mirror of
https://github.com/libretro/scummvm.git
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SYMBIAN platform. Correct building of SDL refacturing for Symbian.
svn-id: r51587
This commit is contained in:
parent
7f8e7fc29d
commit
2e55bcf383
@ -23,7 +23,7 @@
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*
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*/
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX)
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined(__SYMBIAN32__)
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#include "backends/audiocd/sdl/sdl-audiocd.h"
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@ -23,7 +23,7 @@
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*
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*/
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX)
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined(__SYMBIAN32__)
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#include "backends/events/sdl/sdl-events.h"
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#include "backends/platform/sdl/sdl.h"
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@ -23,7 +23,7 @@
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*
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*/
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX)
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined (__SYMBIAN32__)
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#include "backends/graphics/sdl/sdl-graphics.h"
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#include "backends/events/sdl/sdl-events.h"
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@ -23,7 +23,7 @@
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*
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*/
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX)
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined (__SYMBIAN32__)
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#include "backends/mixer/sdl/sdl-mixer.h"
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#include "common/system.h"
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@ -23,7 +23,7 @@
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*
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*/
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX)
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined(__SYMBIAN32__)
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#include "backends/mutex/sdl/sdl-mutex.h"
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@ -42,12 +42,12 @@
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'zlib' => 'zlib.lib',
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'mad' => 'libmad.lib',
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'tremor' => 'libtremor.lib',
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'mpeg2' => 'libmpeg2.lib'
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'flac' => 'libflac.lib'
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);
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# these are normally enabled for each variation
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#$DefaultFeatures = qw(zlib,mad);
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$DefaultFeatures = qw(zlib,mad,tremor);
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$DefaultFeatures = qw(zlib,mad,tremor,flac);
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##################################################################################################################
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##
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@ -229,6 +229,45 @@
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# now you can add $VariationSets only built on this PC below this line :)
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}
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elsif ($ENV{'COMPUTERNAME'} eq "EMBEDDEV_VAIO1") #################################################################
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{
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$Producer = "AnotherGuest";
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$RedirectSTDERR = 1;
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$HaltOnError = 0;
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$SkipExistingPackages = 1;
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$ReallyQuiet = 1;
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#$FTP_Host = "host.com";
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#$FTP_User = "ag@host.com";
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#$FTP_Pass = "password";
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#$FTP_Dir = "cvsbuilds";
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#$SDK_RootDirs{'UIQ2'}= "D:\\UIQ2";
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$SDK_RootDirs{'UIQ3'}= "G:\\UIQ3";
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#$SDK_RootDirs{'S60v1'}= "D:\\S60v1";
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#$SDK_RootDirs{'S60v2'}= "D:\\S60v2";
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$SDK_RootDirs{'S60v3'}= "G:\\S60v3";
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#$SDK_RootDirs{'S80'}= "D:\\S80";
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#$SDK_RootDirs{'S90'}= "D:\\S90";
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$ECompXL_BinDir= "D:\\ECompXL\\";
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if (0) # so we can turn them on/off easily
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{
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# $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "C:\\S\\zlib-1.2.2\\epoc";
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# $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "C:\\S\\libmad-0.15.1b\\group";
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# $SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "C:\\tremor\\epoc";
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$SDK_LibraryDirs{'UIQ2'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\UIQ";
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$SDK_LibraryDirs{'S60v1'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v2'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S60";
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$SDK_LibraryDirs{'S80'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S80";
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$SDK_LibraryDirs{'S90'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S90";
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$SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S60\\S60V3";
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$SDK_LibraryDirs{'UIQ3'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\UIQ\\UIQ3";
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#$SDK_LibraryDirs{'ALL'}{'libmpeg2.lib'} = "C:\\S\\mpeg2dec-0.4.0\\epoc";
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}
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# now you can add $VariationSets only built on this PC below this line :)
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}
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else #########################################################################################################
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{
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print "ERROR: Computer name ".$ENV{'COMPUTERNAME'}." not recognized! Plz edit _LocalSettings.pl!";
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@ -112,14 +112,13 @@ SOURCEPATH ..\..\..\..\base
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SOURCEPATH ..\..\..\..
