I18N: Update translation template file from source code

This commit is contained in:
Thierry Crozat 2011-06-13 22:39:30 +01:00
parent c01141a144
commit 2d3a915994

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2011-06-06 23:15+0100\n"
"POT-Creation-Date: 2011-06-13 22:20+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -45,7 +45,10 @@ msgstr ""
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
#: backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:222
#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr ""
@ -82,7 +85,14 @@ msgstr ""
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
#: backends/platform/wii/options.cpp:47
#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr ""
@ -421,7 +431,7 @@ msgstr ""
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
#: backends/platform/wince/CEActionsPocket.cpp:265
#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr ""
@ -434,16 +444,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:327
#: backends/platform/wince/CEActionsSmartphone.cpp:284
#: backends/platform/wince/CEActionsPocket.cpp:314
#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:327
#: backends/platform/wince/CEActionsSmartphone.cpp:284
#: backends/platform/wince/CEActionsPocket.cpp:314
#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr ""
@ -1075,31 +1085,31 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: engines/advancedDetector.cpp:368
#: engines/advancedDetector.cpp:323
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
#: engines/advancedDetector.cpp:369
#: engines/advancedDetector.cpp:324
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
#: engines/advancedDetector.cpp:371
#: engines/advancedDetector.cpp:326
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
#: engines/advancedDetector.cpp:632
#: engines/advancedDetector.cpp:574
#, c-format
msgid ""
"Your game version has been detected using filename matching as a variant of %"
"s."
msgstr ""
#: engines/advancedDetector.cpp:635
#: engines/advancedDetector.cpp:577
msgid "If this is an original and unmodified version, please report any"
msgstr ""
#: engines/advancedDetector.cpp:637
#: engines/advancedDetector.cpp:579
msgid "information previously printed by ScummVM to the team."
msgstr ""
@ -1145,12 +1155,19 @@ msgstr ""
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:265
#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr ""
#: engines/dialogs.cpp:146
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@ -1165,6 +1182,40 @@ msgstr ""
msgid "~K~eys"
msgstr ""
#: engines/engine.cpp:220
msgid "Could not initialize color format."
msgstr ""
#: engines/engine.cpp:228
msgid "Could not switch to video mode: '"
msgstr ""
#: engines/engine.cpp:237
msgid "Could not apply aspect ratio setting."
msgstr ""
#: engines/engine.cpp:242
msgid "Could not apply fullscreen setting."
msgstr ""
#: engines/engine.cpp:342
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:353
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr ""
@ -1232,6 +1283,7 @@ msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr ""
@ -1696,7 +1748,14 @@ msgstr ""
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
#: engines/scumm/scumm.cpp:1770
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -1704,7 +1763,7 @@ msgid ""
"%s"
msgstr ""
#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -1712,7 +1771,7 @@ msgid ""
"%s"
msgstr ""
#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -1720,7 +1779,7 @@ msgid ""
"%s"
msgstr ""
#: engines/scumm/scumm.cpp:2484
#: engines/scumm/scumm.cpp:2490
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@ -1755,6 +1814,133 @@ msgstr ""
msgid "Restore"
msgstr ""
#: engines/agos/animation.cpp:544
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
#: engines/tinsel/saveload.cpp:468
msgid "Failed to load game state from file."
msgstr ""
#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
msgid "Failed to save game state to file."
msgstr ""
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr ""
#: engines/groovie/script.cpp:417
msgid "Failed to save game"
msgstr ""
#: engines/kyra/sound_midi.cpp:475
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. After all it might happen\n"
"that a few tracks will not be correctly played."
msgstr ""
#: engines/m4/m4_menus.cpp:138
msgid "Save game failed!"
msgstr ""
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
msgid "DXA cutscenes found but ScummVM has been built without zlib support"
msgstr ""
#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
msgid "MPEG2 cutscenes are no longer supported"
msgstr ""
#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:211
msgid "Loading game..."
msgstr ""
#: engines/parallaction/saveload.cpp:226
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:279
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:326
msgid "ScummVM successfully converted all your savefiles."
msgstr ""
#: engines/parallaction/saveload.cpp:328
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr ""
@ -1763,17 +1949,31 @@ msgstr ""
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/mididrv.cpp:206
#: audio/mididrv.cpp:204
#, c-format
msgid ""
"Failed to detect the selected audio device '%s'. See log file for more "
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected). Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:216
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:246
#: audio/mididrv.cpp:250
#, c-format
msgid ""
"Failed to detect the preferred device '%s'. See log file for more "
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected). Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:265
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@ -1905,6 +2105,14 @@ msgstr ""
msgid "Disable power off"
msgstr ""
#: backends/platform/iphone/osys_events.cpp:338
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/iphone/osys_events.cpp:340
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr ""
@ -2225,13 +2433,13 @@ msgstr ""
msgid "Cursor Right"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:265
#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr ""
#: backends/platform/wince/CEActionsPocket.cpp:327
#: backends/platform/wince/CEActionsSmartphone.cpp:284
#: backends/platform/wince/CEActionsPocket.cpp:314
#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr ""
@ -2255,75 +2463,77 @@ msgstr ""
msgid "Do you want to perform an automatic scan ?"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:485
#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:489
#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:498
#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:502
#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:511
#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:514
#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr ""
#: backends/platform/wince/wince-sdl.cpp:522
#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
#: backends/events/gph/gph-events.cpp:367
#: backends/events/gph/gph-events.cpp:410
#: backends/events/openpandora/op-events.cpp:78
#: backends/events/default/default-events.cpp:222
msgid "Do you really want to return to the Launcher?"
msgstr ""
#: backends/events/default/default-events.cpp:222
msgid "Launcher"
msgstr ""
#: backends/events/default/default-events.cpp:244
msgid "Do you really want to quit?"
msgstr ""
#: backends/events/gph/gph-events.cpp:366
#: backends/events/gph/gph-events.cpp:409
#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
#: backends/events/gph/gph-events.cpp:369
#: backends/events/gph/gph-events.cpp:412
#: backends/events/openpandora/op-events.cpp:80
#: backends/events/gph/gph-events.cpp:368
#: backends/events/gph/gph-events.cpp:411
#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
#: backends/events/gph/gph-events.cpp:371
#: backends/events/gph/gph-events.cpp:414
#: backends/events/openpandora/op-events.cpp:82
#: backends/events/gph/gph-events.cpp:370
#: backends/events/gph/gph-events.cpp:413
#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
#: backends/events/gph/gph-events.cpp:391
#: backends/events/gph/gph-events.cpp:390
msgid "Maximum Volume"
msgstr ""
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
#: backends/events/gph/gph-events.cpp:393
#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
#: backends/events/gph/gph-events.cpp:399
#: backends/events/gph/gph-events.cpp:398
msgid "Minimal Volume"
msgstr ""
#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
#: backends/events/gph/gph-events.cpp:401
#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""