapMarkPos.y = -1;
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temps_passe(p_global->travelTime);
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p_global->ff_100 = p_global->room_ptr->ff_0;
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p_global->roomNum = p_global->newRoomNum;
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@ -346,8 +346,8 @@ void EdenGame::gotolieu(goto_t *go) {
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musique();
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majsalle1(p_global->roomNum);
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drawTopScreen();
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saved_repadam.x = -1;
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saved_repadam.y = -1;
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_adamMapMarkPos.x = -1;
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_adamMapMarkPos.y = -1;
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}
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void EdenGame::deplaval(uint16 roomNum) {
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@ -492,7 +492,8 @@ void EdenGame::plaquemonk() {
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bars_out();
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specialTextMode = true;
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playHNM(89);
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word_2F514 |= 0x8000;
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// CHECKME: Unused code
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// word_2F514 |= 0x8000;
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maj2();
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p_global->eventType = EventType::etEventB;
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showEvents();
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@ -602,10 +603,10 @@ void EdenGame::dinaparle() {
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p_global->dialogType = DialogType::dtInspect;
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num = (perso->id << 3) | DialogType::dtInspect; //TODO: combine
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res = dialoscansvmas((dial_t *)GetElem(gameDialogs, num));
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frescoTalk = false;
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_frescoTalk = false;
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if (res) {
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restaurefondbulle();
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frescoTalk = true;
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_frescoTalk = true;
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persovox();
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}
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p_global->ff_CA = 0;
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@ -802,7 +803,7 @@ void EdenGame::gotoval() {
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char obj;
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rundcurs();
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afficher();
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scroll_pos = 0;
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_scrollPos = 0;
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obj = current_spot2->object_id - 14; //TODO
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p_global->prevLocation = target & 0xFF;
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deplaval((target & 0xFF00) | obj); //TODO careful!
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@ -892,16 +893,16 @@ void EdenGame::saveFriezes() {
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// Original name: sauvefriseshaut
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void EdenGame::saveTopFrieze(int16 x) { // Save top bar
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underTopBarScreenRect = Common::Rect(x, 0, x + 320 - 1, 15);
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underTopBarBackupRect = Common::Rect(0, 0, 320 - 1, 15);
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CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect);
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_underTopBarScreenRect = Common::Rect(x, 0, x + 320 - 1, 15);
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_underTopBarBackupRect = Common::Rect(0, 0, 320 - 1, 15);
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CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &_underTopBarScreenRect, &_underTopBarBackupRect);
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}
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// Original name: sauvefrisesbas
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void EdenGame::saveBottomFrieze() { // Save bottom bar
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underBottomBarScreenRect.left = 0;
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underBottomBarScreenRect.right = 320 - 1;
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CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect);
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_underBottomBarScreenRect.left = 0;
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_underBottomBarScreenRect.right = 320 - 1;
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CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &_underBottomBarScreenRect, &_underBottomBarBackupRect);
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}
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// Original name: restaurefrises
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@ -912,16 +913,16 @@ void EdenGame::restoreFriezes() {
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// Original name: restaurefriseshaut
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void EdenGame::restoreTopFrieze() {
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underTopBarScreenRect.left = scroll_pos;
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underTopBarScreenRect.right = scroll_pos + 320 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarBackupRect, &underTopBarScreenRect);
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_underTopBarScreenRect.left = _scrollPos;
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_underTopBarScreenRect.right = _scrollPos + 320 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarBackupRect, &_underTopBarScreenRect);
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}
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// Original name: restaurefrisesbas
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void EdenGame::restoreBottomFrieze() {
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underBottomBarScreenRect.left = scroll_pos;
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underBottomBarScreenRect.right = scroll_pos + 320 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underBottomBarBackupRect, &underBottomBarScreenRect);
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_underBottomBarScreenRect.left = _scrollPos;
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_underBottomBarScreenRect.right = _scrollPos + 320 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underBottomBarBackupRect, &_underBottomBarScreenRect);
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}
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void EdenGame::use_main_bank() {
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@ -940,10 +941,9 @@ void EdenGame::use_bank(int16 bank) {
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}
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void EdenGame::sundcurs(int16 x, int16 y) {
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byte *keep = curs_keepbuf;
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curs_keepx = x - 4;
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curs_keepy = y - 4;
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byte *scr = p_mainview_buf + curs_keepx + curs_keepy * 640;
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byte *keep = _cursKeepBuf;
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_cursKeepPos = Common::Point(x - 4, y - 4);
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byte *scr = p_mainview_buf + _cursKeepPos.x + _cursKeepPos.y * 640;
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for (int16 h = 48; h--;) {
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for (int16 w = 48; w--;)
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*keep++ = *scr++;
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@ -953,9 +953,9 @@ void EdenGame::sundcurs(int16 x, int16 y) {
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}
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void EdenGame::rundcurs() {
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byte *keep = curs_keepbuf;
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byte *scr = p_mainview_buf + curs_keepx + curs_keepy * 640;
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if (!curs_saved || (curs_keepx == -1 && curs_keepy == -1)) //TODO ...