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// backend EPOC/SDL/ESDL specific includes
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SOURCE backends\platform\sdl\events.cpp
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SOURCE backends\platform\sdl\graphics.cpp
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SOURCE backends\platform\sdl\hardwarekeys.cpp
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SOURCE backends\platform\sdl\sdl.cpp
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SOURCE backends\fs\symbian\symbian-fs-factory.cpp
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SOURCE backends\platform\symbian\src\SymbianOS.cpp
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SOURCE backends\platform\symbian\src\SymbianActions.cpp
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SOURCE backends\platform\symbian\src\ScummApp.cpp
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SOURCE backends\platform\symbian\src\Main.cpp
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SOURCE gui\Key.cpp
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SOURCE gui\KeysDialog.cpp
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@ -112,14 +112,13 @@ SOURCEPATH ..\..\..\..\base
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SOURCEPATH ..\..\..\..
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// backend EPOC/SDL/ESDL specific includes
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SOURCE backends\platform\sdl\events.cpp
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SOURCE backends\platform\sdl\graphics.cpp
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SOURCE backends\platform\sdl\hardwarekeys.cpp
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SOURCE backends\platform\sdl\sdl.cpp
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SOURCE backends\fs\symbian\symbian-fs-factory.cpp
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SOURCE backends\platform\symbian\src\SymbianOS.cpp
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SOURCE backends\platform\symbian\src\SymbianActions.cpp
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SOURCE backends\platform\symbian\src\ScummApp.cpp
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SOURCE backends\platform\symbian\src\Main.cpp
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SOURCE gui\Key.cpp
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SOURCE gui\KeysDialog.cpp
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@ -108,6 +108,7 @@ SOURCE rate_arm_asm.s // ARM version: add ASM routines
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// add a few files manually, since they are not parsed from modules.mk files
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SOURCEPATH ..\..\..\..
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SOURCE base\main.cpp
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SOURCE backends\events\default\default-events.cpp
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SOURCE backends\timer\default\default-timer.cpp
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SOURCE backends\saves\savefile.cpp
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@ -120,12 +121,24 @@ SOURCE engines\game.cpp
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SOURCE engines\advanceddetector.cpp
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SOURCE engines\savestate.cpp
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// backend specific includes
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SOURCE backends\modular-backend.cpp
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SOURCE backends\audiocd\default\default-audiocd.cpp
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SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
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SOURCE backends\events\sdl\sdl-events.cpp
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SOURCE backends\events\symbiansdl\symbiansdl-events.cpp
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SOURCE backends\fs\abstract-fs.cpp
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SOURCE backends\fs\symbian\symbianstream.cpp
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SOURCE backends\graphics\sdl\sdl-graphics.cpp
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SOURCE backends\graphics\symbiansdl\symbiansdl-graphics.cpp
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SOURCE backends\keymapper\action.cpp
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SOURCE backends\keymapper\keymap.cpp
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SOURCE backends\keymapper\keymapper.cpp
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SOURCE backends\keymapper\remap-dialog.cpp
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SOURCE backends\mixer\sdl\sdl-mixer.cpp
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SOURCE backends\mixer\symbiansdl\symbiansdl-mixer.cpp
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SOURCE backends\mutex\sdl\sdl-mutex.cpp
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SOURCE backends\timer\sdl\sdl-timer.cpp
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// Source files for virtual keyboard
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SOURCE backends\vkeybd\image-map.cpp
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SOURCE backends\vkeybd\polygon.cpp
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@ -24,7 +24,7 @@
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*
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*/
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX)
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#if defined(WIN32) || defined(UNIX) || defined(MACOSX) || defined (__SYMBIAN32__)
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#include "backends/timer/sdl/sdl-timer.h"
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@ -37,6 +37,7 @@
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namespace Graphics {
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struct DrawStep;
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class VectorRenderer;
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class Font;
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}
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namespace GUI {
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@ -52,6 +53,7 @@ class ThemeEval;
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class ThemeItem;
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class ThemeParser;
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/**
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* DrawData sets enumeration.
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* Each DD set corresponds to the actual looks
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