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Minor correction for actor rooms.
svn-id: r14485
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@ -664,7 +664,7 @@ void Insane::readState(void) { // PATCH
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_enemy[EN_VULTM2].field_10 = readArray(340);
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_enemy[EN_VULTF2].field_10 = readArray(339);
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} else {
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_smlayer_room = _smlayer_room2 = 13;
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_smlayer_room2 = 13;
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}
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}
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