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byte *keep = _cursKeepBuf;
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byte *scr = p_mainview_buf + _cursKeepPos.x + _cursKeepPos.y * 640;
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if (!curs_saved || (_cursKeepPos != Common::Point(-1, -1))) //TODO ...
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return;
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for (int16 h = 48; h--;) {
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@ -1167,7 +1167,7 @@ void EdenGame::glow(int16 index) {
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if (mode != 0xFF && mode != 0xFE)
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return;
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x = curs_x + scroll_pos - 38;
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x = curs_x + _scrollPos - 38;
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y = curs_y - 28;
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ex = p_global->fresqWidth + 320;
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@ -1326,27 +1326,27 @@ void EdenGame::bars_out() {
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if (showBlackBars)
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return;
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afficher();
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underTopBarScreenRect.left = scroll_pos;
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underTopBarScreenRect.right = scroll_pos + 320 - 1;
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CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underTopBarScreenRect, &underTopBarBackupRect);
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underBottomBarScreenRect.left = underTopBarScreenRect.left;
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underBottomBarScreenRect.right = underTopBarScreenRect.right;
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CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &underBottomBarScreenRect, &underBottomBarBackupRect);
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_underTopBarScreenRect.left = _scrollPos;
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_underTopBarScreenRect.right = _scrollPos + 320 - 1;
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CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &_underTopBarScreenRect, &_underTopBarBackupRect);
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_underBottomBarScreenRect.left = _underTopBarScreenRect.left;
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_underBottomBarScreenRect.right = _underTopBarScreenRect.right;
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CLBlitter_CopyViewRect(p_mainview, p_underBarsView, &_underBottomBarScreenRect, &_underBottomBarBackupRect);
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int16 r19 = 14; // TODO - init in decl?
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int16 r20 = 176;
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int16 r25 = 14;
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int16 r24 = 21;
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underTopBarScreenRect.left = 0;
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underTopBarScreenRect.right = 320 - 1;
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underTopBarBackupRect.left = scroll_pos;
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underTopBarBackupRect.right = scroll_pos + 320 - 1;
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_underTopBarScreenRect.left = 0;
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_underTopBarScreenRect.right = 320 - 1;
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_underTopBarBackupRect.left = _scrollPos;
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_underTopBarBackupRect.right = _scrollPos + 320 - 1;
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while (r24 > 0) {
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if (r25 > 0) {
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underTopBarScreenRect.top = 16 - r25;
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underTopBarScreenRect.bottom = 16 - 1;
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underTopBarBackupRect.top = 0;
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underTopBarBackupRect.bottom = r25 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect);
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_underTopBarScreenRect.top = 16 - r25;
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_underTopBarScreenRect.bottom = 16 - 1;
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_underTopBarBackupRect.top = 0;
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_underTopBarBackupRect.bottom = r25 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarScreenRect, &_underTopBarBackupRect);
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scr40 = ((unsigned int *)p_mainview_buf) + r19 * 640 / 4;
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scr41 = scr40 + 640 / 4;
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for (i = 0; i < 320; i += 4) {
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@ -1354,11 +1354,11 @@ void EdenGame::bars_out() {
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*scr41++ = 0;
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}
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}
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underTopBarScreenRect.top = 16;
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underTopBarScreenRect.bottom = r24 + 16 - 1;
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underTopBarBackupRect.top = 200 - r24;
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underTopBarBackupRect.bottom = 200 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect);
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_underTopBarScreenRect.top = 16;
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_underTopBarScreenRect.bottom = r24 + 16 - 1;
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_underTopBarBackupRect.top = 200 - r24;
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_underTopBarBackupRect.bottom = 200 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarScreenRect, &_underTopBarBackupRect);
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scr40 = ((unsigned int *)p_mainview_buf) + r20 * 640 / 4;
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scr41 = scr40 + 640 / 4;
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scr42 = scr41 + 640 / 4;
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@ -1388,7 +1388,7 @@ void EdenGame::bars_out() {
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*scr42++ = 0;
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}
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afficher();
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initrect();
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initRects();
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showBlackBars = true;
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}
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@ -1400,28 +1400,28 @@ void EdenGame::showBars() {
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drawBlackBars();
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int16 r29 = 2;
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int16 r28 = 2;
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underTopBarScreenRect.left = 0;
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underTopBarScreenRect.right = 320 - 1;
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underTopBarBackupRect.left = scroll_pos;
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underTopBarBackupRect.right = scroll_pos + 320 - 1;
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_underTopBarScreenRect.left = 0;
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_underTopBarScreenRect.right = 320 - 1;
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_underTopBarBackupRect.left = _scrollPos;
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_underTopBarBackupRect.right = _scrollPos + 320 - 1;
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while (r28 < 24) {
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if (r29 <= 16) {
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underTopBarScreenRect.top = 16 - r29;
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underTopBarScreenRect.bottom = 16 - 1;
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underTopBarBackupRect.top = 0;
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underTopBarBackupRect.bottom = r29 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect);
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_underTopBarScreenRect.top = 16 - r29;
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_underTopBarScreenRect.bottom = 16 - 1;
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_underTopBarBackupRect.top = 0;
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_underTopBarBackupRect.bottom = r29 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarScreenRect, &_underTopBarBackupRect);
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}
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underTopBarScreenRect.top = 16;
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underTopBarScreenRect.bottom = 16 + r28;
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underTopBarBackupRect.top = 200 - 1 - r28;
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underTopBarBackupRect.bottom = 200 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &underTopBarScreenRect, &underTopBarBackupRect);
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_underTopBarScreenRect.top = 16;
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_underTopBarScreenRect.bottom = 16 + r28;
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_underTopBarBackupRect.top = 200 - 1 - r28;
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_underTopBarBackupRect.bottom = 200 - 1;
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CLBlitter_CopyViewRect(p_underBarsView, p_mainview, &_underTopBarScreenRect, &_underTopBarBackupRect);
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r29 += 2;
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r28 += 3;
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afficher();
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}
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initrect();
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initRects();
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showBlackBars = false;
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}
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@ -1473,8 +1473,8 @@ void EdenGame::drawTopScreen() { // Draw top bar (location / party / map)
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if ((perso->flags & PersonFlags::pfInParty) && !(perso->flags & PersonFlags::pf80))
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noclipax(perso->targetLoc + 18, perso->lastLoc + 120, 0);
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}
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saved_repadam.x = -1;
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saved_repadam.y = -1;
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_adamMapMarkPos.x = -1;
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_adamMapMarkPos.y = -1;
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displayValleyMap();
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needPaletteUpdate = 1;
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}
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@ -1535,43 +1535,43 @@ void EdenGame::displayAdamMapMark(int16 location) {
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// Original name: rest_repadam
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void EdenGame::restoreAdamMapMark() {
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if (saved_repadam.x == -1 && saved_repadam.y == -1)
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if (_adamMapMarkPos.x == -1 && _adamMapMarkPos.y == -1)
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return;
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int16 x = saved_repadam.x;
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int16 y = saved_repadam.y;
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int16 x = _adamMapMarkPos.x;
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int16 y = _adamMapMarkPos.y;
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byte *pix = p_underBarsView->_bufferPtr;
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int16 w = p_underBarsView->_width;
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pix += x + w * y;
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pix[1] = keep01; //TODO keep is array?
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pix[2] = keep02;
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pix[1] = _oldPix[0];
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pix[2] = _oldPix[1];
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pix += w;
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pix[0] = keep10;
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pix[1] = keep11;
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pix[2] = keep12;
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pix[3] = keep13;
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pix[0] = _oldPix[2];
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pix[1] = _oldPix[3];
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pix[2] = _oldPix[4];
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pix[3] = _oldPix[5];
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pix += w;
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pix[1] = keep21;
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pix[2] = keep22;
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pix[1] = _oldPix[6];
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pix[2] = _oldPix[7];
|
||||
}
|
||||
|
||||
// Original name: save_repadam
|
||||
void EdenGame::saveAdamMapMark(int16 x, int16 y) {
|
||||
saved_repadam.x = x;
|
||||
saved_repadam.y = y;
|
||||
_adamMapMarkPos.x = x;
|
||||
_adamMapMarkPos.y = y;
|
||||
byte *pix = p_underBarsView->_bufferPtr;
|
||||
int16 w = p_underBarsView->_width;
|
||||
pix += x + w * y;
|
||||
keep01 = pix[1];
|
||||
keep02 = pix[2];
|
||||
_oldPix[0] = pix[1];
|
||||
_oldPix[1] = pix[2];
|
||||
pix += w;
|
||||
keep10 = pix[0];
|
||||
keep11 = pix[1];
|
||||
keep12 = pix[2];
|
||||
keep13 = pix[3];
|
||||
_oldPix[2] = pix[0];
|
||||
_oldPix[3] = pix[1];
|
||||
_oldPix[4] = pix[2];
|
||||
_oldPix[5] = pix[3];
|
||||
pix += w;
|
||||
keep21 = pix[1];
|
||||
keep22 = pix[2];
|
||||
_oldPix[6] = pix[1];
|
||||
_oldPix[7] = pix[2];
|
||||
}
|
||||
|
||||
bool EdenGame::istrice(int16 roomNum) {
|
||||
@ -2483,7 +2483,7 @@ void EdenGame::close_perso() {
|
||||
anim_perfin();
|
||||
if (p_global->displayFlags & DisplayFlags::dfMirror) {
|
||||
gametomiroir(1);
|
||||
scroll_pos = old_scroll_pos;
|
||||
_scrollPos = _oldScrollPos;
|
||||
scroll();
|
||||
return;
|
||||
}
|
||||
@ -2904,7 +2904,7 @@ void EdenGame::af_subtitle() {
|
||||
dst += 640 * (y - num_text_lines * FONT_HEIGHT) + subtitles_x_scr_margin;
|
||||
} else {
|
||||
y = 174;
|
||||
dst += 640 * (y - num_text_lines * FONT_HEIGHT) + scroll_pos + subtitles_x_scr_margin;
|
||||
dst += 640 * (y - num_text_lines * FONT_HEIGHT) + _scrollPos + subtitles_x_scr_margin;
|
||||
}
|
||||
if (animationActive && !personTalking)
|
||||
return;
|
||||
@ -2921,20 +2921,20 @@ void EdenGame::af_subtitle() {
|
||||
}
|
||||
|
||||
void EdenGame::sauvefondbulle(int16 y) {
|
||||
underSubtitlesScreenRect.top = y - num_text_lines * FONT_HEIGHT;
|
||||
underSubtitlesScreenRect.left = scroll_pos + subtitles_x_scr_margin;
|
||||
underSubtitlesScreenRect.right = scroll_pos + subtitles_x_scr_margin + subtitles_x_width - 1;
|
||||
underSubtitlesScreenRect.bottom = y;
|
||||
underSubtitlesBackupRect.top = 0;
|
||||
underSubtitlesBackupRect.bottom = num_text_lines * FONT_HEIGHT;
|
||||
CLBlitter_CopyViewRect(p_mainview, p_underSubtitlesView, &underSubtitlesScreenRect, &underSubtitlesBackupRect);
|
||||
_underSubtitlesScreenRect.top = y - num_text_lines * FONT_HEIGHT;
|
||||
_underSubtitlesScreenRect.left = _scrollPos + subtitles_x_scr_margin;
|
||||
_underSubtitlesScreenRect.right = _scrollPos + subtitles_x_scr_margin + subtitles_x_width - 1;
|
||||
_underSubtitlesScreenRect.bottom = y;
|
||||
_underSubtitlesBackupRect.top = 0;
|
||||
_underSubtitlesBackupRect.bottom = num_text_lines * FONT_HEIGHT;
|
||||
CLBlitter_CopyViewRect(p_mainview, p_underSubtitlesView, &_underSubtitlesScreenRect, &_underSubtitlesBackupRect);
|
||||
savedUnderSubtitles = 1;
|
||||
}
|
||||
|
||||
void EdenGame::restaurefondbulle() {
|
||||
if (!savedUnderSubtitles)
|
||||
return;
|
||||
CLBlitter_CopyViewRect(p_underSubtitlesView, p_mainview, &underSubtitlesBackupRect, &underSubtitlesScreenRect);
|
||||
CLBlitter_CopyViewRect(p_underSubtitlesView, p_mainview, &_underSubtitlesBackupRect, &_underSubtitlesScreenRect);
|
||||
savedUnderSubtitles = 0;
|
||||
}
|
||||
|
||||
@ -3976,7 +3976,7 @@ void EdenGame::effet1() {
|
||||
int16 i;
|
||||
int16 dy, ny;
|
||||
rectanglenoir32();
|
||||
if (!doubled) {
|
||||
if (!_doubledScreen) {
|
||||
setRS1(0, 0, 16 - 1, 4 - 1);
|
||||
y = p_mainview->_normal._dstTop;
|
||||
for (i = 16; i <= 96; i += 4) {
|
||||
@ -4100,7 +4100,7 @@ void EdenGame::effet4() {
|
||||
w = ScreenView._width;
|
||||
h = ScreenView._height;
|
||||
ww = ScreenView._pitch;
|
||||
if (!doubled) {
|
||||
if (!_doubledScreen) {
|
||||
x = p_mainview->_normal._dstLeft;
|
||||
y = p_mainview->_normal._dstTop;
|
||||
for (i = 32; i > 0; i -= 2) {
|
||||
@ -4238,7 +4238,7 @@ void EdenGame::ClearScreen() {
|
||||
w = ScreenView._width;
|
||||
h = ScreenView._height;
|
||||
ww = ScreenView._pitch;
|
||||
if (!doubled) {
|
||||
if (!_doubledScreen) {
|
||||
x = p_mainview->_normal._dstLeft;
|
||||
y = p_mainview->_normal._dstTop;
|
||||
scr = ScreenView._bufferPtr;
|
||||
@ -4275,7 +4275,7 @@ void EdenGame::colimacon(int16 pattern[16]) {
|
||||
w = ScreenView._width;
|
||||
h = ScreenView._height;
|
||||
ww = ScreenView._pitch;
|
||||
if (!doubled) {
|
||||
if (!_doubledScreen) {
|
||||
x = p_mainview->_normal._dstLeft;
|
||||
y = p_mainview->_normal._dstTop;
|
||||
scr = ScreenView._bufferPtr;
|
||||
@ -4307,7 +4307,7 @@ void EdenGame::colimacon(int16 pattern[16]) {
|
||||
}
|
||||
}
|
||||
CLPalette_Send2Screen(global_palette, 0, 256);
|
||||
if (!doubled) {
|
||||
if (!_doubledScreen) {
|
||||
pix = p_mainview->_bufferPtr;
|
||||
x = p_mainview->_normal._dstLeft;
|
||||
y = p_mainview->_normal._dstTop;
|
||||
@ -4445,7 +4445,7 @@ void EdenGame::effetpix() {
|
||||
r25 = ww * 80;
|
||||
r18 = 640 * 80;
|
||||
pix = p_mainview->_bufferPtr + 16 * 640;
|
||||
if (!doubled) {
|
||||
if (!_doubledScreen) {
|
||||
x = p_mainview->_normal._dstLeft;
|
||||
y = p_mainview->_normal._dstTop;
|
||||
scr = ScreenView._bufferPtr;
|
||||
@ -4468,7 +4468,7 @@ void EdenGame::effetpix() {
|
||||
if (r27 < 320 * 80) {
|
||||
r31 = r27 / 320;
|
||||
r30 = r27 % 320;
|
||||
if (doubled) {
|
||||
if (_doubledScreen) {
|
||||
r31 *= 2;
|
||||
r30 *= 2;
|
||||
scr[r31 * ww + r30] = 0;
|
||||
@ -4509,7 +4509,7 @@ void EdenGame::effetpix() {
|
||||
r30 = r27 % 320;
|
||||
r24 = pix[r31 * 640 + r30];
|
||||
r23 = pix[r31 * 640 + r18 + r30];
|
||||
if (doubled) {
|
||||
if (_doubledScreen) {
|
||||
r31 *= 2;
|
||||
r30 *= 2;
|
||||
scr[r31 * ww + r30] = r24;
|
||||
@ -4940,29 +4940,24 @@ void EdenGame::init_globals() {
|
||||
p_global->persoSpritePtr = 0;
|
||||
p_global->numGiveObjs = 0;
|
||||
|
||||
rect_31C7A.top = 0; //TODO: unused?
|
||||
rect_31C7A.left = 0;
|
||||
rect_31C7A.right = 320 - 1;
|
||||
rect_31C7A.bottom = 200 - 1;
|
||||
initRects();
|
||||
|
||||
initrect();
|
||||
_underSubtitlesScreenRect.top = 0;
|
||||
_underSubtitlesScreenRect.left = subtitles_x_scr_margin;
|
||||
_underSubtitlesScreenRect.right = subtitles_x_scr_margin + subtitles_x_width - 1;
|
||||
_underSubtitlesScreenRect.bottom = 176 - 1;
|
||||
|
||||
underSubtitlesScreenRect.top = 0;
|
||||
underSubtitlesScreenRect.left = subtitles_x_scr_margin;
|
||||
underSubtitlesScreenRect.right = subtitles_x_scr_margin + subtitles_x_width - 1;
|
||||
underSubtitlesScreenRect.bottom = 176 - 1;
|
||||
|
||||
underSubtitlesBackupRect.top = 0;
|
||||
underSubtitlesBackupRect.left = subtitles_x_scr_margin;
|
||||
underSubtitlesBackupRect.right = subtitles_x_scr_margin + subtitles_x_width - 1;
|
||||
underSubtitlesBackupRect.bottom = 60 - 1;
|
||||
_underSubtitlesBackupRect.top = 0;
|
||||
_underSubtitlesBackupRect.left = subtitles_x_scr_margin;
|
||||
_underSubtitlesBackupRect.right = subtitles_x_scr_margin + subtitles_x_width - 1;
|
||||
_underSubtitlesBackupRect.bottom = 60 - 1;
|
||||
}
|
||||
|
||||
void EdenGame::initrect() {
|
||||
underTopBarScreenRect = Common::Rect(0, 0, 320 - 1, 16 - 1);
|
||||
underTopBarBackupRect = Common::Rect(0, 0, 320 - 1, 16 - 1);
|
||||
underBottomBarScreenRect = Common::Rect(0, 176, 320 - 1, 200 - 1); //TODO: original bug? this cause crash in copyrect (this, underBottomBarBackupRect)
|
||||
underBottomBarBackupRect = Common::Rect(0, 16, 320 - 1, 40 - 1);
|
||||
void EdenGame::initRects() {
|
||||
_underTopBarScreenRect = Common::Rect(0, 0, 320 - 1, 16 - 1);
|
||||
_underTopBarBackupRect = Common::Rect(0, 0, 320 - 1, 16 - 1);
|
||||
_underBottomBarScreenRect = Common::Rect(0, 176, 320 - 1, 200 - 1); //TODO: original bug? this cause crash in copyrect (this, underBottomBarBackupRect)
|
||||
_underBottomBarBackupRect = Common::Rect(0, 16, 320 - 1, 40 - 1);
|
||||
}
|
||||
|
||||
void EdenGame::closesalle() {
|
||||
@ -5440,14 +5435,13 @@ void EdenGame::run() {
|
||||
if (!bufferAllocationErrorFl) {
|
||||
LostEdenMac_InitPrefs();
|
||||
init_cube();
|
||||
p_mainview->_doubled = doubled;
|
||||
p_mainview->_doubled = _doubledScreen;
|
||||
while (!quit_flag2) {
|
||||
init_globals();
|
||||
quit_flag3 = false;
|
||||
normalCursor = 1;
|
||||
torchCursor = false;
|
||||
curs_keepy = -1;
|
||||
curs_keepx = -1;
|
||||
_cursKeepPos = Common::Point(-1, -1);
|
||||
CLDesktop_TestOpenFileAtStartup();
|
||||
if (!gameLoaded)
|
||||
intro();
|
||||
@ -5547,8 +5541,8 @@ void EdenGame::intro() {
|
||||
machine_speed = speed;
|
||||
}
|
||||
if (machine_speed == 1) {
|
||||
doubled = false;
|
||||
p_mainview->_doubled = doubled;
|
||||
_doubledScreen = false;
|
||||
p_mainview->_doubled = _doubledScreen;
|
||||
if (ScreenView._width < 640 || ScreenView._height < 400)
|
||||
allow_doubled = 0;
|
||||
}
|
||||
@ -5628,29 +5622,31 @@ void EdenGame::testPommeQ() {
|
||||
}
|
||||
|
||||
void EdenGame::FRDevents() {
|
||||
int16 dx, dy, max_y;
|
||||
int16 max_y;
|
||||
CLKeyboard_Read();
|
||||
if (allow_doubled) {
|
||||
if (CLKeyboard_IsScanCodeDown(0x30)) { //TODO: const
|
||||
if (!keybd_held) {
|
||||
doubled = !doubled;
|
||||
p_mainview->_doubled = doubled;
|
||||
_doubledScreen = !_doubledScreen;
|
||||
p_mainview->_doubled = _doubledScreen;
|
||||
CLBlitter_FillScreenView(0);
|
||||
keybd_held = 1;
|
||||
keybd_held = true;
|
||||
}
|
||||
} else
|
||||
keybd_held = 0;
|
||||
keybd_held = false;
|
||||
}
|
||||
CLMouse_GetPosition(&mouse_x, &mouse_y);
|
||||
dx = mouse_x - mouse_x_center;
|
||||
dy = mouse_y - mouse_y_center;
|
||||
int16 mouseY;
|
||||
int16 mouseX;
|
||||
CLMouse_GetPosition(&mouseX, &mouseY);
|
||||
mouseX -= mouse_x_center;
|
||||
mouseY -= mouse_y_center;
|
||||
CLMouse_SetPosition(mouse_x_center, mouse_y_center);
|
||||
curs_x += dx;
|
||||
curs_x += mouseX;
|
||||
if (curs_x < 4)
|
||||
curs_x = 4;
|
||||
if (curs_x > 292)
|
||||
curs_x = 292;
|
||||
curs_y += dy;
|
||||
curs_y += mouseY;
|
||||
max_y = p_global->displayFlags == DisplayFlags::dfFlag2 ? 190 : 170;
|
||||
if (curs_y < 4)
|
||||
curs_y = 4;
|
||||
@ -5658,7 +5654,7 @@ void EdenGame::FRDevents() {
|
||||
curs_y = max_y;
|
||||
curs_x_pan = curs_x;
|
||||
if (curs_y >= 10 && curs_y <= 164 && !(p_global->displayFlags & DisplayFlags::dfFrescoes))
|
||||
curs_x_pan += scroll_pos;
|
||||
curs_x_pan += _scrollPos;
|
||||
if (normalCursor) {
|
||||
current_cursor = 0;
|
||||
current_spot = scan_icon_list(curs_x_pan + curs_center, curs_y + curs_center, p_global->iconsIndex);
|
||||
@ -5684,7 +5680,7 @@ void EdenGame::FRDevents() {
|
||||
if (p_global->displayFlags == DisplayFlags::dfFlag2 && current_spot)
|
||||
current_spot2 = current_spot;
|
||||
if (p_global->displayFlags & DisplayFlags::dfFrescoes) {
|
||||
if (frescoTalk)
|
||||
if (_frescoTalk)
|
||||
restaurefondbulle();
|
||||
if (current_cursor == 9 && !torchCursor) {
|
||||
rundcurs();
|
||||
@ -5706,23 +5702,23 @@ void EdenGame::FRDevents() {
|
||||
} else
|
||||
mouse_held = 0;
|
||||
if (p_global->displayFlags != DisplayFlags::dfFlag2) {
|
||||
if (--inventoryScrollDelay <= 0) {
|
||||
if (--_inventoryScrollDelay <= 0) {
|
||||
if (p_global->obj_count > 9 && curs_y > 164) {
|
||||
if (curs_x > 284 && p_global->inventoryScrollPos + 9 < p_global->obj_count) {
|
||||
p_global->inventoryScrollPos++;
|
||||
inventoryScrollDelay = 20;
|
||||
_inventoryScrollDelay = 20;
|
||||
showObjects();
|
||||
}
|
||||
if (curs_x < 30 && p_global->inventoryScrollPos != 0) {
|
||||
p_global->inventoryScrollPos--;
|
||||
inventoryScrollDelay = 20;
|
||||
_inventoryScrollDelay = 20;
|
||||
showObjects();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (inventoryScrollDelay < 0)
|
||||
inventoryScrollDelay = 0;
|
||||
if (_inventoryScrollDelay < 0)
|
||||
_inventoryScrollDelay = 0;
|
||||
if (!pomme_q) {
|
||||
testPommeQ();
|
||||
if (pomme_q) {
|
||||
@ -5769,11 +5765,11 @@ void EdenGame::update_cursor() {
|
||||
word_2C302 = 0;
|
||||
if (!torchCursor) {
|
||||
use_main_bank();
|
||||
sundcurs(curs_x + scroll_pos, curs_y);
|
||||
sundcurs(curs_x + _scrollPos, curs_y);
|
||||
if (current_cursor != 53 && current_cursor < 10) //TODO: cond
|
||||
moteur();
|
||||
else
|
||||
noclipax(current_cursor, curs_x + scroll_pos, curs_y);
|
||||
noclipax(current_cursor, curs_x + _scrollPos, curs_y);
|
||||
glow_x = 1;
|
||||
} else {
|
||||
use_bank(117);
|
||||
@ -5781,8 +5777,8 @@ void EdenGame::update_cursor() {
|
||||
curs_x = 294;
|
||||
unglow();
|
||||
glow(word_2C302);
|
||||
noclipax(word_2C304, curs_x + scroll_pos, curs_y);
|
||||
if (frescoTalk)
|
||||
noclipax(word_2C304, curs_x + _scrollPos, curs_y);
|
||||
if (_frescoTalk)
|
||||
af_subtitle();
|
||||
}
|
||||
}
|
||||
@ -6103,7 +6099,7 @@ void EdenGame::showMovie(char arg1) {
|
||||
p_hnmview->_zoom._dstTop = p_mainview->_zoom._dstTop + 32;
|
||||
}
|
||||
CLHNM_SetFinalBuffer(_hnmContext, p_hnmview->_bufferPtr);
|
||||
p_hnmview->_doubled = doubled;
|
||||
p_hnmview->_doubled = _doubledScreen;
|
||||
do {
|
||||
hnm_position = CLHNM_GetFrameNum(_hnmContext);
|
||||
CLHNM_WaitLoop(_hnmContext);
|
||||
@ -6118,13 +6114,13 @@ void EdenGame::showMovie(char arg1) {
|
||||
if (allow_doubled) {
|
||||
if (CLKeyboard_IsScanCodeDown(0x30)) { //TODO: const
|
||||
if (!keybd_held) {
|
||||
doubled = !doubled;
|
||||
p_hnmview->_doubled = doubled; //TODO: but mainview ?
|
||||
_doubledScreen = !_doubledScreen;
|
||||
p_hnmview->_doubled = _doubledScreen; //TODO: but mainview ?
|
||||
CLBlitter_FillScreenView(0);
|
||||
keybd_held = 1;
|
||||
keybd_held = true;
|
||||
}
|
||||
} else
|
||||
keybd_held = 0;
|
||||
keybd_held = false;
|
||||
}
|
||||
if (arg1) {
|
||||
if (CLMouse_IsDown()) {
|
||||
@ -6173,8 +6169,8 @@ void EdenGame::playHNM(int16 num) {
|
||||
showMovie(0);
|
||||
else
|
||||
showMovie(1);
|
||||
curs_keepx = curs_keepy = -1;
|
||||
p_mainview->_doubled = doubled;
|
||||
_cursKeepPos = Common::Point(-1, -1);
|
||||
p_mainview->_doubled = _doubledScreen;
|
||||
if (specialTextMode) {
|
||||
mus_fade_flags = 3;
|
||||
musicspy();
|
||||
@ -6869,8 +6865,8 @@ void EdenGame::initafterload() {
|
||||
p_global->gameTime = currentTime;
|
||||
if (p_global->roomPersoType == PersonFlags::pftTyrann)
|
||||
chronoon(3000);
|
||||
saved_repadam.x = -1;
|
||||
saved_repadam.y = -1;
|
||||
_adamMapMarkPos.x = -1;
|
||||
_adamMapMarkPos.y = -1;
|
||||
}
|
||||
|
||||
void EdenGame::save() {
|
||||
@ -6924,8 +6920,8 @@ void EdenGame::panelrestart() {
|
||||
p_global->valleyVidNum = 0;
|
||||
p_global->drawFlags &= ~DrawFlags::drDrawMenu;
|
||||
p_global->inventoryScrollPos = 0;
|
||||
saved_repadam.x = -1;
|
||||
saved_repadam.y = -1;
|
||||
_adamMapMarkPos.x = -1;
|
||||
_adamMapMarkPos.y = -1;
|
||||
if (curmus != p_global->currentMusicNum) {
|
||||
curmus = p_global->currentMusicNum;
|
||||
p_global->currentMusicNum = 0;
|
||||
@ -8320,7 +8316,7 @@ void EdenGame::projection_fix(cube_t *cube, int n) {
|
||||
r29 >>= 8;
|
||||
if (r29 == -256)
|
||||
r29++;
|
||||
cube->projection[i * 4 ] = r25 / (r29 + 256) + curs_x + 14 + scroll_pos;
|
||||
cube->projection[i * 4 ] = r25 / (r29 + 256) + curs_x + 14 + _scrollPos;
|
||||
cube->projection[i * 4 + 1] = r24 / (r29 + 256) + curs_y + 14;
|
||||
cube->projection[i * 4 + 2] = r29;
|
||||
|
||||
@ -8697,7 +8693,7 @@ int16 EdenGame::OpenDialog(void *arg1, void *arg2) {
|
||||
|
||||
void EdenGame::LostEdenMac_InitPrefs() {
|
||||
p_global->pref_language = 1;
|
||||
doubled = false; // TODO: set to true
|
||||
_doubledScreen = false; // TODO: set to true
|
||||
p_global->pref_10C[0] = 192;
|
||||
p_global->pref_10C[1] = 192;
|
||||
p_global->pref_10E[0] = 255;
|
||||
|
@ -40,6 +40,8 @@ class EdenGame {
|
||||
public:
|
||||
void run();
|
||||
|
||||
EdenGame::EdenGame();
|
||||
|
||||
private:
|
||||
void removeConsole();
|
||||
void scroll();
|
||||
@ -288,7 +290,7 @@ private:
|
||||
void delinfo(byte info);
|
||||
void updateinfolist();
|
||||
void init_globals();
|
||||
void initrect();
|
||||
void initRects();
|
||||
void closesalle();
|
||||
void afsalle1(room_t *room);
|
||||
void afsalle();
|
||||
@ -501,12 +503,13 @@ private:
|
||||
void LostEdenMac_InitPrefs();
|
||||
|
||||
private:
|
||||
int16 old_scroll_pos, scroll_pos;
|
||||
int16 word_2F514;
|
||||
bool frescoTalk;
|
||||
byte keep01, keep02, keep10, keep11, keep12, keep13, keep21, keep22;
|
||||
byte curs_keepbuf[2500];
|
||||
int16 curs_keepy, curs_keepx;
|
||||
int16 _scrollPos;
|
||||
int16 _oldScrollPos;
|
||||
bool _frescoTalk;
|
||||
byte _oldPix[8];
|
||||
Common::Point _adamMapMarkPos;
|
||||
byte _cursKeepBuf[2500];
|
||||
Common::Point _cursKeepPos;
|
||||
bool torchCursor;
|
||||
int16 cur_bank_num;
|
||||
int16 glow_h;
|
||||
@ -605,22 +608,24 @@ private:
|
||||
View *p_hnmview;
|
||||
hnm_t *_hnmContext;
|
||||
filespec_t bigfilespec;
|
||||
Common::Rect underSubtitlesBackupRect, underSubtitlesScreenRect, underBottomBarBackupRect, underBottomBarScreenRect,
|
||||
underTopBarBackupRect, underTopBarScreenRect, rect_31C7A;
|
||||
int demoCurrentTicks;
|
||||
int demoStartTicks;
|
||||
int currentTime;
|
||||
int16 mouse_y;
|
||||
int16 mouse_x;
|
||||
bool doubled;
|
||||
Common::Rect _underSubtitlesBackupRect;
|
||||
Common::Rect _underSubtitlesScreenRect;
|
||||
Common::Rect _underBottomBarBackupRect;
|
||||
Common::Rect _underBottomBarScreenRect;
|
||||
Common::Rect _underTopBarBackupRect;
|
||||
Common::Rect _underTopBarScreenRect;
|
||||
int demoCurrentTicks;
|
||||
int demoStartTicks;
|
||||
int currentTime;
|
||||
bool _doubledScreen;
|
||||
int16 curs_x_pan;
|
||||
int16 inventoryScrollDelay;
|
||||
int16 _inventoryScrollDelay;
|
||||
int16 curs_y, curs_x;
|
||||
int16 current_cursor;
|
||||
icon_t *current_spot;
|
||||
icon_t *current_spot2;
|
||||
byte pomme_q;
|
||||
byte keybd_held;
|
||||
bool keybd_held;
|
||||
byte mouse_held;
|
||||
byte normalCursor;
|
||||
byte *p_hnmview_buf;
|
||||
|
Loading…
x
Reference in New Issue
Block a user